Player Matchup

Pip
Pip
Gold V
GamerNoel
Pip
Gold V
Level 181
Champion Stats
6W - 0L
1,677 SR
Queue Stats
31W - 24L
1,617 Elo+
Solo
Imani
Imani
Gold I
ProHype
Imani
Gold I
Level 64
Champion Stats
2W - 2L
1,500 SR
Queue Stats
71W - 67L
1,433 Elo+
Solo
Zhin
Zhin
Gold V
Ropicu
Zhin
Gold V
Level 145
Champion Stats
91W - 61L
1,595 SR
Queue Stats
272W - 239L
1,447 Elo+
Solo
Furia
Furia
Silver I
enpatsu1
Furia
Silver I
Level 358
Champion Stats
47W - 62L
1,538 SR
Queue Stats
971W - 999L
1,441 Elo+
Solo
Barik
Barik
Qualifying
uiuiuiuiiu
Barik
Qualifying
Level 271
Champion Stats
2W - 0L
1,449 SR
Queue Stats
12W - 25L
1,281 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 204
1,552 SR
1,444 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 278
1,563 SR
1,486 Elo+
Jenos
Jenos
Gold I
AsdFds
Jenos
Gold I
Level 366
Champion Stats
54W - 78L
1,594 SR
Queue Stats
1,046W - 1,019L
1,560 Elo+
Party 1
Koga
Koga
Gold I
DInkskal
Koga
Gold I
Level 556
Champion Stats
56W - 69L
1,543 SR
Queue Stats
1,058W - 1,056L
1,563 Elo+
Party 1
Fernando
Fernando
Gold V
ElseH
Fernando
Gold V
Level 225
Champion Stats
8W - 8L
1,671 SR
Queue Stats
48W - 52L
1,437 Elo+
Solo
Rei
Rei
Qualifying
Pinaw
Rei
Qualifying
Level 52
Champion Stats
0W - 2L
1,539 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Maeve
Maeve
Gold V
zergReeeak
Maeve
Gold V
Level 189
Champion Stats
17W - 29L
1,468 SR
Queue Stats
214W - 255L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
12 / 3 / 12
2,665
267
49,901
22,052
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Imani
ProHype
Imani
52
4 / 5 / 8
2,320
232
48,222
27,398
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Zhin
Ropicu
Zhin
58
16 / 3 / 8
2,891
289
63,056
36,118
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Furia
enpatsu1
Furia
32
4 / 4 / 12
2,495
250
44,512
23,354
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Barik
58
5 / 3 / 15
2,850
285
41,333
43,803
34,096
Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
AsdFds
Jenos
59
1 / 6 / 8
2,002
200
11,866
22,287
5,920
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Koga
54
8 / 8 / 1
2,558
256
50,325
46,396
0
Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
ElseH
Fernando
41
2 / 8 / 5
2,700
270
45,371
99,384
104,092
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
Pinaw
Rei
29
2 / 10 / 6
1,065
107
17,183
42,980
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 100 every 1s while Spirit Linked to an ally.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Maeve
55
4 / 9 / 2
1,783
178
27,980
35,977
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
3m 42s
96
Kill Participation
39
41
Kills
17
18
Deaths
41
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jenos
AsdFds
Jenos
1
6
8
0.83
L
Koga
8
8
1
1.06
L
Fernando
ElseH
Fernando
2
8
5
0.56
W
12
3
12
6
L
Rei
Pinaw
Rei
2
10
6
0.5
W
Imani
ProHype
Imani
4
5
8
1.6
W
Zhin
Ropicu
Zhin
16
3
8
6.67
W
Furia
enpatsu1
Furia
4
4
12
2.5
W
Barik
5
3
15
4.17
L
Maeve
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,024
Damage
152,725
152,725
Taken
247,024
34,096
Shielding
110,012
98,116
Healing
149,272
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
AsdFds
Jenos
11,866
10,970
58,662
5,533
22,287
5,920
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
50,325
38,521
0
2,420
46,396
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Fernando
ElseH
Fernando
45,371
29,571
0
6,544
99,384
104,092
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,901
45,957
17,468
9,037
22,052
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Rei
Pinaw
Rei
17,183
16,433
50,965
17,386
42,980
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
ProHype
Imani
48,222
43,722
1,341
5,968
27,398
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
Ropicu
Zhin
63,056
50,857
0
7,548
36,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Furia
enpatsu1
Furia
44,512
33,566
31,664
13,154
23,354
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
41,333
41,333
0
11,936
43,803
34,096
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
27,980
27,380
0
7,762
35,977
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role