Player Matchup

Octavia
Octavia
Inmortalivy
Octavia
Level 126
Champion Stats
4W - 1L
1,953 SR
Queue Stats
141W - 127L
1,538 Elo+
Party 2
Willo
Willo
JVHEAT
Willo
Level 999
Champion Stats
102W - 71L
1,819 SR
Queue Stats
2,434W - 2,008L
1,680 Elo+
Party 1
Maeve
Maeve
JoMsL
Maeve
Level 114
Champion Stats
23W - 14L
1,642 SR
Queue Stats
50W - 54L
1,520 Elo+
Party 2
Fernando
Fernando
Mōōn
Fernando
Level 999
Champion Stats
125W - 73L
1,695 SR
Queue Stats
2,997W - 2,198L
1,738 Elo+
Party 1
Jenos
Jenos
NoéSantana
Jenos
Level 244
Champion Stats
25W - 31L
1,587 SR
Queue Stats
154W - 172L
1,546 Elo+
Party 1
Team Averages
Level 496
1,739 SR
1,605 Elo+

VS

Team Averages
Level 206
1,654 SR
1,677 Elo+
Kinessa
Kinessa
Drâgûnøv
Kinessa
Level 31
Champion Stats
16W - 4L
1,766 SR
Queue Stats
74W - 28L
1,683 Elo+
Party 3
Lian
Lian
ManitouOW
Lian
Level 16
Champion Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,673 Elo+
Party 4
Ying
Ying
RavenSeaver
Ying
Level 379
Champion Stats
14W - 10L
1,665 SR
Queue Stats
100W - 76L
1,661 Elo+
Party 4
Seris
Seris
ThatOneFemboi
Seris
Level 105
Champion Stats
9W - 8L
1,569 SR
Queue Stats
309W - 211L
1,666 Elo+
Party 4
Barik
Barik
worstisniresher
Barik
Level 499
Champion Stats
109W - 39L
1,770 SR
Queue Stats
2,098W - 920L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Inmortalivy
Octavia
36
1 / 8 / 3
1,513
216
22,698
34,568
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

Willo
JVHEAT
Willo
60
2 / 5 / 4
1,644
235
38,767
29,370
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Maeve
JoMsL
Maeve
52
1 / 11 / 2
1,490
213
22,178
36,289
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
Mōōn
Fernando
59
4 / 4 / 1
2,459
351
46,126
72,315
125,836
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 4 / 7
2,092
299
12,801
29,602
7,580
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Drâgûnøv
Kinessa
27
16 / 1 / 7
2,782
397
74,429
21,183
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Lian
6
6 / 2 / 8
2,179
311
38,071
18,183
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
1 / 1 / 10
2,258
323
10,092
14,967
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

51
6 / 4 / 10
2,288
327
45,616
38,663
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 0.35s.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

56
3 / 1 / 9
2,806
401
33,936
49,574
65,977
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 48s
Objective Time
6m 38s
26
Kill Participation
76
9
Kills
32
32
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kinessa
Drâgûnøv
Kinessa
16
1
7
19.5
L
Octavia
Inmortalivy
Octavia
1
8
3
0.31
L
Willo
JVHEAT
Willo
2
5
4
0.8
L
Maeve
JoMsL
Maeve
1
11
2
0.18
W
Lian
6
2
8
5
L
Fernando
Mōōn
Fernando
4
4
1
1.13
L
1
4
7
1.13
W
1
1
10
6
W
6
4
10
2.75
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,570
Damage
202,144
202,144
Taken
142,570
133,416
Shielding
65,977
120,487
Healing
113,311
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kinessa
Drâgûnøv
Kinessa
74,429
66,828
0
2,511
21,183
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
Inmortalivy
Octavia
22,698
22,698
0
5,965
34,568
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Willo
JVHEAT
Willo
38,767
24,846
0
2,388
29,370
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Maeve
JoMsL
Maeve
22,178
21,378
0
6,528
36,289
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
38,071
37,752
0
173
18,183
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Mōōn
Fernando
46,126
33,144
0
865
72,315
125,836
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
12,801
7,245
84,957
19,784
29,602
7,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
10,092
10,092
61,145
11,696
14,967
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
45,616
36,784
11,988
13,875
38,663
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
33,936
33,936
0
11,923
49,574
65,977
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role