Player Matchup

Buck
Buck
K4Kentire
Buck
Level 999
Champion Stats
31W - 13L
1,736 SR
Queue Stats
2,192W - 1,151L
1,743 Elo+
Solo
Barik
Barik
MiiaOwO
Barik
Level 999
Champion Stats
1W - 4L
1,583 SR
Queue Stats
52W - 59L
1,541 Elo+
Solo
Willo
Willo
MsSHAKEY
Willo
Level 999
Champion Stats
235W - 192L
1,623 SR
Queue Stats
713W - 673L
1,557 Elo+
Solo
Androxus
Androxus
PCPMD
Androxus
Level 294
Champion Stats
3W - 0L
1,706 SR
Queue Stats
70W - 61L
1,535 Elo+
Solo
Ying
Ying
TheDarkAs5as51n
Ying
Level 141
Champion Stats
5W - 1L
1,621 SR
Queue Stats
9W - 2L
1,811 Elo+
Solo
Team Averages
Level 686
1,654 SR
1,638 Elo+

VS

Team Averages
Level 273
1,648 SR
1,576 Elo+
Willo
Willo
FancyPants25
Willo
Level 735
Champion Stats
83W - 59L
1,579 SR
Queue Stats
460W - 408L
1,612 Elo+
Solo
Grohk
Grohk
Xo_Wolf-Gang_oX
Grohk
Level 224
Champion Stats
5W - 6L
1,711 SR
Queue Stats
94W - 86L
1,509 Elo+
Solo
Tiberius
Tiberius
chikis-_-1
Tiberius
Level 36
Champion Stats
23W - 15L
1,607 SR
Queue Stats
34W - 26L
1,565 Elo+
Solo
Fernando
Fernando
donkeyluv4life
Fernando
Level 24
Champion Stats
3W - 2L
1,641 SR
Queue Stats
15W - 13L
1,556 Elo+
Party 1
Evie
Evie
typicalsooqa
Evie
Level 348
Champion Stats
21W - 15L
1,701 SR
Queue Stats
42W - 30L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
60
23 / 6 / 11
4,299
614
59,723
45,552
0
Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Barik
MiiaOwO
Barik
59
10 / 3 / 17
3,966
567
33,404
37,041
29,756
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
MsSHAKEY
Willo
59
7 / 6 / 15
3,675
525
43,134
25,714
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 8% for 3s after activating Dead Zone.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 2.4s.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Androxus
PCPMD
Androxus
59
7 / 7 / 11
3,782
540
37,132
39,544
0
Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 6s.

Level 5

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

41
0 / 5 / 26
4,119
588
18,875
29,183
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 9 / 13
3,646
521
47,904
31,849
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

57
4 / 9 / 12
3,558
508
23,259
30,834
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Tiberius
chikis-_-1
Tiberius
37
4 / 12 / 9
2,269
324
30,131
43,260
1,900
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
18
4 / 11 / 3
3,549
507
28,584
62,088
64,108
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
13 / 6 / 4
4,219
603
47,156
24,237
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.1s.

Level 2

Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
4m 44s
127
Kill Participation
68
47
Kills
27
27
Deaths
47
80
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
9
13
0.94
W
Buck
23
6
11
4.75
W
Barik
MiiaOwO
Barik
10
3
17
6.17
W
Willo
MsSHAKEY
Willo
7
6
15
2.42
W
Androxus
PCPMD
Androxus
7
7
11
1.79
W
0
5
26
2.6
L
4
9
12
1.11
L
Tiberius
chikis-_-1
Tiberius
4
12
9
0.71
L
Fernando
4
11
3
0.5
L
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,268
Damage
177,034
177,034
Taken
192,268
29,756
Shielding
66,008
101,130
Healing
47,773
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
47,904
25,288
0
4,205
31,849
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Buck
59,723
54,435
0
13,777
45,552
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Barik
MiiaOwO
Barik
33,404
33,404
0
887
37,041
29,756
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
MsSHAKEY
Willo
43,134
27,501
0
628
25,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

W
Androxus
PCPMD
Androxus
37,132
20,532
720
3,293
39,544
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

W
18,875
18,875
64,396
17,429
29,183
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,259
12,855
15,603
10,678
30,834
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
chikis-_-1
Tiberius
30,131
21,379
726
6,142
43,260
1,900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Fernando
28,584
16,115
0
1,710
62,088
64,108
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
47,156
44,881
1,302
7,407
24,237
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role