Player Matchup

Bomb King
Bomb King
Platinum IV
Attiasss
Bomb King
Platinum IV
Level 888
Champion Stats
29W - 28L
1,650 SR
Queue Stats
1,689W - 1,691L
1,516 Elo+
Solo
Ying
Ying
Qualifying
Epimeteus91
Ying
Qualifying
Level 364
Champion Stats
2W - 2L
1,626 SR
Queue Stats
313W - 300L
1,385 Elo+
Solo
Torvald
Torvald
Gold V
Ponchikaus
Torvald
Gold V
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,353 Elo+
Solo
Fernando
Fernando
Silver I
Ropicu
Fernando
Silver I
Level 147
Champion Stats
21W - 13L
1,650 SR
Queue Stats
272W - 239L
1,481 Elo+
Solo
Lex
Lex
Gold III
sziminio9
Lex
Gold III
Level 999
Champion Stats
22W - 42L
1,491 SR
Queue Stats
457W - 533L
1,461 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 495
1,583 SR
1,439 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 577
1,640 SR
1,489 Elo+
Makoa
Makoa
Platinum IV
AndrosBurner
Makoa
Platinum IV
Level 131
Champion Stats
15W - 16L
1,583 SR
Queue Stats
623W - 599L
1,560 Elo+
Solo
Drogoz
Drogoz
Gold II
MainWasBanned
Drogoz
Gold II
Level 656
Champion Stats
469W - 364L
1,694 SR
Queue Stats
1,898W - 1,844L
1,493 Elo+
Solo
Skye
Skye
Silver I
Primadonna209
Skye
Silver I
Level 251
Champion Stats
110W - 87L
1,620 SR
Queue Stats
498W - 487L
1,445 Elo+
Solo
Jenos
Jenos
Gold III
modoka_chan
Jenos
Gold III
Level 849
Champion Stats
10W - 7L
1,694 SR
Queue Stats
120W - 99L
1,506 Elo+
Solo
Inara
Inara
Gold III
sukuna_is_back_
Inara
Gold III
Level 999
Champion Stats
187W - 159L
1,609 SR
Queue Stats
639W - 650L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Attiasss
Bomb King
59
8 / 10 / 6
2,621
202
72,773
56,008
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

58
1 / 11 / 12
2,470
190
18,980
41,144
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
Ponchikaus
Torvald
44
2 / 13 / 8
2,246
173
34,924
61,863
103,552
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Fernando
Ropicu
Fernando
58
4 / 11 / 3
2,495
192
47,039
97,316
82,226
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
8 / 10 / 6
2,572
198
62,112
37,687
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Bans
CassieKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 5 / 15
3,245
250
48,686
70,705
20,326
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

42
19 / 6 / 14
3,922
302
101,350
30,617
0
Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Propel

Propel

Thrust

Restore 20% of your maximum Booster fuel after using Thrust.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

48
12 / 6 / 17
3,337
257
72,309
41,782
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

58
2 / 2 / 30
3,729
287
11,223
15,742
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
13 / 4 / 17
3,592
276
60,450
76,982
11,436
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
7m 24s
58
Kill Participation
148
23
Kills
55
55
Deaths
23
35
Assists
93
Player
Kills
Deaths
Assists
KDA
W
9
5
15
3.3
L
Bomb King
Attiasss
Bomb King
8
10
6
1.1
L
1
11
12
0.64
W
19
6
14
4.33
L
Torvald
Ponchikaus
Torvald
2
13
8
0.46
W
12
6
17
3.42
L
Fernando
Ropicu
Fernando
4
11
3
0.5
W
2
2
30
8.5
W
13
4
17
5.38
L
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,828
Damage
294,018
294,018
Taken
235,828
185,778
Shielding
31,762
115,457
Healing
146,866
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,686
44,316
0
2,584
70,705
20,326
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 2

L
Bomb King
Attiasss
Bomb King
72,773
62,683
0
8,076
56,008
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,980
18,980
83,777
16,318
41,144
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
101,350
87,013
1,101
4,642
30,617
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Torvald
Ponchikaus
Torvald
34,924
21,154
0
0
61,863
103,552
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
72,309
37,735
0
11,704
41,782
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Ropicu
Fernando
47,039
36,270
0
6,270
97,316
82,226
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,223
9,441
111,476
11,344
15,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
60,450
42,392
0
4,015
76,982
11,436

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,112
52,502
0
1,016
37,687
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role