Player Matchup

Kasumi
Kasumi
Silver IV
Angel9627
Kasumi
Silver IV
Level 78
Champion Stats
0W - 1L
1,119 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo
Terminus
Terminus
Gold III
BranSG1520
Terminus
Gold III
Level 794
Champion Stats
55W - 50L
1,623 SR
Queue Stats
80W - 86L
1,511 Elo+
Party 2
Raum
Raum
Gold III
El_OP_CR
Raum
Gold III
Level 371
Champion Stats
46W - 44L
1,613 SR
Queue Stats
69W - 75L
1,531 Elo+
Party 2
Jenos
Jenos
Gold IV
Lord_Mayco_504
Jenos
Gold IV
Level 852
Champion Stats
71W - 68L
1,639 SR
Queue Stats
1,145W - 1,143L
1,527 Elo+
Solo
Silver II
The_Titan_Big
Unknown
Silver II
Level 593
Champion Stats
6W - 7L
1,715 SR
Queue Stats
439W - 482L
1,486 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 538
1,542 SR
1,488 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 479
1,579 SR
1,473 Elo+
Dredge
Dredge
Gold V
Johann5424
Dredge
Gold V
Level 57
Champion Stats
1W - 1L
1,324 SR
Queue Stats
3W - 4L
1,388 Elo+
Party 1
Seris
Seris
Silver II
LemonZombie
Seris
Silver II
Level 60
Champion Stats
2W - 1L
1,604 SR
Queue Stats
7W - 9L
1,470 Elo+
Party 1
Barik
Barik
Silver II
TheMost-Savage
Barik
Silver II
Level 279
Champion Stats
50W - 47L
1,586 SR
Queue Stats
188W - 205L
1,485 Elo+
Solo
Khan
Khan
Platinum V
Tw3rkuleez
Khan
Platinum V
Level 999
Champion Stats
135W - 95L
1,678 SR
Queue Stats
1,102W - 1,062L
1,527 Elo+
Solo
Skye
Skye
Qualifying
kitto053
Skye
Qualifying
Level 999
Champion Stats
93W - 49L
1,703 SR
Queue Stats
334W - 321L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Angel9627
Kasumi
33
0 / 21 / 7
2,489
138
17,724
58,921
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Terminus
BranSG1520
Terminus
56
14 / 8 / 10
4,795
266
98,573
166,352
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Raum
55
5 / 13 / 24
4,398
244
74,669
177,324
7,400
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
5 / 10 / 31
4,478
249
64,243
50,317
10,734
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Inertia

Inertia

Weapon

Increase your Reload Speed by 5%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
18 / 17 / 7
4,459
248
111,927
68,554
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Bans
YagorathFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Johann5424
Dredge
47
10 / 7 / 20
4,161
231
130,131
32,505
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 30% for 2s after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

43
7 / 4 / 29
4,401
245
88,366
44,178
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Level 1

49
11 / 13 / 20
4,920
273
86,546
127,539
70,240
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

55
15 / 6 / 24
4,463
248
84,184
119,806
44,166
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Skye
59
30 / 13 / 11
4,826
268
132,241
43,108
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 3s
Objective Time
10m 41s
121
Kill Participation
177
42
Kills
73
69
Deaths
43
79
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Angel9627
Kasumi
0
21
7
0.17
L
Terminus
BranSG1520
Terminus
14
8
10
2.38
L
Raum
5
13
24
1.31
W
Dredge
Johann5424
Dredge
10
7
20
2.86
W
7
4
29
5.38
L
5
10
31
2.05
W
11
13
20
1.62
L
18
17
7
1.26
W
15
6
24
4.5
W
Skye
30
13
11
2.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

367,136
Damage
521,468
521,468
Taken
367,136
18,134
Shielding
114,406
227,210
Healing
232,240
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Angel9627
Kasumi
17,724
6,984
0
2,673
58,921
0
L
Terminus
BranSG1520
Terminus
98,573
88,214
0
33,733
166,352
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Raum
74,669
52,877
25,907
11,771
177,324
7,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Dredge
Johann5424
Dredge
130,131
85,687
0
10,267
32,505
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
88,366
73,998
98,742
30,107
44,178
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
64,243
35,305
125,386
25,386
50,317
10,734
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
86,546
86,496
0
42,218
127,539
70,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
111,927
72,722
0
2,354
68,554
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
84,184
66,463
6,999
33,671
119,806
44,166
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Skye
132,241
85,633
0
10,236
43,108
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role