Player Matchup

Barik
Barik
Diamond IV
Ohy
Barik
Diamond IV
Level 999
Champion Stats
46W - 43L
1,707 SR
Queue Stats
1,836W - 1,829L
1,607 Elo+
Solo
Khan
Khan
Diamond III
Perspire
Khan
Diamond III
Level 648
Champion Stats
48W - 60L
1,645 SR
Queue Stats
724W - 667L
1,660 Elo+
Solo
Tyra
Tyra
Diamond III
THUNDERߨLT
Tyra
Diamond III
Level 999
Champion Stats
5W - 2L
1,916 SR
Queue Stats
205W - 106L
1,767 Elo+
Solo
Grohk
Grohk
Diamond V
Z0DDTHEIMMORTAL
Grohk
Diamond V
Level 374
Champion Stats
25W - 31L
1,615 SR
Queue Stats
1,514W - 1,476L
1,573 Elo+
Solo
Vora
Vora
Diamond I
gSkyBlooDg
Vora
Diamond I
Level 999
Champion Stats
13W - 11L
1,579 SR
Queue Stats
194W - 176L
1,659 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 804
1,692 SR
1,653 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 669
1,689 SR
1,633 Elo+
Makoa
Makoa
Diamond I
Andsuzen
Makoa
Diamond I
Level 310
Champion Stats
37W - 35L
1,670 SR
Queue Stats
639W - 589L
1,626 Elo+
Solo
Fernando
Fernando
Diamond II
AutoCAÐ
Fernando
Diamond II
Level 123
Champion Stats
61W - 35L
1,785 SR
Queue Stats
365W - 360L
1,624 Elo+
Party 1
Ying
Ying
Diamond III
Muuke
Ying
Diamond III
Level 999
Champion Stats
16W - 14L
1,623 SR
Queue Stats
931W - 877L
1,630 Elo+
Solo
Betty la Bomba
Betty la Bomba
Platinum I
bombi210
Betty la Bomba
Platinum I
Level 999
Champion Stats
13W - 12L
1,588 SR
Queue Stats
1,015W - 983L
1,540 Elo+
Solo
Maeve
Maeve
Diamond III
urnuss
Maeve
Diamond III
Level 916
Champion Stats
6W - 6L
1,781 SR
Queue Stats
519W - 272L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ohy
Barik
59
0 / 6 / 4
1,813
259
34,538
69,232
83,264
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
52
3 / 6 / 2
1,594
228
27,424
58,737
24,805
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
3 / 6 / 5
1,974
282
84,869
25,324
0
Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
0 / 5 / 5
1,768
253
18,428
33,204
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

59
4 / 8 / 2
1,715
245
47,773
33,068
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
ImaniCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
JenosZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Andsuzen
Makoa
56
5 / 4 / 10
2,333
333
37,101
71,749
29,030
Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
AutoCAÐ
Fernando
51
6 / 1 / 6
2,659
380
32,198
70,780
98,475
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Muuke
Ying
59
1 / 0 / 19
3,058
437
13,288
12,900
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
bombi210
Betty la Bomba
59
4 / 3 / 10
2,437
348
59,576
19,459
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 30%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

Level 1

Maeve
urnuss
Maeve
58
15 / 2 / 12
2,876
411
77,402
38,144
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 51s
Objective Time
7m 4s
28
Kill Participation
88
10
Kills
31
31
Deaths
10
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Makoa
Andsuzen
Makoa
5
4
10
2.5
W
Fernando
AutoCAÐ
Fernando
6
1
6
9
W
Ying
Muuke
Ying
1
0
19
10.5
L
Barik
Ohy
Barik
0
6
4
0.33
L
Khan
3
6
2
0.67
L
3
6
5
0.92
L
0
5
5
0.5
W
Betty la Bomba
bombi210
Betty la Bomba
4
3
10
3
L
4
8
2
0.63
W
Maeve
urnuss
Maeve
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,032
Damage
219,565
219,565
Taken
213,032
108,069
Shielding
127,505
108,616
Healing
154,312
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
Andsuzen
Makoa
37,101
35,399
0
1,187
71,749
29,030
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
AutoCAÐ
Fernando
32,198
23,036
0
3,261
70,780
98,475
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Muuke
Ying
13,288
13,288
131,003
11,582
12,900
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
Ohy
Barik
34,538
34,538
0
14,822
69,232
83,264
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
27,424
24,671
6,157
10,676
58,737
24,805
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
84,869
55,007
0
0
25,324
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,428
8,714
52,539
17,098
33,204
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Betty la Bomba
bombi210
Betty la Bomba
59,576
25,806
0
0
19,459
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
47,773
26,863
88
7,236
33,068
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Maeve
urnuss
Maeve
77,402
75,802
0
7,279
38,144
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role