Player Matchup

Ying
Ying
AlbMerc8
Ying
Level 78
Champion Stats
6W - 2L
1,807 SR
Queue Stats
34W - 38L
1,544 Elo+
Solo
Vatu
Vatu
MATEIOXP
Vatu
Level 20
Champion Stats
0W - 5L
1,289 SR
Queue Stats
13W - 11L
1,554 Elo+
Solo
Bomb King
Bomb King
SanChipapa
Bomb King
Level 355
Champion Stats
34W - 34L
1,513 SR
Queue Stats
183W - 170L
1,582 Elo+
Solo
Barik
Barik
Watamelover
Barik
Level 34
Champion Stats
7W - 4L
1,824 SR
Queue Stats
175W - 168L
1,514 Elo+
Party 2
Imani
Imani
XimeLr135
Imani
Level 57
Champion Stats
29W - 30L
1,600 SR
Queue Stats
134W - 128L
1,518 Elo+
Party 2
Team Averages
Level 109
1,607 SR
1,542 Elo+

VS

Team Averages
Level 207
1,619 SR
1,532 Elo+
Makoa
Makoa
CyanideBiscuit
Makoa
Level 507
Champion Stats
15W - 12L
1,612 SR
Queue Stats
250W - 204L
1,614 Elo+
Party 1
Lex
Lex
Menvolk
Lex
Level 296
Champion Stats
2W - 0L
1,751 SR
Queue Stats
158W - 132L
1,586 Elo+
Party 1
Raum
Raum
Monstertrev
Raum
Level 117
Champion Stats
18W - 9L
1,712 SR
Queue Stats
58W - 65L
1,537 Elo+
Party 1
Corvus
Corvus
Woodchopp3r
Corvus
Level 95
Champion Stats
11W - 9L
1,651 SR
Queue Stats
50W - 47L
1,602 Elo+
Party 1
Saati
Saati
Y0ungExil3
Saati
Level 18
Champion Stats
3W - 7L
1,369 SR
Queue Stats
8W - 14L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
41
2 / 3 / 10
2,196
200
32,911
40,718
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vatu
14
9 / 10 / 4
2,348
213
64,349
34,875
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bomb King
SanChipapa
Bomb King
48
2 / 8 / 4
1,956
178
69,287
42,309
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

11
1 / 13 / 2
2,416
220
51,263
72,987
98,427
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.2s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Imani
XimeLr135
Imani
17
7 / 8 / 4
2,758
251
106,633
39,691
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 1 / 13
5,024
457
67,867
88,729
95,830
Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Lex
59
22 / 7 / 8
4,221
384
71,109
50,676
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

48
3 / 2 / 21
4,662
424
42,600
118,380
12,695
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Corvus
30
4 / 4 / 19
3,481
316
17,686
33,247
320
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Saati
10
3 / 7 / 10
2,638
240
31,318
33,411
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 27s
Objective Time
15m 26s
45
Kill Participation
113
21
Kills
42
42
Deaths
21
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Ying
2
3
10
2.33
W
10
1
13
16.5
L
Vatu
9
10
4
1.1
W
Lex
22
7
8
3.71
W
3
2
21
6.75
L
Bomb King
SanChipapa
Bomb King
2
8
4
0.5
L
1
13
2
0.15
W
Corvus
4
4
19
3.38
L
Imani
XimeLr135
Imani
7
8
4
1.13
W
Saati
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

324,443
Damage
230,580
230,580
Taken
324,443
98,427
Shielding
108,845
117,780
Healing
179,442
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
32,911
32,911
65,944
31,175
40,718
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
67,867
62,558
0
1,490
88,729
95,830
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Vatu
64,349
48,513
0
3,162
34,875
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Lex
71,109
67,273
2,172
6,647
50,676
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
42,600
36,804
34,883
21,959
118,380
12,695

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Bomb King
SanChipapa
Bomb King
69,287
49,201
0
5,423
42,309
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,263
51,263
0
9,762
72,987
98,427
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
17,686
15,277
100,907
10,520
33,247
320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
XimeLr135
Imani
106,633
76,595
0
2,314
39,691
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Saati
31,318
15,105
0
864
33,411
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role