Player Matchup

Vora
Vora
Diamond V
HIZAKI-VERSALLES
Vora
Diamond V
Level 998
Champion Stats
32W - 15L
1,637 SR
Queue Stats
273W - 258L
1,596 Elo+
Party 3
Barik
Barik
Gold I
Nana_Uzumaki
Barik
Gold I
Level 999
Champion Stats
6W - 2L
1,547 SR
Queue Stats
43W - 36L
1,610 Elo+
Party 3
Jenos
Jenos
Platinum I
smutsipu
Jenos
Platinum I
Level 57
Champion Stats
14W - 7L
1,672 SR
Queue Stats
63W - 40L
1,597 Elo+
Party 1
Atlas
Atlas
Platinum IV
smutsipu0215
Atlas
Platinum IV
Level 835
Champion Stats
8W - 3L
1,754 SR
Queue Stats
563W - 529L
1,571 Elo+
Party 1
Saati
Saati
Diamond III
snøwdream
Saati
Diamond III
Level 279
Champion Stats
33W - 19L
1,749 SR
Queue Stats
358W - 336L
1,666 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 634
1,672 SR
1,608 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 504
1,629 SR
1,561 Elo+
Willo
Willo
Gold III
AMUchiha
Willo
Gold III
Level 109
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,515 Elo+
Solo
Tyra
Tyra
Platinum I
LockSmithMan
Tyra
Platinum I
Level 266
Champion Stats
27W - 24L
1,671 SR
Queue Stats
135W - 132L
1,597 Elo+
Party 2
Caspian
Caspian
Platinum I
M4yktow
Caspian
Platinum I
Level 147
Champion Stats
99W - 101L
1,604 SR
Queue Stats
423W - 425L
1,564 Elo+
Solo
Grohk
Grohk
Platinum IV
deafinki
Grohk
Platinum IV
Level 999
Champion Stats
2W - 1L
1,611 SR
Queue Stats
614W - 630L
1,550 Elo+
Party 2
Fernando
Fernando
Platinum II
weSnowKiss
Fernando
Platinum II
Level 999
Champion Stats
485W - 393L
1,757 SR
Queue Stats
2,293W - 2,249L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
16 / 5 / 10
4,404
400
68,312
41,729
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
0 / 4 / 14
2,842
258
24,842
47,530
51,089
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
smutsipu
Jenos
29
1 / 5 / 26
3,071
279
11,238
19,617
9,161
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
12 / 3 / 13
3,011
274
73,305
76,209
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Saati
59
14 / 7 / 9
3,068
279
80,977
36,840
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
AMUchiha
Willo
49
2 / 9 / 6
2,125
193
36,245
35,713
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

58
3 / 7 / 8
2,257
205
42,664
33,051
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Caspian
M4yktow
Caspian
45
8 / 9 / 5
2,547
232
70,144
46,084
7,599
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Rogues of a Feather

Rogues of a Feather

Love

Heal for 45 after hitting an enemy with Love.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grohk
deafinki
Grohk
59
3 / 8 / 15
2,855
260
22,877
59,101
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
weSnowKiss
Fernando
60
8 / 10 / 2
2,705
246
49,995
84,725
47,199
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 41s
Objective Time
3m 53s
115
Kill Participation
60
43
Kills
24
24
Deaths
43
72
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Willo
AMUchiha
Willo
2
9
6
0.56
W
16
5
10
4.2
L
3
7
8
1
L
Caspian
M4yktow
Caspian
8
9
5
1.17
W
0
4
14
1.75
L
Grohk
deafinki
Grohk
3
8
15
1.31
W
Jenos
smutsipu
Jenos
1
5
26
2.8
W
12
3
13
6.17
W
Saati
14
7
9
2.64
L
Fernando
weSnowKiss
Fernando
8
10
2
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,674
Damage
221,925
221,925
Taken
258,674
60,250
Shielding
54,798
127,594
Healing
125,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
AMUchiha
Willo
36,245
23,374
0
1,170
35,713
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
68,312
44,653
0
6,971
41,729
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
42,664
30,750
0
3,351
33,051
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Caspian
M4yktow
Caspian
70,144
40,186
44
4,771
46,084
7,599
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
24,842
24,842
0
5,175
47,530
51,089
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Grohk
deafinki
Grohk
22,877
10,362
68,005
40,031
59,101
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Jenos
smutsipu
Jenos
11,238
9,649
94,754
8,419
19,617
9,161
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,305
73,305
0
12,275
76,209
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
80,977
69,297
0
0
36,840
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
weSnowKiss
Fernando
49,995
22,472
0
7,873
84,725
47,199
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role