Player Matchup

Lillith
Lillith
MeeZoid2
Lillith
Level 54
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,488 Elo+
Solo
Zhin
Zhin
alianuar
Zhin
Level 72
Champion Stats
36W - 34L
1,584 SR
Queue Stats
457W - 505L
1,480 Elo+
Solo
Lian
Lian
lecw
Lian
Level 393
Champion Stats
6W - 5L
1,502 SR
Queue Stats
19W - 27L
1,476 Elo+
Solo
Bomb King
Bomb King
skywhyduck
Bomb King
Level 38
Champion Stats
0W - 1L
1,344 SR
Queue Stats
52W - 48L
1,500 Elo+
Solo
Inara
Inara
ведмежонок224
Inara
Level 75
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,663 Elo+
Solo
Team Averages
Level 126
1,486 SR
1,521 Elo+

VS

Team Averages
Level 306
1,548 SR
1,500 Elo+
Saati
Saati
CaZer JoXsax
Saati
Level 147
Champion Stats
16W - 19L
1,428 SR
Queue Stats
326W - 315L
1,455 Elo+
Solo
Barik
Barik
Etozhefreeday
Barik
Level 179
Champion Stats
6W - 3L
1,727 SR
Queue Stats
496W - 500L
1,555 Elo+
Solo
Koga
Koga
FinalDrago5
Koga
Level 148
Champion Stats
4W - 3L
1,555 SR
Queue Stats
82W - 67L
1,535 Elo+
Solo
Imani
Imani
Pro100Dos
Imani
Level 58
Champion Stats
4W - 7L
1,455 SR
Queue Stats
157W - 150L
1,490 Elo+
Solo
Grohk
Grohk
thalgard
Grohk
Level 999
Champion Stats
57W - 39L
1,575 SR
Queue Stats
2,202W - 2,197L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
MeeZoid2
Lillith
45
1 / 10 / 9
2,673
206
27,309
53,524
4,474
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Zhin
37
5 / 13 / 6
771
59
39,229
46,750
0
Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Lian
lecw
Lian
50
22 / 8 / 2
4,036
310
91,280
42,029
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Bomb King
skywhyduck
Bomb King
25
4 / 12 / 4
2,501
192
35,962
47,686
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

49
2 / 8 / 7
2,901
223
43,748
99,200
38,706
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
9 / 7 / 8
2,565
197
57,796
44,696
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

55
9 / 3 / 15
2,970
228
44,908
76,021
89,851
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
18 / 11 / 10
3,008
231
76,785
40,819
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Imani
Pro100Dos
Imani
33
11 / 10 / 12
2,923
225
79,453
48,996
2,532
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Grohk
thalgard
Grohk
59
4 / 3 / 28
2,969
228
30,247
26,996
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 600.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
4m 2s
62
Kill Participation
124
34
Kills
51
51
Deaths
34
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
7
8
1.86
W
9
3
15
5.5
W
18
11
10
2.09
L
Lillith
MeeZoid2
Lillith
1
10
9
0.55
W
Imani
Pro100Dos
Imani
11
10
12
1.7
L
Zhin
5
13
6
0.62
L
Lian
lecw
Lian
22
8
2
2.88
L
Bomb King
skywhyduck
Bomb King
4
12
4
0.5
W
Grohk
thalgard
Grohk
4
3
28
6
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

237,528
Damage
289,189
289,189
Taken
237,528
43,180
Shielding
92,383
101,029
Healing
141,723
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,796
43,398
0
6,572
44,696
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
44,908
44,908
0
19,432
76,021
89,851
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,785
52,129
0
4,591
40,819
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
MeeZoid2
Lillith
27,309
13,541
57,430
1,028
53,524
4,474
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Imani
Pro100Dos
Imani
79,453
75,622
352
5,544
48,996
2,532
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Zhin
39,229
31,236
0
11,076
46,750
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lian
lecw
Lian
91,280
88,272
0
10,303
42,029
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Bomb King
skywhyduck
Bomb King
35,962
33,025
0
2,882
47,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Grohk
thalgard
Grohk
30,247
20,773
85,737
19,495
26,996
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
43,748
36,280
0
18,310
99,200
38,706
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role