Player Matchup

Androxus
Androxus
LastpickPlatin
Androxus
Level 529
Champion Stats
837W - 42L
2,123 SR
Queue Stats
2,361W - 186L
2,036 Elo+
Party 2
Saati
Saati
S十S4EVER
Saati
Level 745
Champion Stats
281W - 16L
2,054 SR
Queue Stats
2,526W - 157L
2,127 Elo+
Party 2
Vora
Vora
TrimManateee2704
Vora
Level 999
Champion Stats
1,223W - 385L
1,898 SR
Queue Stats
4,612W - 1,136L
1,954 Elo+
Party 2
Jenos
Jenos
psychos1sss
Jenos
Level 684
Champion Stats
255W - 45L
1,966 SR
Queue Stats
1,909W - 381L
2,141 Elo+
Party 2
Ruckus
Ruckus
ºRaîn
Ruckus
Level 999
Champion Stats
124W - 32L
1,928 SR
Queue Stats
2,753W - 654L
2,061 Elo+
Party 2
Team Averages
Level 791
1,994 SR
2,064 Elo+

VS

Team Averages
Level 537
1,534 SR
1,571 Elo+
Jenos
Jenos
AlexBoogiee
Jenos
Level 310
Champion Stats
0W - 1L
1,515 SR
Queue Stats
18W - 19L
1,551 Elo+
Party 1
VII
VII
Háunt
VII
Level 185
Champion Stats
13W - 10L
1,575 SR
Queue Stats
33W - 25L
1,570 Elo+
Solo
Buck
Buck
Mattallpowerful
Buck
Level 355
Champion Stats
0W - 1L
1,500 SR
Queue Stats
272W - 354L
1,491 Elo+
Solo
Torvald
Torvald
R0ttenApples_
Torvald
Level 835
Champion Stats
25W - 28L
1,563 SR
Queue Stats
86W - 88L
1,617 Elo+
Solo
Octavia
Octavia
brayipas1
Octavia
Level 999
Champion Stats
2W - 4L
1,518 SR
Queue Stats
278W - 255L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
58
14 / 2 / 17
3,404
567
55,050
32,851
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Saati
52
8 / 2 / 10
2,987
498
31,653
10,804
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
11 / 2 / 16
3,315
553
56,862
24,229
0
What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 0 / 28
3,661
610
3,395
2,965
4,759
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
ºRaîn
Ruckus
59
10 / 2 / 17
3,025
504
45,963
24,628
10,744
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 8 / 5
3,065
511
9,289
35,708
3,480
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

VII
Háunt
VII
20
0 / 10 / 3
2,480
413
18,520
33,063
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
0 / 10 / 2
2,748
458
12,832
43,724
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 21%.

Level 3

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Torvald
59
1 / 8 / 4
2,875
479
18,440
32,976
59,611
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Octavia
brayipas1
Octavia
60
5 / 8 / 2
3,516
586
36,396
47,452
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 13s
Objective Time
1m 1s
132
Kill Participation
24
44
Kills
8
8
Deaths
44
88
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
VII
Háunt
VII
0
10
3
0.15
W
Androxus
14
2
17
11.25
L
0
10
2
0.1
L
Torvald
1
8
4
0.38
W
Saati
8
2
10
6.5
W
11
2
16
9.5
L
Octavia
brayipas1
Octavia
5
8
2
0.75
W
1
0
28
15
W
Ruckus
ºRaîn
Ruckus
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,923
Damage
95,477
95,477
Taken
192,923
15,503
Shielding
63,091
71,089
Healing
46,223
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,289
4,135
24,447
9,462
35,708
3,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
VII
Háunt
VII
18,520
18,520
0
0
33,063
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
55,050
42,843
0
0
32,851
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
12,832
11,333
0
9,835
43,724
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
18,440
15,602
0
813
32,976
59,611
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Saati
31,653
31,160
0
1,156
10,804
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

W
56,862
43,118
0
6,119
24,229
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
brayipas1
Octavia
36,396
33,271
521
1,145
47,452
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
3,395
3,395
59,192
2,968
2,965
4,759
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
ºRaîn
Ruckus
45,963
31,136
0
1,654
24,628
10,744
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role