Player Matchup

Vatu
Vatu
Platinum V
Bluu90
Vatu
Platinum V
Level 57
Champion Stats
6W - 4L
1,675 SR
Queue Stats
46W - 32L
1,574 Elo+
Party 1
Saati
Saati
Diamond II
Blûe
Saati
Diamond II
Level 999
Champion Stats
159W - 160L
1,629 SR
Queue Stats
2,159W - 2,094L
1,597 Elo+
Solo
Corvus
Corvus
Platinum V
JUPSKI
Corvus
Platinum V
Level 999
Champion Stats
24W - 21L
1,605 SR
Queue Stats
785W - 770L
1,530 Elo+
Solo
Fernando
Fernando
Platinum II
Jsteed
Fernando
Platinum II
Level 999
Champion Stats
334W - 233L
1,724 SR
Queue Stats
1,551W - 1,513L
1,573 Elo+
Solo
Ash
Ash
Gold V
UXTRACAPTAIN
Ash
Gold V
Level 107
Champion Stats
4W - 3L
1,642 SR
Queue Stats
47W - 42L
1,541 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 632
1,655 SR
1,563 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 601
1,644 SR
1,566 Elo+
Khan
Khan
Platinum III
GRRSTR
Khan
Platinum III
Level 366
Champion Stats
5W - 7L
1,773 SR
Queue Stats
340W - 284L
1,640 Elo+
Solo
Furia
Furia
Diamond V
Natteroni
Furia
Diamond V
Level 999
Champion Stats
20W - 25L
1,671 SR
Queue Stats
247W - 237L
1,590 Elo+
Solo
Bomb King
Bomb King
Gold I
OneLeftHand
Bomb King
Gold I
Level 765
Champion Stats
19W - 12L
1,694 SR
Queue Stats
1,500W - 1,468L
1,540 Elo+
Solo
Platinum I
Z0DDTHEIMMORTAL
Unknown
Platinum I
Level 370
Champion Stats
38W - 43L
1,619 SR
Queue Stats
1,508W - 1,471L
1,512 Elo+
Solo
Inara
Inara
Platinum IV
miguel0550
Inara
Platinum IV
Level 506
Champion Stats
8W - 15L
1,463 SR
Queue Stats
345W - 331L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Bluu90
Vatu
30
9 / 7 / 10
2,517
252
59,945
29,788
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Saati
Blûe
Saati
58
16 / 3 / 11
3,326
333
91,398
26,968
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Corvus
JUPSKI
Corvus
59
4 / 6 / 16
2,817
282
17,547
19,457
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 0.5s for each enemy hit by it.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
Jsteed
Fernando
60
5 / 7 / 14
2,928
293
53,273
59,346
93,512
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

54
6 / 2 / 16
3,287
329
43,853
52,819
66,703
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
CassieMakoa
Team 1 Score

4

VS

Team 2 Score

0

Bans
RuckusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
GRRSTR
Khan
47
4 / 6 / 11
1,856
186
28,280
59,617
20,536
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Furia
Natteroni
Furia
59
2 / 8 / 12
2,045
205
21,756
30,930
7,345
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Bomb King
OneLeftHand
Bomb King
58
4 / 9 / 6
1,722
172
39,517
44,995
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
11 / 8 / 8
2,342
234
65,942
45,531
5,486

Level 2

Level 5

Level 5

Level 2

Level 1

Level 1

Inara
56
4 / 9 / 9
1,841
184
32,883
84,943
13,736
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
1m 51s
107
Kill Participation
71
40
Kills
25
25
Deaths
40
67
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vatu
Bluu90
Vatu
9
7
10
2
W
Saati
Blûe
Saati
16
3
11
7.17
L
Khan
GRRSTR
Khan
4
6
11
1.58
W
Corvus
JUPSKI
Corvus
4
6
16
2
W
Fernando
Jsteed
Fernando
5
7
14
1.71
L
Furia
Natteroni
Furia
2
8
12
1
L
Bomb King
OneLeftHand
Bomb King
4
9
6
0.78
W
6
2
16
7
L
11
8
8
1.88
L
Inara
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,016
Damage
188,378
188,378
Taken
266,016
160,215
Shielding
47,103
106,216
Healing
124,359
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
Bluu90
Vatu
59,945
47,672
0
7,181
29,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
Blûe
Saati
91,398
76,984
0
4,338
26,968
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
GRRSTR
Khan
28,280
24,776
11,455
14,651
59,617
20,536
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
JUPSKI
Corvus
17,547
8,431
87,876
4,937
19,457
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Jsteed
Fernando
53,273
34,950
0
928
59,346
93,512
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Furia
Natteroni
Furia
21,756
16,033
69,353
12,200
30,930
7,345
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
OneLeftHand
Bomb King
39,517
34,626
0
4,960
44,995
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
43,853
40,584
0
956
52,819
66,703
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
65,942
56,095
0
2,143
45,531
5,486
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
32,883
28,619
0
9,597
84,943
13,736
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role