Player Matchup

Fernando
Fernando
Silver II
DarkSeidAnão
Fernando
Silver II
Level 999
Champion Stats
102W - 94L
1,609 SR
Queue Stats
2,951W - 2,821L
1,447 Elo+
Party 1
Lex
Lex
Gold II
DjangoFet
Lex
Gold II
Level 185
Champion Stats
14W - 9L
1,426 SR
Queue Stats
134W - 123L
1,488 Elo+
Solo
Terminus
Terminus
Gold IV
Jccoffe
Terminus
Gold IV
Level 999
Champion Stats
214W - 148L
1,599 SR
Queue Stats
1,992W - 2,015L
1,498 Elo+
Solo
Grover
Grover
Silver IV
MIDIEUNDERWATER
Grover
Silver IV
Level 244
Champion Stats
1W - 0L
1,258 SR
Queue Stats
14W - 17L
1,393 Elo+
Solo
Dredge
Dredge
Platinum IV
ZezãoPipas
Dredge
Platinum IV
Level 999
Champion Stats
93W - 105L
1,577 SR
Queue Stats
1,756W - 1,734L
1,517 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 685
1,494 SR
1,469 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 417
1,634 SR
1,446 Elo+
Raum
Raum
Bronze I
BlingTricka
Raum
Bronze I
Level 63
Champion Stats
5W - 8L
1,516 SR
Queue Stats
13W - 22L
1,387 Elo+
Solo
Vatu
Vatu
Gold IV
HawkTuahSOTT
Vatu
Gold IV
Level 122
Champion Stats
17W - 15L
1,645 SR
Queue Stats
316W - 320L
1,490 Elo+
Solo
Jenos
Jenos
Gold V
Lord_Mayco_504
Jenos
Gold V
Level 845
Champion Stats
71W - 68L
1,637 SR
Queue Stats
1,148W - 1,143L
1,502 Elo+
Solo
Koga
Koga
Gold III
SamBllack
Koga
Gold III
Level 999
Champion Stats
107W - 95L
1,621 SR
Queue Stats
1,392W - 1,371L
1,544 Elo+
Solo
Atlas
Atlas
Qualifying
SolidBeet789
Atlas
Qualifying
Level 54
Champion Stats
1W - 1L
1,751 SR
Queue Stats
12W - 22L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DarkSeidAnão
Fernando
59
3 / 4 / 16
2,619
291
44,330
63,981
32,580
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

58
23 / 5 / 9
4,089
454
92,233
26,631
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Terminus
Jccoffe
Terminus
58
3 / 2 / 11
3,094
344
58,471
52,407
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

44
4 / 6 / 18
3,407
379
44,832
50,316
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

Dredge
59
11 / 7 / 8
3,038
338
78,926
33,146
3,999
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
AndroxusCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
5 / 8 / 14
2,914
324
59,175
131,849
11,370
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

42
7 / 6 / 10
2,402
267
72,579
33,887
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
4 / 8 / 8
1,927
214
11,895
32,653
3,635
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Koga
58
9 / 13 / 3
2,258
251
50,776
36,111
0
Wanted

Wanted

Agility

Regenerate 8 Ammo every 1s while Agility is active.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Level 1

26
0 / 9 / 6
1,930
214
32,056
84,292
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 13s
Objective Time
5m 13s
106
Kill Participation
66
44
Kills
25
24
Deaths
44
62
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
8
14
1.5
W
Fernando
DarkSeidAnão
Fernando
3
4
16
2.75
W
23
5
9
5.5
L
7
6
10
2
W
Terminus
Jccoffe
Terminus
3
2
11
4.25
L
4
8
8
1
W
4
6
18
2.17
L
Koga
9
13
3
0.81
L
0
9
6
0.33
W
Dredge
11
7
8
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,792
Damage
226,481
226,481
Taken
318,792
36,579
Shielding
15,005
152,618
Healing
114,797
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,175
36,005
0
23,894
131,849
11,370
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
DarkSeidAnão
Fernando
44,330
30,782
0
10,330
63,981
32,580
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
92,233
83,777
0
1,446
26,631
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
72,579
57,077
0
9,668
33,887
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Jccoffe
Terminus
58,471
51,771
0
12,613
52,407
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,895
6,362
55,132
15,056
32,653
3,635
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,832
39,858
88,166
38,842
50,316
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Koga
50,776
41,209
0
522
36,111
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
32,056
32,056
0
10,525
84,292
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
78,926
55,629
88
1,133
33,146
3,999
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role