Player Matchup

Fernando
Fernando
Platinum III
BobbyBoucher55
Fernando
Platinum III
Level 999
Champion Stats
626W - 575L
1,696 SR
Queue Stats
1,405W - 1,336L
1,609 Elo+
Party 1
Inara
Inara
Platinum V
GottaGoToWrk
Inara
Platinum V
Level 472
Champion Stats
111W - 86L
1,731 SR
Queue Stats
1,412W - 1,360L
1,577 Elo+
Party 1
Io
Io
Masters
Lyrïk
Io
Masters
Level 999
Champion Stats
43W - 43L
1,662 SR
Queue Stats
2,202W - 2,111L
1,613 Elo+
Solo
Lex
Lex
Platinum III
N3V3RBOI
Lex
Platinum III
Level 999
Champion Stats
35W - 41L
1,585 SR
Queue Stats
794W - 758L
1,545 Elo+
Party 1
Platinum I
smellyhippo666
Unknown
Platinum I
Level 114
Champion Stats
7W - 3L
1,686 SR
Queue Stats
154W - 155L
1,597 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 717
1,672 SR
1,588 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 567
1,576 SR
1,551 Elo+
Viktor
Viktor
Platinum IV
ElBananoPeaky
Viktor
Platinum IV
Level 607
Champion Stats
0W - 1L
1,580 SR
Queue Stats
3W - 4L
1,669 Elo+
Solo
Seris
Seris
Gold III
elasendiente
Seris
Gold III
Level 275
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,453 Elo+
Solo
Atlas
Atlas
Platinum IV
kidchocolate15
Atlas
Platinum IV
Level 999
Champion Stats
27W - 23L
1,664 SR
Queue Stats
3,286W - 3,303L
1,545 Elo+
Solo
VII
VII
Diamond III
kmgt
VII
Diamond III
Level 498
Champion Stats
5W - 10L
1,560 SR
Queue Stats
527W - 464L
1,669 Elo+
Solo
Furia
Furia
Silver IV
rockerbeast
Furia
Silver IV
Level 457
Champion Stats
3W - 2L
1,576 SR
Queue Stats
81W - 90L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
47
2 / 0 / 1
1,997
333
6,063
9,985
24,654
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

48
3 / 0 / 8
1,721
287
11,511
21,430
3,381
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Io
59
3 / 0 / 7
2,335
389
11,407
10,367
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

60
6 / 2 / 3
1,919
320
21,280
18,028
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 10% for each enemy hit by your weapons.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

48
5 / 2 / 8
2,009
335
38,126
25,554
3,354

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Bans
CassieImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
0 / 6 / 1
1,027
171
28,310
24,536
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
2 / 4 / 2
1,423
237
19,037
24,887
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Level 1

59
0 / 0 / 0
747
125
78
950
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
kmgt
VII
60
2 / 3 / 1
1,089
182
25,212
17,253
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

60
0 / 6 / 1
999
167
12,727
20,761
735
Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
40s
46
Kill Participation
9
19
Kills
4
4
Deaths
19
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fernando
2
0
1
2.5
L
0
6
1
0.08
W
3
0
8
7
W
Io
3
0
7
6.5
W
6
2
3
3.75
L
2
4
2
0.75
L
0
0
0
0
L
VII
kmgt
VII
2
3
1
0.83
L
0
6
1
0.08
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,387
Damage
85,364
85,364
Taken
88,387
31,389
Shielding
735
68,639
Healing
35,755
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
6,063
4,417
0
59
9,985
24,654
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
28,310
13,831
0
0
24,536
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
11,511
10,248
0
3,829
21,430
3,381
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Io
11,407
10,807
54,370
8,982
10,367
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,280
20,680
0
1,399
18,028
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
19,037
15,649
14,381
8,595
24,887
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
78
78
0
0
950
0
L
VII
kmgt
VII
25,212
24,672
0
377
17,253
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,727
8,350
10,574
1,828
20,761
735
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
38,126
28,373
0
0
25,554
3,354
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role