Player Matchup

Maeve
Maeve
Bronze II
Dexvin
Maeve
Bronze II
Level 974
Champion Stats
8W - 12L
1,569 SR
Queue Stats
1,533W - 1,631L
1,382 Elo+
Solo
Inara
Inara
Silver II
LuckyRoachJ
Inara
Silver II
Level 999
Champion Stats
86W - 69L
1,621 SR
Queue Stats
660W - 658L
1,451 Elo+
Party 2
Barik
Barik
Bronze I
Panettone
Barik
Bronze I
Level 303
Champion Stats
50W - 52L
1,598 SR
Queue Stats
419W - 507L
1,378 Elo+
Party 1
Jenos
Jenos
Gold I
RusselVanDulken
Jenos
Gold I
Level 728
Champion Stats
92W - 100L
1,616 SR
Queue Stats
1,095W - 1,054L
1,528 Elo+
Party 2
Tyra
Tyra
Silver V
XSpectremanX
Tyra
Silver V
Level 966
Champion Stats
47W - 42L
1,612 SR
Queue Stats
471W - 560L
1,390 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 794
1,603 SR
1,426 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 570
1,560 SR
1,486 Elo+
Skye
Skye
Bronze IV
Dr_Karmageddon
Skye
Bronze IV
Level 355
Champion Stats
45W - 80L
1,476 SR
Queue Stats
472W - 604L
1,464 Elo+
Solo
Vora
Vora
Silver IV
Luiis_Miiranda
Vora
Silver IV
Level 809
Champion Stats
22W - 26L
1,607 SR
Queue Stats
390W - 373L
1,486 Elo+
Solo
Seris
Seris
Bronze I
MUMRA1835946
Seris
Bronze I
Level 999
Champion Stats
6W - 19L
1,426 SR
Queue Stats
665W - 689L
1,413 Elo+
Solo
Makoa
Makoa
Gold V
QuesoBaratoHD
Makoa
Gold V
Level 96
Champion Stats
3W - 2L
1,689 SR
Queue Stats
4W - 5L
1,538 Elo+
Party 3
Cassie
Cassie
Gold V
crepyzPROzZ
Cassie
Gold V
Level 589
Champion Stats
0W - 3L
1,601 SR
Queue Stats
13W - 13L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Dexvin
Maeve
59
6 / 7 / 4
2,270
206
25,242
31,158
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Level 1

60
5 / 3 / 18
2,903
264
40,096
54,036
6,182
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
Panettone
Barik
59
10 / 4 / 14
3,212
292
55,583
44,212
63,077
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
7 / 6 / 24
4,203
382
26,932
14,270
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 6 / 8
2,734
249
51,337
33,243
0
Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanFernando
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
2 / 8 / 1
1,703
155
22,578
17,919
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 50% for 4s after getting an Elimination.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

60
6 / 7 / 5
2,286
208
39,627
37,303
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
3 / 4 / 2
1,861
169
19,835
15,715
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Level 1

38
4 / 11 / 5
2,551
232
26,224
89,560
49,808
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Cassie
59
11 / 9 / 5
2,739
249
68,655
38,693
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 15% Health.

Level 1

Kinetics

Kinetics

Blast Shot

Generate 4 Ammo for each enemy hit by Blast Shot.

Level 4

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
3m 38s
107
Kill Participation
44
39
Kills
26
26
Deaths
39
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maeve
Dexvin
Maeve
6
7
4
1.14
L
2
8
1
0.31
W
5
3
18
4.67
L
6
7
5
1.21
L
3
4
2
1
W
Barik
Panettone
Barik
10
4
14
4.25
L
4
11
5
0.59
W
7
6
24
3.17
W
11
6
8
2.5
L
Cassie
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,190
Damage
176,919
176,919
Taken
199,190
69,259
Shielding
49,808
96,499
Healing
60,137
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Dexvin
Maeve
25,242
22,914
0
4,548
31,158
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,578
10,065
0
0
17,919
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
40,096
31,650
0
9,256
54,036
6,182
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
39,627
26,437
0
13,080
37,303
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,835
16,285
20,802
5,835
15,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
Panettone
Barik
55,583
55,583
0
6,119
44,212
63,077
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
26,224
24,864
0
9,735
89,560
49,808
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
26,932
16,021
75,704
90
14,270
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
51,337
36,674
0
782
33,243
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Cassie
68,655
50,483
0
10,685
38,693
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role