Player Matchup

Moji
Moji
GenjiGoat
Moji
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,519 Elo+
Solo
Ruckus
Ruckus
Mir_Adr
Ruckus
Level 8
Champion Stats
0W - 2L
1,313 SR
Queue Stats
2W - 9L
1,412 Elo+
Party 1
Barik
Barik
Quintus207
Barik
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,745 Elo+
Solo
Khan
Khan
mikelpro04
Khan
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,412 Elo+
Party 1
Bomb King
Bomb King
vit_vitaloni
Bomb King
Level 15
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,482 Elo+
Solo
Team Averages
Level 12
1,463 SR
1,514 Elo+

VS

Team Averages
Level 21
1,495 SR
1,527 Elo+
Dredge
Dredge
Aras2323
Dredge
Level 17
Champion Stats
2W - 0L
1,445 SR
Queue Stats
4W - 2L
1,636 Elo+
Solo
Lex
Lex
DIxIENoRUs
Lex
Level 8
Champion Stats
2W - 1L
1,814 SR
Queue Stats
8W - 7L
1,581 Elo+
Party 2
Atlas
Atlas
ItsX1vi0r
Atlas
Level 37
Champion Stats
10W - 13L
1,384 SR
Queue Stats
27W - 35L
1,404 Elo+
Party 2
Ying
Ying
NotSoCute
Ying
Level 27
Champion Stats
3W - 4L
1,101 SR
Queue Stats
9W - 14L
1,373 Elo+
Party 2
Fernando
Fernando
vujadinkrivina
Fernando
Level 15
Champion Stats
7W - 7L
1,731 SR
Queue Stats
16W - 18L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
9
3 / 2 / 3
3,641
455
29,367
27,926
3,368

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Ruckus
Mir_Adr
Ruckus
7
0 / 8 / 5
3,031
379
17,812
60,477
6,716
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Barik
8
8 / 4 / 1
3,678
460
36,527
39,090
55,886
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

15
0 / 7 / 2
3,343
418
18,020
62,798
50,660
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Bomb King
vit_vitaloni
Bomb King
10
1 / 10 / 4
3,260
408
40,543
39,537
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Aras2323
Dredge
6
9 / 1 / 7
3,919
490
95,046
8,292
450
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

3
9 / 3 / 4
3,990
499
51,548
17,407
899
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Atlas
ItsX1vi0r
Atlas
24
4 / 1 / 7
4,224
528
13,388
43,570
200
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Ying
24
4 / 3 / 15
4,836
605
41,248
20,334
800
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
9
5 / 4 / 6
4,040
505
28,598
52,666
77,324
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 2s
Objective Time
17m 1s
27
Kill Participation
70
12
Kills
31
31
Deaths
12
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Dredge
Aras2323
Dredge
9
1
7
12.5
W
9
3
4
3.67
L
Moji
3
2
3
2.25
W
Atlas
ItsX1vi0r
Atlas
4
1
7
7.5
L
Ruckus
Mir_Adr
Ruckus
0
8
5
0.31
W
Ying
4
3
15
3.83
L
Barik
8
4
1
2.13
L
0
7
2
0.14
L
Bomb King
vit_vitaloni
Bomb King
1
10
4
0.3
W
Fernando
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,269
Damage
229,828
229,828
Taken
142,269
116,630
Shielding
79,673
131,596
Healing
93,874
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Aras2323
Dredge
95,046
73,132
0
3,308
8,292
450
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
51,548
49,097
0
1,688
17,407
899
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
29,367
29,367
75,816
20,136
27,926
3,368
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
ItsX1vi0r
Atlas
13,388
13,388
0
1,683
43,570
200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Mir_Adr
Ruckus
17,812
8,935
0
15,167
60,477
6,716
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Ying
41,248
28,059
66,971
12,156
20,334
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
36,527
36,527
279
16,524
39,090
55,886
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,020
16,640
0
1,759
62,798
50,660
L
Bomb King
vit_vitaloni
Bomb King
40,543
26,490
942
973
39,537
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
28,598
23,317
0
8,068
52,666
77,324
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role