Player Matchup

Kasumi
Kasumi
Banfex
Kasumi
Level 742
Champion Stats
6W - 3L
1,799 SR
Queue Stats
129W - 103L
1,600 Elo+
Party 1
Willo
Willo
Borack
Willo
Level 189
Champion Stats
1W - 2L
1,772 SR
Queue Stats
17W - 12L
1,659 Elo+
Party 1
Azaan
Azaan
MusashiAX
Azaan
Level 999
Champion Stats
12W - 12L
1,558 SR
Queue Stats
119W - 93L
1,585 Elo+
Party 1
Jenos
Jenos
Sonyh
Jenos
Level 186
Champion Stats
6W - 7L
1,555 SR
Queue Stats
26W - 21L
1,663 Elo+
Party 1
Tiberius
Tiberius
TheguyJK25
Tiberius
Level 999
Champion Stats
4W - 4L
1,545 SR
Queue Stats
173W - 139L
1,576 Elo+
Party 1
Team Averages
Level 623
1,646 SR
1,617 Elo+

VS

Team Averages
Level 840
1,602 SR
1,539 Elo+
Willo
Willo
LoganBattle
Willo
Level 999
Champion Stats
400W - 361L
1,587 SR
Queue Stats
662W - 669L
1,574 Elo+
Solo
Evie
Evie
dinodoscapopi127
Evie
Level 999
Champion Stats
11W - 14L
1,526 SR
Queue Stats
138W - 152L
1,518 Elo+
Solo
Ying
Ying
isabellix
Ying
Level 202
Champion Stats
239W - 160L
1,601 SR
Queue Stats
641W - 626L
1,476 Elo+
Solo
Inara
Inara
josueisa
Inara
Level 999
Champion Stats
99W - 78L
1,648 SR
Queue Stats
1,625W - 1,707L
1,507 Elo+
Solo
Khan
Khan
mastername35
Khan
Level 999
Champion Stats
248W - 244L
1,648 SR
Queue Stats
915W - 881L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Banfex
Kasumi
60
16 / 8 / 7
3,044
234
73,755
44,727
0
Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Willo
Borack
Willo
58
8 / 8 / 13
2,651
204
56,970
29,027
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Azaan
MusashiAX
Azaan
60
3 / 11 / 8
3,589
276
62,367
99,506
66,065
Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.8s.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Jenos
Sonyh
Jenos
53
6 / 5 / 20
2,965
228
37,932
27,739
7,880
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
TheguyJK25
Tiberius
60
11 / 10 / 7
2,871
221
74,725
55,677
0
Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
9 / 7 / 10
2,965
228
67,498
33,772
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
7 / 14 / 7
2,639
203
38,133
38,728
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Ying
54
5 / 9 / 17
3,345
257
39,545
37,454
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Inara
josueisa
Inara
59
13 / 6 / 16
3,748
288
59,766
106,550
19,236
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
8 / 8 / 14
3,396
261
51,734
89,245
42,659
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
5m 21s
99
Kill Participation
106
44
Kills
42
42
Deaths
44
55
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Banfex
Kasumi
16
8
7
2.44
L
Willo
Borack
Willo
8
8
13
1.81
W
9
7
10
2
L
Azaan
MusashiAX
Azaan
3
11
8
0.64
L
Jenos
Sonyh
Jenos
6
5
20
3.2
L
Tiberius
TheguyJK25
Tiberius
11
10
7
1.45
W
7
14
7
0.75
W
Ying
5
9
17
1.5
W
Inara
josueisa
Inara
13
6
16
3.5
W
8
8
14
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

305,749
Damage
256,676
256,676
Taken
305,749
73,945
Shielding
61,895
116,045
Healing
162,537
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Banfex
Kasumi
73,755
55,504
0
7,188
44,727
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Willo
Borack
Willo
56,970
44,715
110
681
29,027
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
67,498
39,121
0
2,938
33,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Azaan
MusashiAX
Azaan
62,367
47,956
0
2,206
99,506
66,065
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Jenos
Sonyh
Jenos
37,932
26,177
78,018
15,251
27,739
7,880
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
TheguyJK25
Tiberius
74,725
55,221
1,578
11,013
55,677
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
38,133
35,194
595
6,533
38,728
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
39,545
18,031
84,430
16,740
37,454
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
josueisa
Inara
59,766
49,930
0
26,810
106,550
19,236
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
51,734
47,157
8,327
16,164
89,245
42,659
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role