Player Matchup

Fernando
Fernando
A-_KODISIUS_-A
Fernando
Level 54
Champion Stats
4W - 3L
1,633 SR
Queue Stats
118W - 129L
1,479 Elo+
Solo
Jenos
Jenos
BluSkape
Jenos
Level 98
Champion Stats
1W - 9L
1,195 SR
Queue Stats
187W - 201L
1,521 Elo+
Party 1
Viktor
Viktor
I AnneTeK I
Viktor
Level 161
Champion Stats
171W - 131L
1,627 SR
Queue Stats
687W - 659L
1,516 Elo+
Solo
Ying
Ying
RicGui2
Ying
Level 570
Champion Stats
70W - 64L
1,550 SR
Queue Stats
170W - 145L
1,545 Elo+
Solo
VII
VII
shizum43344
VII
Level 75
Champion Stats
3W - 6L
1,339 SR
Queue Stats
108W - 115L
1,521 Elo+
Party 1
Team Averages
Level 192
1,469 SR
1,516 Elo+

VS

Team Averages
Level 171
1,527 SR
1,537 Elo+
Zhin
Zhin
AstroRoach45
Zhin
Level 82
Champion Stats
74W - 46L
1,644 SR
Queue Stats
201W - 189L
1,621 Elo+
Party 2
Tyra
Tyra
Baxtoriano
Tyra
Level 48
Champion Stats
2W - 2L
1,212 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo
Dredge
Dredge
Mazvl2000
Dredge
Level 106
Champion Stats
217W - 203L
1,589 SR
Queue Stats
355W - 363L
1,547 Elo+
Party 2
Inara
Inara
baixio_lindo
Inara
Level 487
Champion Stats
99W - 48L
1,690 SR
Queue Stats
929W - 877L
1,595 Elo+
Solo
Pip
Pip
silvioeman
Pip
Level 133
Champion Stats
13W - 13L
1,500 SR
Queue Stats
43W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
40
3 / 13 / 4
2,230
203
33,066
112,226
72,098
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
BluSkape
Jenos
40
6 / 10 / 11
2,118
193
29,096
32,468
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Viktor
44
14 / 7 / 10
2,663
242
78,230
30,524
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Ying
RicGui2
Ying
57
1 / 8 / 6
1,730
157
17,677
39,069
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

40
8 / 9 / 4
1,937
176
40,068
30,666
600
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

My City

My City

Grappling Hook

Reduce your damage taken by 20% while latched to a wall after using Grappling Hook.

Level 2

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 15% Health.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
16 / 5 / 12
3,481
316
65,138
36,262
0
Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

40
6 / 8 / 14
2,967
270
38,289
25,615
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Dredge
Mazvl2000
Dredge
29
7 / 9 / 8
2,978
271
33,620
33,047
7,784
Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
8 / 4 / 18
3,668
333
60,936
68,554
12,314
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
10 / 6 / 8
3,149
286
46,970
34,659
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 39s
Objective Time
7m 28s
67
Kill Participation
107
32
Kills
47
47
Deaths
32
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fernando
3
13
4
0.38
W
16
5
12
4.4
W
6
8
14
1.63
L
Jenos
BluSkape
Jenos
6
10
11
1.15
L
Viktor
14
7
10
2.71
W
Dredge
Mazvl2000
Dredge
7
9
8
1.22
L
Ying
RicGui2
Ying
1
8
6
0.5
W
8
4
18
4.25
L
8
9
4
1.11
W
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,137
Damage
244,953
244,953
Taken
198,137
72,698
Shielding
20,098
95,252
Healing
96,442
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
33,066
23,617
0
4,472
112,226
72,098
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,138
53,665
3,298
17,925
36,262
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
38,289
28,156
2,143
5,102
25,615
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
BluSkape
Jenos
29,096
14,055
32,474
797
32,468
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Viktor
78,230
44,624
0
1,778
30,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
Mazvl2000
Dredge
33,620
19,726
0
6,364
33,047
7,784
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
RicGui2
Ying
17,677
17,677
37,401
12,978
39,069
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
60,936
53,485
0
18,789
68,554
12,314
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
40,068
37,668
0
5,352
30,666
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
46,970
43,230
25,363
17,458
34,659
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role