Player Matchup

Fernando
Fernando
Diamond II
CallMeMrWinsome
Fernando
Diamond II
Level 523
Champion Stats
58W - 40L
1,703 SR
Queue Stats
226W - 187L
1,712 Elo+
Solo
Ash
Ash
Diamond V
KoalaFanboy9000
Ash
Diamond V
Level 139
Champion Stats
12W - 11L
1,598 SR
Queue Stats
277W - 262L
1,629 Elo+
Solo
Moji
Moji
Diamond III
LernoxFR
Moji
Diamond III
Level 999
Champion Stats
86W - 43L
1,706 SR
Queue Stats
723W - 713L
1,611 Elo+
Solo
Grohk
Grohk
Diamond III
Ristaman14
Grohk
Diamond III
Level 903
Champion Stats
0W - 5L
1,212 SR
Queue Stats
465W - 438L
1,665 Elo+
Party 2
Lian
Lian
Diamond IV
basketaner
Lian
Diamond IV
Level 999
Champion Stats
49W - 47L
1,650 SR
Queue Stats
638W - 607L
1,677 Elo+
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 713
1,574 SR
1,659 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 446
1,626 SR
1,694 Elo+
Pip
Pip
Qualifying
AMORZAO
Pip
Qualifying
Level 349
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,831 Elo+
Solo
Willo
Willo
Diamond III
Kadajh
Willo
Diamond III
Level 999
Champion Stats
1W - 0L
1,620 SR
Queue Stats
294W - 241L
1,709 Elo+
Party 3
Inara
Inara
Diamond IV
Sof-Qui-Peut-
Inara
Diamond IV
Level 602
Champion Stats
132W - 105L
1,677 SR
Queue Stats
1,409W - 1,332L
1,601 Elo+
Party 1
Kinessa
Kinessa
Masters
Yukıno
Kinessa
Masters
Level 78
Champion Stats
21W - 9L
1,794 SR
Queue Stats
79W - 51L
1,704 Elo+
Party 3
Ying
Ying
Diamond V
kaÿsìm
Ying
Diamond V
Level 200
Champion Stats
5W - 9L
1,538 SR
Queue Stats
469W - 413L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
39
6 / 10 / 6
3,193
246
61,944
88,994
101,689
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
4 / 10 / 9
3,092
238
69,206
106,326
66,517
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Moji
59
3 / 10 / 6
3,695
284
28,410
63,408
73,198

Level 5

Level 5

Level 1

Level 3

Level 1

Level 1

Grohk
57
0 / 10 / 16
2,620
202
58,225
70,464
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
11 / 15 / 6
3,371
259
84,374
57,443
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
KhanMakoa
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
54
18 / 4 / 20
4,043
311
99,893
71,608
20,604
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Willo
Kadajh
Willo
60
14 / 4 / 20
3,571
275
89,838
54,269
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

55
11 / 4 / 16
3,275
252
65,143
105,412
10,420
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kinessa
Yukıno
Kinessa
49
12 / 8 / 15
3,567
274
113,843
43,125
0
Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
53
0 / 4 / 29
3,460
266
17,918
27,745
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 17s
Objective Time
6m 20s
67
Kill Participation
155
24
Kills
55
55
Deaths
24
43
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Pip
18
4
20
7
L
Fernando
6
10
6
0.9
W
Willo
Kadajh
Willo
14
4
20
6
L
4
10
9
0.85
L
Moji
3
10
6
0.6
L
Grohk
0
10
16
0.8
W
11
4
16
4.75
W
Kinessa
Yukıno
Kinessa
12
8
15
2.44
L
11
15
6
0.93
W
Ying
0
4
29
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,159
Damage
386,635
386,635
Taken
302,159
241,404
Shielding
31,024
187,331
Healing
217,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
99,893
92,980
63,450
30,113
71,608
20,604
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
61,944
34,779
0
6,164
88,994
101,689
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Willo
Kadajh
Willo
89,838
80,487
0
1,593
54,269
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
69,206
66,606
0
7,013
106,326
66,517
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Moji
28,410
28,410
89,076
24,791
63,408
73,198
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Grohk
58,225
28,840
28,105
26,457
70,464
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
65,143
59,429
0
6,003
105,412
10,420
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
Yukıno
Kinessa
113,843
111,277
0
1,128
43,125
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
84,374
80,269
0
5,725
57,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

W
Ying
17,918
17,918
98,983
15,983
27,745
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role