Player Matchup

Zhin
Zhin
ASAAP_TUURF
Zhin
Level 45
Champion Stats
30W - 28L
1,512 SR
Queue Stats
79W - 78L
1,469 Elo+
Party 1
Rei
Rei
Broyeur2Vierge
Rei
Level 29
Champion Stats
6W - 5L
1,721 SR
Queue Stats
55W - 45L
1,484 Elo+
Party 1
Vora
Vora
K_Shotz__
Vora
Level 301
Champion Stats
12W - 11L
1,651 SR
Queue Stats
85W - 97L
1,528 Elo+
Party 4
VII
VII
Lukimorador988
VII
Level 36
Champion Stats
3W - 4L
1,887 SR
Queue Stats
20W - 36L
1,502 Elo+
Solo
Willo
Willo
MajesticAtomiiK
Willo
Level 205
Champion Stats
4W - 2L
1,502 SR
Queue Stats
112W - 123L
1,516 Elo+
Party 4
Team Averages
Level 123
1,655 SR
1,500 Elo+

VS

Team Averages
Level 104
1,721 SR
1,556 Elo+
Octavia
Octavia
Infect_Steve
Octavia
Level 59
Champion Stats
33W - 19L
1,654 SR
Queue Stats
90W - 73L
1,571 Elo+
Party 3
Jenos
Jenos
Jackojax
Jenos
Level 38
Champion Stats
2W - 1L
1,521 SR
Queue Stats
30W - 21L
1,622 Elo+
Solo
Zhin
Zhin
d0d0s_invaders
Zhin
Level 300
Champion Stats
28W - 22L
1,589 SR
Queue Stats
160W - 149L
1,523 Elo+
Party 3
Fernando
Fernando
lobezno_Senpai07
Fernando
Level 72
Champion Stats
26W - 10L
1,920 SR
Queue Stats
180W - 173L
1,533 Elo+
Party 2
Rei
Rei
locodejame
Rei
Level 52
Champion Stats
7W - 2L
1,920 SR
Queue Stats
157W - 155L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
0 / 6 / 0
873
175
17,067
28,655
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Heartless

Heartless

Armor

Increase your Movement Speed by 6% for 4s after getting an Elimination.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

16
0 / 5 / 0
921
184
5,215
18,838
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
59
0 / 6 / 0
899
180
22,062
24,299
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

26
0 / 8 / 0
830
166
6,669
18,688
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

56
0 / 5 / 0
909
182
23,699
16,746
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Infect_Steve
Octavia
17
8 / 0 / 10
2,055
411
31,060
14,253
3,450
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 1.2s after activating Commanding Leap.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Jenos
Jackojax
Jenos
29
8 / 0 / 16
2,091
418
23,587
6,533
1,450
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 48% while using Stellar Wind.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
7 / 0 / 9
1,951
390
30,158
20,582
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

30
4 / 0 / 9
2,164
433
10,998
23,661
32,454
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

34
3 / 0 / 15
2,092
418
11,423
9,683
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

19s
Objective Time
6m 22s
0
Kill Participation
89
0
Kills
30
30
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
5
0
0
W
Octavia
Infect_Steve
Octavia
8
0
10
13
W
Jenos
Jackojax
Jenos
8
0
16
16
L
Vora
0
6
0
0
L
0
8
0
0
L
0
5
0
0
W
7
0
9
11.5
W
4
0
9
8.5
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,712
Damage
107,226
107,226
Taken
74,712
0
Shielding
37,354
35,447
Healing
67,671
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
17,067
12,653
0
3,951
28,655
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
5,215
4,918
19,087
5,850
18,838
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
Infect_Steve
Octavia
31,060
30,060
663
2,717
14,253
3,450
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Jackojax
Jenos
23,587
19,163
19,971
3,273
6,533
1,450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vora
22,062
15,898
0
4,768
24,299
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
6,669
3,409
0
0
18,688
0
L
23,699
14,322
0
1,791
16,746
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,158
25,224
616
3,305
20,582
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
10,998
5,911
0
1,446
23,661
32,454
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,423
11,123
30,488
5,192
9,683
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role