Player Matchup

Fernando
Fernando
ems3l
Fernando
Level 31
Champion Stats
27W - 43L
1,362 SR
Queue Stats
146W - 181L
1,475 Elo+
Party 1
Ying
Ying
flumpo420
Ying
Level 178
Champion Stats
426W - 421L
1,512 SR
Queue Stats
706W - 694L
1,505 Elo+
Party 1
Dredge
Dredge
good_boom09
Dredge
Level 383
Champion Stats
822W - 737L
1,578 SR
Queue Stats
2,053W - 2,058L
1,527 Elo+
Solo
Moji
Moji
jeremy1000gamer
Moji
Level 432
Champion Stats
77W - 58L
1,623 SR
Queue Stats
297W - 299L
1,591 Elo+
Solo
Zhin
Zhin
xwolvenwarriorx
Zhin
Level 122
Champion Stats
11W - 11L
1,486 SR
Queue Stats
249W - 236L
1,462 Elo+
Solo
Team Averages
Level 229
1,512 SR
1,512 Elo+

VS

Team Averages
Level 143
1,487 SR
1,548 Elo+
Grohk
Grohk
DylanBBB
Grohk
Level 37
Champion Stats
1W - 2L
1,220 SR
Queue Stats
17W - 24L
1,502 Elo+
Solo
Lian
Lian
JordyBTC
Lian
Level 304
Champion Stats
30W - 38L
1,571 SR
Queue Stats
472W - 450L
1,559 Elo+
Party 2
Vivian
Vivian
SimplyBetter284
Vivian
Level 67
Champion Stats
2W - 4L
1,469 SR
Queue Stats
132W - 124L
1,555 Elo+
Party 2
Androxus
Androxus
thatoneguy2150
Androxus
Level 135
Champion Stats
6W - 2L
1,526 SR
Queue Stats
56W - 51L
1,549 Elo+
Party 3
Inara
Inara
toetickler223
Inara
Level 174
Champion Stats
3W - 5L
1,651 SR
Queue Stats
128W - 115L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ems3l
Fernando
9
1 / 1 / 2
2,086
298
6,221
23,878
41,388
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
35
10 / 0 / 10
2,280
326
44,256
14,923
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Dredge
14
8 / 2 / 3
1,964
281
32,079
13,162
600
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
3 / 0 / 10
2,283
326
20,174
14,832
16,371

Level 3

Level 1

Level 5

Level 1

Level 5

Level 1

55
9 / 1 / 1
1,912
273
20,094
16,740
600
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 45% after successfully hitting an enemy with Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
DylanBBB
Grohk
11
0 / 7 / 1
1,028
147
8,411
23,650
0
Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Lian
56
2 / 7 / 1
1,184
169
15,559
21,421
0
Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

42
0 / 5 / 2
1,154
165
25,814
18,771
9,100
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 45% faster.

Level 3

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Androxus
59
2 / 6 / 0
1,004
143
13,523
16,293
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

60
0 / 6 / 2
1,194
171
20,228
42,689
17,895
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 34s
Objective Time
45s
57
Kill Participation
10
31
Kills
4
4
Deaths
31
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Grohk
DylanBBB
Grohk
0
7
1
0.07
L
Lian
2
7
1
0.36
L
0
5
2
0.2
W
Fernando
ems3l
Fernando
1
1
2
2
W
Ying
10
0
10
15
W
Dredge
8
2
3
4.75
W
3
0
10
8
L
Androxus
2
6
0
0.33
L
0
6
2
0.17
W
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,824
Damage
83,535
83,535
Taken
122,824
58,959
Shielding
26,995
71,439
Healing
36,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
DylanBBB
Grohk
8,411
5,960
15,286
10,452
23,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
15,559
15,559
0
3,183
21,421
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,814
23,744
0
2,947
18,771
9,100
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
ems3l
Fernando
6,221
5,321
0
1,571
23,878
41,388
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
44,256
17,437
26,062
12,600
14,923
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
32,079
24,909
0
0
13,162
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
20,174
20,174
23,016
5,474
14,832
16,371
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Androxus
13,523
11,289
0
2,916
16,293
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,228
14,598
0
1,259
42,689
17,895
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,094
13,018
0
2,716
16,740
600
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role