Player Matchup

Ruckus
Ruckus
AI Meteor
Ruckus
Level 103
Champion Stats
5W - 6L
1,578 SR
Queue Stats
85W - 69L
1,677 Elo+
Party 1
Pip
Pip
BrE3z3r
Pip
Level 289
Champion Stats
3W - 5L
1,554 SR
Queue Stats
85W - 68L
1,677 Elo+
Party 1
Zhin
Zhin
SempreSoloXD
Zhin
Level 235
Champion Stats
6W - 6L
1,472 SR
Queue Stats
490W - 473L
1,640 Elo+
Solo
Saati
Saati
Stride6533
Saati
Level 79
Champion Stats
12W - 7L
1,739 SR
Queue Stats
118W - 98L
1,696 Elo+
Party 1
Raum
Raum
hafneris
Raum
Level 389
Champion Stats
0W - 2L
1,418 SR
Queue Stats
125W - 119L
1,661 Elo+
Party 1
Team Averages
Level 219
1,552 SR
1,670 Elo+

VS

Team Averages
Level 497
1,640 SR
1,586 Elo+
Kinessa
Kinessa
AJRego
Kinessa
Level 999
Champion Stats
97W - 68L
1,721 SR
Queue Stats
1,613W - 1,539L
1,620 Elo+
Party 3
Willo
Willo
Hikari8
Willo
Level 756
Champion Stats
108W - 116L
1,633 SR
Queue Stats
1,364W - 1,383L
1,598 Elo+
Party 3
Fernando
Fernando
LobotomizedLime
Fernando
Level 48
Champion Stats
12W - 8L
1,660 SR
Queue Stats
86W - 87L
1,527 Elo+
Party 2
Jenos
Jenos
PretaxDrake4358
Jenos
Level 417
Champion Stats
6W - 7L
1,622 SR
Queue Stats
370W - 285L
1,594 Elo+
Party 2
Vora
Vora
heavydrea16
Vora
Level 264
Champion Stats
13W - 13L
1,564 SR
Queue Stats
363W - 285L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
AI Meteor
Ruckus
40
7 / 2 / 7
2,361
236
37,185
63,186
19,564
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Pip
59
3 / 6 / 10
2,351
235
24,378
33,853
16,629
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

53
3 / 8 / 3
1,822
182
24,696
26,844
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 10%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
45
4 / 9 / 9
2,113
211
44,933
33,155
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Raum
59
2 / 9 / 8
2,291
229
28,045
120,113
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AJRego
Kinessa
52
14 / 3 / 10
3,131
313
91,468
24,283
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Willo
Hikari8
Willo
52
9 / 4 / 12
2,869
287
76,338
30,581
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Fernando
27
2 / 3 / 10
2,518
252
23,500
46,312
113,107
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
4 / 3 / 15
2,755
276
41,770
26,382
4,538
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

59
5 / 6 / 7
2,588
259
44,075
31,679
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 54s
Objective Time
3m 36s
56
Kill Participation
88
19
Kills
34
34
Deaths
19
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ruckus
AI Meteor
Ruckus
7
2
7
5.25
W
Kinessa
AJRego
Kinessa
14
3
10
6.33
L
Pip
3
6
10
1.33
W
Willo
Hikari8
Willo
9
4
12
3.75
W
Fernando
2
3
10
2.33
W
4
3
15
3.83
L
3
8
3
0.56
L
Saati
4
9
9
0.94
L
Raum
2
9
8
0.67
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,237
Damage
277,151
277,151
Taken
159,237
36,193
Shielding
117,645
113,944
Healing
92,148
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
AI Meteor
Ruckus
37,185
27,939
0
8,168
63,186
19,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kinessa
AJRego
Kinessa
91,468
83,384
0
4,087
24,283
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Pip
24,378
21,318
59,347
16,882
33,853
16,629
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Willo
Hikari8
Willo
76,338
52,947
0
4,758
30,581
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
23,500
15,105
0
473
46,312
113,107
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
41,770
33,896
57,737
17,889
26,382
4,538
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,696
19,177
0
1,661
26,844
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
44,933
33,186
1,933
3,266
33,155
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
28,045
21,538
13,665
9,022
120,113
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
44,075
32,667
0
7,204
31,679
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role