Player Matchup

Jenos
Jenos
DC3KILLER
Jenos
Level 334
Champion Stats
5W - 2L
1,614 SR
Queue Stats
31W - 34L
1,473 Elo+
Solo
Raum
Raum
G_Bos66
Raum
Level 613
Champion Stats
15W - 9L
1,646 SR
Queue Stats
403W - 361L
1,515 Elo+
Party 2
Kasumi
Kasumi
R3troMuff1n
Kasumi
Level 175
Champion Stats
14W - 19L
1,508 SR
Queue Stats
278W - 252L
1,532 Elo+
Party 2
Strix
Strix
SMH_Derrikc
Strix
Level 104
Champion Stats
4W - 4L
1,533 SR
Queue Stats
165W - 149L
1,493 Elo+
Party 2
Willo
Willo
VTona
Willo
Level 999
Champion Stats
39W - 42L
1,563 SR
Queue Stats
1,419W - 1,411L
1,602 Elo+
Solo
Team Averages
Level 445
1,573 SR
1,523 Elo+

VS

Team Averages
Level 271
1,483 SR
1,481 Elo+
Seris
Seris
KushTyger
Seris
Level 445
Champion Stats
32W - 29L
1,490 SR
Queue Stats
995W - 1,000L
1,558 Elo+
Solo
Tyra
Tyra
SleepyBon71
Tyra
Level 15
Champion Stats
4W - 10L
1,458 SR
Queue Stats
6W - 12L
1,391 Elo+
Party 1
Barik
Barik
ThePurge609
Barik
Level 691
Champion Stats
42W - 47L
1,558 SR
Queue Stats
2,165W - 2,139L
1,537 Elo+
Solo
Fernando
Fernando
Vantrovia
Fernando
Level 91
Champion Stats
1W - 2L
1,406 SR
Queue Stats
127W - 130L
1,472 Elo+
Party 1
Koga
Koga
fallwolf16
Koga
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DC3KILLER
Jenos
58
10 / 3 / 19
3,045
277
43,804
27,301
4,224
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Raum
G_Bos66
Raum
59
7 / 4 / 21
2,977
271
62,157
124,047
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Kasumi
55
10 / 0 / 25
3,052
277
55,343
33,279
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

56
2 / 5 / 16
2,366
215
24,597
26,715
0
Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 40% Lifesteal for 3s.

Level 4

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Willo
VTona
Willo
58
21 / 4 / 11
3,162
287
70,211
24,145
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 24%.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
KushTyger
Seris
55
3 / 5 / 5
2,228
203
52,741
28,786
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Level 1

2
2 / 12 / 5
2,114
192
43,160
38,530
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

54
7 / 10 / 3
2,862
260
61,778
81,485
95,163
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Fernando
Vantrovia
Fernando
43
1 / 10 / 4
2,332
212
42,825
72,987
65,400
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 800 to enemies hit by Charge.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

39
3 / 13 / 3
1,973
179
34,983
34,324
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
3m 27s
142
Kill Participation
36
50
Kills
16
16
Deaths
50
92
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jenos
DC3KILLER
Jenos
10
3
19
6.5
W
Raum
G_Bos66
Raum
7
4
21
4.38
L
Seris
KushTyger
Seris
3
5
5
1.1
W
Kasumi
10
0
25
22.5
W
2
5
16
2
L
2
12
5
0.38
L
7
10
3
0.85
W
Willo
VTona
Willo
21
4
11
6.63
L
Fernando
Vantrovia
Fernando
1
10
4
0.3
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,112
Damage
235,487
235,487
Taken
256,112
4,224
Shielding
160,563
134,955
Healing
80,655
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DC3KILLER
Jenos
43,804
39,727
55,028
18,839
27,301
4,224
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
G_Bos66
Raum
62,157
38,661
0
32,039
124,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
KushTyger
Seris
52,741
47,186
41,328
12,403
28,786
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
55,343
37,891
180
9,651
33,279
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,597
22,921
0
3,803
26,715
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
43,160
22,150
0
2,312
38,530
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
61,778
61,778
0
21,328
81,485
95,163
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Willo
VTona
Willo
70,211
44,432
1,904
13,511
24,145
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
Vantrovia
Fernando
42,825
28,703
0
1,243
72,987
65,400
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
34,983
33,255
0
2,041
34,324
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role