Player Matchup

Grohk
Grohk
LANAVAJA
Grohk
Level 40
Champion Stats
32W - 22L
1,629 SR
Queue Stats
100W - 87L
1,590 Elo+
Solo
Octavia
Octavia
RockemSockem02
Octavia
Level 823
Champion Stats
6W - 6L
1,550 SR
Queue Stats
154W - 174L
1,487 Elo+
Solo
Khan
Khan
SanAndreasFault
Khan
Level 69
Champion Stats
4W - 6L
1,584 SR
Queue Stats
22W - 29L
1,493 Elo+
Solo
Seris
Seris
aLKaHoLikzz
Seris
Level 38
Champion Stats
2W - 4L
1,232 SR
Queue Stats
9W - 19L
1,329 Elo+
Party 1
Koga
Koga
x3theartist
Koga
Level 39
Champion Stats
1W - 2L
1,175 SR
Queue Stats
15W - 25L
1,380 Elo+
Party 1
Team Averages
Level 202
1,434 SR
1,456 Elo+

VS

Team Averages
Level 206
1,536 SR
1,497 Elo+
Caspian
Caspian
Kratostematou
Caspian
Level 69
Champion Stats
1W - 1L
1,783 SR
Queue Stats
57W - 54L
1,551 Elo+
Solo
Evie
Evie
LuluLulinLRH
Evie
Level 32
Champion Stats
0W - 2L
1,544 SR
Queue Stats
22W - 17L
1,571 Elo+
Solo
Ruckus
Ruckus
Razvberi
Ruckus
Level 495
Champion Stats
1W - 3L
1,592 SR
Queue Stats
76W - 72L
1,511 Elo+
Solo
Seris
Seris
Watermelon98765
Seris
Level 424
Champion Stats
609W - 722L
1,548 SR
Queue Stats
625W - 744L
1,534 Elo+
Solo
Lian
Lian
izaakkilla
Lian
Level 9
Champion Stats
0W - 1L
1,214 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
LANAVAJA
Grohk
19
17 / 10 / 17
3,665
305
81,362
62,108
450
Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Phantom

Phantom

Ghost Walk

Heal for 100 over the duration of Ghost Walk.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
15 / 4 / 15
5,659
472
68,868
34,875
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

34
4 / 9 / 10
5,348
446
37,577
68,115
32,699
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

35
2 / 10 / 19
5,555
463
35,821
52,284
3,820
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Level 1

29
10 / 9 / 12
5,506
459
52,050
46,357
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
50
15 / 15 / 11
6,002
500
70,510
65,618
2,979
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

13
8 / 10 / 7
4,951
413
53,710
32,665
0
Chilled

Chilled

Blink

Increase your Reload Speed by 40% for 4s after using Blink.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 2.5s.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Ruckus
Razvberi
Ruckus
60
13 / 6 / 13
6,066
506
78,058
85,700
90,285
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Level 1

53
3 / 5 / 21
5,987
499
24,797
43,232
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 40% while Shadow Travel is active.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Level 1

2
3 / 12 / 12
4,584
382
36,664
48,463
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

16m 41s
Objective Time
12m 44s
121
Kill Participation
106
48
Kills
42
42
Deaths
48
73
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Caspian
15
15
11
1.37
W
Grohk
LANAVAJA
Grohk
17
10
17
2.55
L
8
10
7
1.15
L
Ruckus
Razvberi
Ruckus
13
6
13
3.25
W
15
4
15
5.63
W
4
9
10
1
L
3
5
21
2.7
W
2
10
19
1.15
L
3
12
12
0.75
W
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

275,678
Damage
263,739
263,739
Taken
275,678
36,969
Shielding
93,264
141,836
Healing
149,927
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
70,510
43,905
0
5,510
65,618
2,979
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Grohk
LANAVAJA
Grohk
81,362
43,648
23,016
25,105
62,108
450
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,710
46,174
0
8,606
32,665
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
Razvberi
Ruckus
78,058
59,885
0
12,613
85,700
90,285
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
68,868
57,918
4,966
13,834
34,875
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
37,577
33,157
8,141
11,763
68,115
32,699
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
24,797
18,420
89,916
29,780
43,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
35,821
30,703
36,122
15,110
52,284
3,820

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,664
33,464
0
3,502
48,463
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
52,050
50,974
0
3,779
46,357
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role