Player Matchup

Jenos
Jenos
CrazyWomber
Jenos
Level 112
Champion Stats
107W - 124L
1,588 SR
Queue Stats
566W - 575L
1,581 Elo+
Solo
Inara
Inara
Forestghost
Inara
Level 591
Champion Stats
19W - 14L
1,563 SR
Queue Stats
621W - 629L
1,524 Elo+
Solo
Vora
Vora
KuroRuyu
Vora
Level 140
Champion Stats
7W - 2L
1,754 SR
Queue Stats
347W - 360L
1,547 Elo+
Solo
Pip
Pip
Ravonna
Pip
Level 166
Champion Stats
53W - 34L
1,667 SR
Queue Stats
315W - 299L
1,620 Elo+
Solo
Dredge
Dredge
TheReaper001
Dredge
Level 104
Champion Stats
11W - 8L
1,562 SR
Queue Stats
113W - 109L
1,561 Elo+
Solo
Team Averages
Level 223
1,627 SR
1,566 Elo+

VS

Team Averages
Level 212
1,580 SR
1,579 Elo+
Io
Io
AlvinTheMan
Io
Level 85
Champion Stats
14W - 10L
1,684 SR
Queue Stats
353W - 332L
1,570 Elo+
Solo
Fernando
Fernando
KYO9
Fernando
Level 186
Champion Stats
64W - 59L
1,571 SR
Queue Stats
474W - 492L
1,573 Elo+
Solo
Drogoz
Drogoz
SirLuckAlot92
Drogoz
Level 387
Champion Stats
11W - 11L
1,663 SR
Queue Stats
51W - 51L
1,652 Elo+
Party 1
Lian
Lian
SirSm0keAL0t
Lian
Level 317
Champion Stats
7W - 13L
1,498 SR
Queue Stats
29W - 33L
1,623 Elo+
Party 1
Moji
Moji
hhheadshot
Moji
Level 86
Champion Stats
67W - 41L
1,484 SR
Queue Stats
295W - 276L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
4 / 2 / 28
3,066
383
17,469
25,340
6,212
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
8 / 2 / 11
3,094
387
31,916
74,914
20,653
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Vora
57
7 / 3 / 15
2,500
313
49,057
27,463
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Pip
57
13 / 3 / 17
3,094
387
45,813
46,160
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Dredge
51
7 / 8 / 14
2,670
334
52,396
40,807
4,769
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 7 / 5
2,038
255
22,159
25,985
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
KYO9
Fernando
49
1 / 7 / 4
1,667
208
18,712
78,631
86,311
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
8 / 8 / 2
2,210
276
55,263
28,047
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

38
2 / 7 / 11
2,270
284
82,429
32,367
0
Divine Right

Divine Right

Grace

Gain 15% Movement Speed for 3s after using Grace.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

18
2 / 10 / 9
1,831
229
36,121
31,621
25,851

Level 1

Level 4

Level 2

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
2m 40s
124
Kill Participation
49
39
Kills
18
18
Deaths
39
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
4
2
28
9
W
8
2
11
6.75
L
Fernando
KYO9
Fernando
1
7
4
0.43
W
Vora
7
3
15
4.83
W
Pip
13
3
17
7.17
L
8
8
2
1.13
L
2
7
11
1.07
W
Dredge
7
8
14
1.75
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,651
Damage
214,684
214,684
Taken
196,651
31,634
Shielding
112,162
159,729
Healing
82,700
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,159
20,859
52,651
7,667
25,985
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,469
10,914
79,557
14,581
25,340
6,212
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
31,916
27,071
0
9,831
74,914
20,653
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
KYO9
Fernando
18,712
11,834
0
955
78,631
86,311
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Vora
49,057
31,450
0
7,517
27,463
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Pip
45,813
41,675
25,908
19,377
46,160
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,263
44,074
0
0
28,047
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
82,429
76,008
0
2,048
32,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
52,396
33,192
0
2,958
40,807
4,769
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,121
35,172
19,379
0
31,621
25,851
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role