Player Matchup

Jenos
Jenos
Platinum V
JINCHUUX
Jenos
Platinum V
Level 459
Champion Stats
34W - 34L
1,628 SR
Queue Stats
239W - 220L
1,549 Elo+
Solo
Barik
Barik
Bronze I
Piojo-Rueda
Barik
Bronze I
Level 256
Champion Stats
18W - 27L
1,496 SR
Queue Stats
61W - 82L
1,370 Elo+
Solo
Azaan
Azaan
Platinum V
RealPringleTime
Azaan
Platinum V
Level 292
Champion Stats
62W - 68L
1,672 SR
Queue Stats
316W - 303L
1,508 Elo+
Party 2
Vora
Vora
Gold II
Rogikai
Vora
Gold II
Level 999
Champion Stats
1W - 2L
1,488 SR
Queue Stats
74W - 82L
1,527 Elo+
Party 2
Sha Lin
Sha Lin
Gold V
XyuBpyke
Sha Lin
Gold V
Level 999
Champion Stats
21W - 31L
1,505 SR
Queue Stats
2,076W - 2,101L
1,507 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 601
1,558 SR
1,492 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 617
1,634 SR
1,501 Elo+
Fernando
Fernando
Gold II
Azadaxx
Fernando
Gold II
Level 754
Champion Stats
36W - 26L
1,609 SR
Queue Stats
560W - 567L
1,471 Elo+
Solo
Rei
Rei
Platinum V
Diana2795
Rei
Platinum V
Level 359
Champion Stats
23W - 16L
1,473 SR
Queue Stats
53W - 47L
1,511 Elo+
Party 1
Inara
Inara
Platinum IV
HV-kukel94
Inara
Platinum IV
Level 990
Champion Stats
35W - 32L
1,651 SR
Queue Stats
932W - 858L
1,504 Elo+
Party 3
Tiberius
Tiberius
Gold II
Kevinteract
Tiberius
Gold II
Level 690
Champion Stats
14W - 8L
1,739 SR
Queue Stats
646W - 605L
1,504 Elo+
Party 3
Buck
Buck
Gold I
mandinka
Buck
Gold I
Level 290
Champion Stats
126W - 79L
1,699 SR
Queue Stats
262W - 224L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
JINCHUUX
Jenos
57
4 / 8 / 3
1,987
248
18,050
28,546
4,500
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

58
1 / 11 / 1
1,395
174
19,492
50,451
24,799
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

54
1 / 8 / 2
1,707
213
45,100
88,160
33,370
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vora
Rogikai
Vora
59
2 / 12 / 1
1,305
163
40,776
39,996
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
XyuBpyke
Sha Lin
59
0 / 10 / 2
1,106
138
16,956
33,392
0
Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 3s.

Level 5

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 5% for 2s.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Bans
ImaniKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Azadaxx
Fernando
59
11 / 0 / 17
2,733
342
63,363
40,288
15,124
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

41
6 / 1 / 27
3,709
464
23,470
19,109
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
59
15 / 0 / 21
2,776
347
45,576
24,405
1,330
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tiberius
Kevinteract
Tiberius
58
7 / 5 / 14
2,477
310
51,629
26,211
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 4.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Buck
50
10 / 2 / 17
2,543
318
56,507
30,361
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
9m 10s
17
Kill Participation
145
8
Kills
49
49
Deaths
8
9
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Fernando
Azadaxx
Fernando
11
0
17
19.5
W
6
1
27
19.5
W
Inara
15
0
21
25.5
L
Jenos
JINCHUUX
Jenos
4
8
3
0.69
W
Tiberius
Kevinteract
Tiberius
7
5
14
2.8
L
1
11
1
0.14
L
1
8
2
0.25
L
Vora
Rogikai
Vora
2
12
1
0.21
L
Sha Lin
XyuBpyke
Sha Lin
0
10
2
0.1
W
Buck
10
2
17
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,374
Damage
240,545
240,545
Taken
140,374
62,669
Shielding
16,454
79,591
Healing
119,317
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Azadaxx
Fernando
63,363
39,687
0
10,313
40,288
15,124
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
23,470
22,936
69,640
16,298
19,109
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
45,576
36,537
0
4,196
24,405
1,330
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Jenos
JINCHUUX
Jenos
18,050
12,929
52,043
9,138
28,546
4,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
Kevinteract
Tiberius
51,629
42,065
0
2,194
26,211
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,492
19,492
0
3,165
50,451
24,799
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
45,100
36,612
0
9,455
88,160
33,370
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
Rogikai
Vora
40,776
26,090
0
5,243
39,996
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
XyuBpyke
Sha Lin
16,956
15,527
0
547
33,392
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
56,507
52,700
0
16,676
30,361
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role