Player Matchup

Terminus
Terminus
Gold III
K4n0n
Terminus
Gold III
Level 366
Champion Stats
75W - 66L
1,645 SR
Queue Stats
593W - 592L
1,502 Elo+
Solo
Willo
Willo
Platinum V
Mellow13
Willo
Platinum V
Level 545
Champion Stats
26W - 21L
1,633 SR
Queue Stats
184W - 154L
1,499 Elo+
Party 1
Koga
Koga
Platinum III
SaintLong
Koga
Platinum III
Level 999
Champion Stats
201W - 181L
1,714 SR
Queue Stats
1,731W - 1,678L
1,547 Elo+
Party 1
Torvald
Torvald
Gold II
ScorpionFabi23
Torvald
Gold II
Level 999
Champion Stats
17W - 14L
1,734 SR
Queue Stats
718W - 627L
1,563 Elo+
Party 1
Jenos
Jenos
Gold I
avSanches10
Jenos
Gold I
Level 824
Champion Stats
50W - 41L
1,611 SR
Queue Stats
440W - 359L
1,574 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 747
1,667 SR
1,537 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 644
1,601 SR
1,537 Elo+
Vora
Vora
Gold III
AnimeWatcher69
Vora
Gold III
Level 386
Champion Stats
4W - 10L
1,586 SR
Queue Stats
97W - 84L
1,579 Elo+
Party 2
Ruckus
Ruckus
Silver II
Nisheo
Ruckus
Silver II
Level 615
Champion Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,415 Elo+
Solo
Imani
Imani
Platinum V
SUKURAS
Imani
Platinum V
Level 718
Champion Stats
24W - 30L
1,580 SR
Queue Stats
1,013W - 951L
1,573 Elo+
Solo
Inara
Inara
Gold II
Sakuga
Inara
Gold II
Level 514
Champion Stats
33W - 18L
1,719 SR
Queue Stats
394W - 397L
1,510 Elo+
Solo
Ying
Ying
Platinum V
VitalM1nkLOLL
Ying
Platinum V
Level 989
Champion Stats
4W - 4L
1,617 SR
Queue Stats
103W - 84L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
K4n0n
Terminus
38
11 / 6 / 6
2,980
248
50,034
78,888
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Willo
Mellow13
Willo
55
15 / 7 / 11
3,370
281
79,324
42,451
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Koga
59
12 / 7 / 5
3,052
254
83,415
39,759
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
0 / 8 / 13
2,881
240
56,813
36,931
99,715
Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
3 / 5 / 20
4,045
337
16,756
21,365
10,690
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
Cassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 9 / 7
2,746
229
58,943
50,645
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Nisheo
Ruckus
52
8 / 7 / 9
2,591
216
50,483
66,427
21,346
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Imani
SUKURAS
Imani
56
7 / 10 / 8
2,439
203
49,224
39,879
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
Sakuga
Inara
60
8 / 9 / 6
2,721
227
39,964
92,779
11,309
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
1 / 6 / 20
2,855
238
20,780
36,612
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
4m 24s
96
Kill Participation
85
41
Kills
35
33
Deaths
41
55
Assists
50
Player
Kills
Deaths
Assists
KDA
L
11
9
7
1.61
W
Terminus
K4n0n
Terminus
11
6
6
2.33
W
Willo
Mellow13
Willo
15
7
11
2.93
L
Ruckus
Nisheo
Ruckus
8
7
9
1.79
L
Imani
SUKURAS
Imani
7
10
8
1.1
W
Koga
12
7
5
2.07
L
Inara
Sakuga
Inara
8
9
6
1.22
W
0
8
13
0.81
L
1
6
20
1.83
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

286,342
Damage
219,394
219,394
Taken
286,342
110,405
Shielding
32,655
140,209
Healing
150,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
58,943
42,802
0
7,289
50,645
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Terminus
K4n0n
Terminus
50,034
37,800
0
9,926
78,888
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Willo
Mellow13
Willo
79,324
53,876
0
605
42,451
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ruckus
Nisheo
Ruckus
50,483
34,200
0
6,343
66,427
21,346
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Imani
SUKURAS
Imani
49,224
25,452
0
3,148
39,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
83,415
56,891
1,792
11,743
39,759
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
Inara
Sakuga
Inara
39,964
37,610
0
8,367
92,779
11,309
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
56,813
46,846
0
0
36,931
99,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
20,780
20,780
104,085
21,694
36,612
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
16,756
10,841
105,832
10,311
21,365
10,690
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role