Player Matchup

Kasumi
Kasumi
DeiGratiaX
Kasumi
Level 609
Champion Stats
8W - 13L
1,433 SR
Queue Stats
2,230W - 2,323L
1,565 Elo+
Solo
Grohk
Grohk
FairlyOddparents
Grohk
Level 473
Champion Stats
51W - 36L
1,617 SR
Queue Stats
1,188W - 1,151L
1,591 Elo+
Solo
Khan
Khan
Jeezlaweez23s
Khan
Level 181
Champion Stats
15W - 17L
1,581 SR
Queue Stats
258W - 235L
1,577 Elo+
Solo
Bomb King
Bomb King
JingoMan
Bomb King
Level 67
Champion Stats
12W - 8L
1,629 SR
Queue Stats
107W - 93L
1,606 Elo+
Solo
Ruckus
Ruckus
Strike_Storm_
Ruckus
Level 544
Champion Stats
1,184W - 1,325L
1,514 SR
Queue Stats
1,789W - 1,819L
1,448 Elo+
Solo
Team Averages
Level 375
1,555 SR
1,557 Elo+

VS

Team Averages
Level 409
1,544 SR
1,536 Elo+
Terminus
Terminus
AkagamixX
Terminus
Level 321
Champion Stats
25W - 19L
1,622 SR
Queue Stats
211W - 219L
1,566 Elo+
Party 1
Willo
Willo
Helawine
Willo
Level 289
Champion Stats
3W - 0L
1,376 SR
Queue Stats
393W - 399L
1,545 Elo+
Party 1
Rei
Rei
Kellisto
Rei
Level 428
Champion Stats
300W - 261L
1,530 SR
Queue Stats
1,261W - 1,264L
1,551 Elo+
Solo
Grover
Grover
LosingAsAlways
Grover
Level 425
Champion Stats
101W - 114L
1,512 SR
Queue Stats
1,352W - 1,364L
1,506 Elo+
Solo
Bomb King
Bomb King
lUGlAnarkill
Bomb King
Level 582
Champion Stats
9W - 13L
1,681 SR
Queue Stats
303W - 283L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
DeiGratiaX
Kasumi
59
8 / 11 / 7
2,616
187
41,428
45,824
0
Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

58
9 / 13 / 12
2,860
204
51,477
57,442
5,581
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Totemic Rescue

Totemic Rescue

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

56
1 / 7 / 9
2,220
159
48,625
57,333
23,688
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bomb King
JingoMan
Bomb King
50
13 / 12 / 7
3,589
256
96,735
54,391
0
Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 60% and cause Poppy Bomb to explode on contact with any surface.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

40
4 / 9 / 11
2,729
195
62,445
62,836
27,164
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AkagamixX
Terminus
56
7 / 7 / 15
3,784
270
44,735
118,953
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Playing God

Playing God

Power Siphon

Heal for 20% of the damage Absorbed by Power Siphon.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Willo
Helawine
Willo
54
7 / 13 / 13
3,089
221
57,921
53,439
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

42
10 / 6 / 25
3,651
261
49,330
51,833
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

43
7 / 0 / 33
4,387
313
44,113
22,723
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Bomb King
lUGlAnarkill
Bomb King
54
21 / 6 / 10
3,776
270
81,727
53,762
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 2.4000000000000004s.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
9m 35s
81
Kill Participation
148
35
Kills
52
52
Deaths
32
46
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Terminus
AkagamixX
Terminus
7
7
15
2.07
L
Kasumi
DeiGratiaX
Kasumi
8
11
7
1.05
L
9
13
12
1.15
W
Willo
Helawine
Willo
7
13
13
1.04
L
1
7
9
0.79
L
Bomb King
JingoMan
Bomb King
13
12
7
1.38
W
10
6
25
3.75
W
7
0
33
23.5
L
4
9
11
1.06
W
Bomb King
lUGlAnarkill
Bomb King
21
6
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,710
Damage
277,826
277,826
Taken
300,710
56,433
Shielding
0
104,230
Healing
213,507
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
AkagamixX
Terminus
44,735
29,743
0
24,103
118,953
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
DeiGratiaX
Kasumi
41,428
20,023
0
13,278
45,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,477
37,322
27,990
27,434
57,442
5,581
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
Helawine
Willo
57,921
31,020
0
3,550
53,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
48,625
44,565
2,310
12,599
57,333
23,688
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
JingoMan
Bomb King
96,735
79,669
0
12,366
54,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,330
31,458
66,773
25,299
51,833
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,113
35,793
71,619
17,236
22,723
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,445
34,881
0
8,253
62,836
27,164
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
lUGlAnarkill
Bomb King
81,727
70,642
0
4,927
53,762
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role