Player Matchup

Octavia
Octavia
Batwill2
Octavia
Level 564
Champion Stats
132W - 141L
1,572 SR
Queue Stats
1,922W - 2,000L
1,568 Elo+
Solo
Evie
Evie
Dratinaroni
Evie
Level 919
Champion Stats
50W - 54L
1,619 SR
Queue Stats
466W - 439L
1,614 Elo+
Party 1
Azaan
Azaan
Rousseau5310
Azaan
Level 148
Champion Stats
0W - 4L
1,471 SR
Queue Stats
319W - 284L
1,588 Elo+
Solo
Jenos
Jenos
Tari_Morningstar
Jenos
Level 999
Champion Stats
113W - 98L
1,677 SR
Queue Stats
1,782W - 1,633L
1,562 Elo+
Party 1
Ying
Ying
kelb05
Ying
Level 396
Champion Stats
173W - 142L
1,638 SR
Queue Stats
1,605W - 1,635L
1,646 Elo+
Solo
Team Averages
Level 605
1,596 SR
1,596 Elo+

VS

Team Averages
Level 483
1,596 SR
1,643 Elo+
Seris
Seris
AraTheChosenOne
Seris
Level 165
Champion Stats
10W - 3L
1,500 SR
Queue Stats
481W - 511L
1,692 Elo+
Party 2
Dredge
Dredge
Luiselmaton
Dredge
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,601 Elo+
Solo
Vatu
Vatu
SuraPower
Vatu
Level 999
Champion Stats
88W - 95L
1,619 SR
Queue Stats
1,735W - 1,678L
1,599 Elo+
Solo
Atlas
Atlas
corpsepartyuwu
Atlas
Level 184
Champion Stats
4W - 2L
1,713 SR
Queue Stats
449W - 379L
1,656 Elo+
Party 2
Vora
Vora
killer0022
Vora
Level 999
Champion Stats
215W - 152L
1,646 SR
Queue Stats
2,173W - 2,175L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Batwill2
Octavia
59
25 / 15 / 9
4,165
260
92,281
68,296
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

60
17 / 10 / 13
3,967
248
67,498
68,816
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
4 / 13 / 12
4,935
308
48,728
116,387
85,268
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
7 / 13 / 33
5,062
316
46,174
46,604
4,452
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
kelb05
Ying
56
8 / 10 / 30
3,860
241
66,621
67,558
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 11 / 22
3,251
203
28,163
35,725
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Dredge
45
8 / 17 / 12
3,280
205
53,014
54,051
7,615
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vatu
59
22 / 11 / 12
4,377
274
89,680
58,763
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 15%.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

51
9 / 9 / 19
4,008
251
93,281
118,742
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

56
20 / 13 / 18
6,012
376
103,523
54,021
3,216
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
7m 21s
158
Kill Participation
144
61
Kills
61
61
Deaths
61
97
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
11
22
1.18
L
Octavia
Batwill2
Octavia
25
15
9
1.97
L
17
10
13
2.35
W
Dredge
8
17
12
0.82
L
4
13
12
0.77
W
Vatu
22
11
12
2.55
L
7
13
33
1.81
W
9
9
19
2.06
L
Ying
kelb05
Ying
8
10
30
2.3
W
20
13
18
2.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

321,302
Damage
367,661
367,661
Taken
321,302
89,720
Shielding
10,831
184,891
Healing
127,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,163
24,194
66,152
9,313
35,725
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Batwill2
Octavia
92,281
81,357
849
3,645
68,296
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
67,498
66,170
1,760
14,465
68,816
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Dredge
53,014
44,774
0
2,988
54,051
7,615
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,728
33,921
0
4,220
116,387
85,268

Level 1

W
Vatu
89,680
63,328
0
19,299
58,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
46,174
27,641
75,981
2,199
46,604
4,452
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
93,281
93,281
0
13,154
118,742
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
kelb05
Ying
66,621
65,196
56,361
25,411
67,558
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
103,523
82,115
0
16,526
54,021
3,216
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role