Player Matchup

Kasumi
Kasumi
Bronze I
AlphaColten24
Kasumi
Bronze I
Level 217
Champion Stats
4W - 3L
1,543 SR
Queue Stats
77W - 75L
1,438 Elo+
Solo
Saati
Saati
Platinum I
Datums
Saati
Platinum I
Level 999
Champion Stats
13W - 15L
1,608 SR
Queue Stats
1,454W - 1,366L
1,590 Elo+
Solo
Silver I
facufaby2271_
Unknown
Silver I
Level 999
Champion Stats
115W - 113L
1,583 SR
Queue Stats
1,240W - 1,271L
1,474 Elo+
Solo
Jenos
Jenos
Platinum I
smutsipu
Jenos
Platinum I
Level 57
Champion Stats
14W - 7L
1,691 SR
Queue Stats
63W - 40L
1,613 Elo+
Party 1
Khan
Khan
Platinum IV
smutsipu0215
Khan
Platinum IV
Level 835
Champion Stats
17W - 5L
1,661 SR
Queue Stats
563W - 529L
1,590 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 621
1,617 SR
1,541 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 439
1,565 SR
1,544 Elo+
Octavia
Octavia
Diamond V
MoKratosUltra
Octavia
Diamond V
Level 999
Champion Stats
6W - 11L
1,559 SR
Queue Stats
1,312W - 1,310L
1,614 Elo+
Solo
Grohk
Grohk
Platinum V
Rejuvenate_Me
Grohk
Platinum V
Level 999
Champion Stats
47W - 46L
1,606 SR
Queue Stats
306W - 296L
1,520 Elo+
Solo
Atlas
Atlas
Gold IV
Scarlyyytf
Atlas
Gold IV
Level 55
Champion Stats
8W - 10L
1,500 SR
Queue Stats
204W - 191L
1,515 Elo+
Solo
Ying
Ying
Silver I
antienskiller12
Ying
Silver I
Level 38
Champion Stats
0W - 1L
1,772 SR
Queue Stats
2W - 5L
1,618 Elo+
Solo
Azaan
Azaan
Silver III
xSisouF21
Azaan
Silver III
Level 106
Champion Stats
16W - 26L
1,390 SR
Queue Stats
398W - 392L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
4 / 9 / 16
3,343
186
65,851
70,201
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 30% for 2s after Body and Soul ends.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Saati
Datums
Saati
59
26 / 6 / 19
5,397
300
171,561
71,699
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
10 / 12 / 12
3,791
211
91,514
66,745
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Jenos
smutsipu
Jenos
29
5 / 8 / 40
4,908
273
34,345
43,533
15,799
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
26 / 7 / 16
4,921
273
114,521
110,024
25,834
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ImaniFernando
Team 1 Score

4

VS

Team 2 Score

3

Bans
CassieTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
13 / 17 / 11
3,451
192
91,650
77,752
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

50
15 / 13 / 11
4,022
223
126,779
93,043
0
Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Atlas
39
9 / 14 / 9
3,237
180
45,855
139,590
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

22
3 / 13 / 22
3,526
196
58,075
53,425
0
Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Azaan
xSisouF21
Azaan
43
2 / 14 / 10
2,764
154
39,843
113,982
15,907
Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.5s after using Reckoning.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 15s
Objective Time
3m 27s
174
Kill Participation
105
71
Kills
42
42
Deaths
71
103
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
9
16
1.33
W
Saati
Datums
Saati
26
6
19
5.92
L
Octavia
13
17
11
1.09
L
15
13
11
1.58
L
Atlas
9
14
9
0.96
L
3
13
22
1.08
W
10
12
12
1.33
W
Jenos
smutsipu
Jenos
5
8
40
3.13
W
26
7
16
4.86
L
Azaan
xSisouF21
Azaan
2
14
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

477,792
Damage
362,202
362,202
Taken
477,792
41,633
Shielding
15,907
241,382
Healing
194,529
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
65,851
49,109
0
17,273
70,201
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Datums
Saati
171,561
143,069
1,431
7,411
71,699
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
Octavia
91,650
84,907
4,395
10,069
77,752
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
126,779
62,834
21,089
45,979
93,043
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
Atlas
45,855
45,855
0
4,225
139,590
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,075
58,075
79,107
21,183
53,425
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
91,514
68,121
0
4,356
66,745
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Jenos
smutsipu
Jenos
34,345
23,786
158,442
24,486
43,533
15,799
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
114,521
111,769
6,908
21,075
110,024
25,834
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Azaan
xSisouF21
Azaan
39,843
29,777
0
8,482
113,982
15,907
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role