Player Matchup

Seris
Seris
Double_Desastre
Seris
Level 526
Champion Stats
1,700W - 1,547L
1,599 SR
Queue Stats
2,076W - 2,107L
1,523 Elo+
Solo
Sha Lin
Sha Lin
JohnyDih
Sha Lin
Level 572
Champion Stats
157W - 184L
1,570 SR
Queue Stats
840W - 811L
1,627 Elo+
Party 1
Makoa
Makoa
Silverdragon1721
Makoa
Level 91
Champion Stats
3W - 2L
1,500 SR
Queue Stats
22W - 20L
1,555 Elo+
Party 1
Rei
Rei
biotic-bike8
Rei
Level 202
Champion Stats
7W - 3L
1,679 SR
Queue Stats
584W - 630L
1,594 Elo+
Party 2
Pip
Pip
flokkygil
Pip
Level 461
Champion Stats
13W - 10L
1,615 SR
Queue Stats
686W - 611L
1,692 Elo+
Party 2
Team Averages
Level 370
1,593 SR
1,598 Elo+

VS

Team Averages
Level 666
1,603 SR
1,574 Elo+
Evie
Evie
ObliviousBullet
Evie
Level 379
Champion Stats
24W - 21L
1,656 SR
Queue Stats
317W - 302L
1,590 Elo+
Party 3
Azaan
Azaan
Skidmarx
Azaan
Level 890
Champion Stats
213W - 211L
1,586 SR
Queue Stats
1,078W - 1,062L
1,587 Elo+
Solo
Fernando
Fernando
ValyrianAce
Fernando
Level 63
Champion Stats
11W - 7L
1,710 SR
Queue Stats
100W - 89L
1,590 Elo+
Party 3
Grover
Grover
slimshady x67
Grover
Level 999
Champion Stats
283W - 362L
1,482 SR
Queue Stats
4,099W - 4,205L
1,534 Elo+
Solo
VII
VII
xXLWSXxBuMpInG
VII
Level 999
Champion Stats
62W - 71L
1,583 SR
Queue Stats
2,190W - 2,165L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 2 / 13
2,322
332
42,476
29,934
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Level 1

Sha Lin
JohnyDih
Sha Lin
57
6 / 1 / 10
2,197
314
30,786
26,110
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
4 / 0 / 8
2,228
318
21,008
58,525
15,892
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 40%.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

47
4 / 1 / 18
2,742
392
13,769
8,741
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
12 / 1 / 14
2,495
356
49,495
16,370
0
Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 8 / 2
1,586
227
42,168
24,716
0
Cantrip

Cantrip

Soar

Generate 5 Ammo after activating Soar.

Level 5

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Azaan
Skidmarx
Azaan
58
0 / 1 / 0
930
133
8,466
11,913
3,133
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
ValyrianAce
Fernando
27
0 / 8 / 0
1,448
207
23,330
55,296
79,238
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
0 / 4 / 3
1,489
213
31,882
36,973
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 16% for 2s after using Vine.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Level 1

59
3 / 10 / 1
1,679
240
33,834
28,636
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 59s
Objective Time
1m 22s
94
Kill Participation
11
31
Kills
5
5
Deaths
31
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Sha Lin
JohnyDih
Sha Lin
6
1
10
11
L
2
8
2
0.38
W
4
0
8
8
L
Azaan
Skidmarx
Azaan
0
1
0
0
L
Fernando
ValyrianAce
Fernando
0
8
0
0
W
4
1
18
13
W
12
1
14
19
L
0
4
3
0.38
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,534
Damage
139,680
139,680
Taken
157,534
15,892
Shielding
82,371
119,972
Healing
70,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,476
34,700
18,149
6,504
29,934
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Sha Lin
JohnyDih
Sha Lin
30,786
27,015
0
294
26,110
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,168
38,768
0
1,383
24,716
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,008
20,114
0
1,329
58,525
15,892
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Azaan
Skidmarx
Azaan
8,466
7,516
0
3,168
11,913
3,133
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
ValyrianAce
Fernando
23,330
13,655
0
356
55,296
79,238
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,769
11,638
72,234
5,651
8,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
49,495
46,859
10,880
4,931
16,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
31,882
26,356
41,080
24,099
36,973
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,834
30,265
0
6
28,636
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role