Player Matchup

Jenos
Jenos
Platinum IV
Itàholdstyle
Jenos
Platinum IV
Level 930
Champion Stats
45W - 37L
1,576 SR
Queue Stats
746W - 732L
1,569 Elo+
Solo
Vatu
Vatu
Gold V
PUTULICA69
Vatu
Gold V
Level 704
Champion Stats
1W - 2L
1,518 SR
Queue Stats
22W - 23L
1,410 Elo+
Party 2
Barik
Barik
Platinum III
PUTULICA69v2
Barik
Platinum III
Level 42
Champion Stats
1W - 1L
1,495 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Fernando
Fernando
Gold V
brizilgun
Fernando
Gold V
Level 531
Champion Stats
34W - 23L
1,703 SR
Queue Stats
579W - 582L
1,456 Elo+
Solo
Tiberius
Tiberius
Gold V
hamzolo18
Tiberius
Gold V
Level 48
Champion Stats
17W - 7L
1,830 SR
Queue Stats
97W - 71L
1,575 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 451
1,624 SR
1,482 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 311
1,606 SR
1,530 Elo+
Ying
Ying
Gold II
Hasicotvoric007
Ying
Gold II
Level 140
Champion Stats
17W - 10L
1,682 SR
Queue Stats
116W - 108L
1,540 Elo+
Party 3
Terminus
Terminus
Gold I
HasičoTvořič008
Terminus
Gold I
Level 110
Champion Stats
38W - 28L
1,693 SR
Queue Stats
117W - 110L
1,540 Elo+
Party 3
Yagorath
Yagorath
Silver II
Vrtulnicek
Yagorath
Silver II
Level 58
Champion Stats
0W - 3L
1,493 SR
Queue Stats
40W - 50L
1,446 Elo+
Solo
Tyra
Tyra
Gold IV
juliand974
Tyra
Gold IV
Level 990
Champion Stats
153W - 142L
1,541 SR
Queue Stats
1,897W - 1,922L
1,506 Elo+
Party 1
Skye
Skye
Silver II
ÅñÞØÿÆ
Skye
Silver II
Level 257
Champion Stats
16W - 14L
1,624 SR
Queue Stats
162W - 124L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 4 / 38
4,134
258
47,181
24,017
5,848
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
22 / 6 / 14
4,019
251
94,228
45,182
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

32
3 / 9 / 18
3,820
239
65,160
81,256
150,756
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
brizilgun
Fernando
59
14 / 9 / 11
3,730
233
74,598
107,452
43,785
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
hamzolo18
Tiberius
21
13 / 7 / 15
4,328
271
170,194
56,788
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bans
ImaniKoga
Team 1 Score

4

VS

Team 2 Score

3

Bans
CassieZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
2 / 10 / 17
3,895
243
57,152
69,524
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

40
5 / 9 / 10
3,555
222
69,894
126,660
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Yagorath
Vrtulnicek
Yagorath
37
6 / 10 / 11
3,556
222
41,526
129,371
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

59
4 / 14 / 10
2,979
186
60,083
66,852
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
18 / 11 / 6
4,066
254
86,040
57,320
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
8m 2s
152
Kill Participation
89
56
Kills
35
35
Deaths
54
96
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
10
17
1.05
L
5
9
10
1.11
W
4
4
38
5.75
W
22
6
14
4.83
W
3
9
18
1.33
L
Yagorath
Vrtulnicek
Yagorath
6
10
11
1.15
W
Fernando
brizilgun
Fernando
14
9
11
2.17
W
Tiberius
hamzolo18
Tiberius
13
7
15
2.93
L
4
14
10
0.64
L
18
11
6
1.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

451,361
Damage
314,695
314,695
Taken
449,727
200,389
Shielding
0
203,056
Healing
235,476
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
57,152
36,813
123,638
41,051
69,524
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
69,894
43,099
0
25,962
126,660
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
47,181
33,596
140,534
15,157
24,017
5,848
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
94,228
69,071
0
15,839
45,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,160
64,440
0
10,889
81,256
150,756
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Yagorath
Vrtulnicek
Yagorath
41,526
24,591
0
15,726
129,371
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
brizilgun
Fernando
74,598
42,017
0
12,270
107,452
43,785
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Tiberius
hamzolo18
Tiberius
170,194
112,106
0
8,367
56,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
60,083
41,314
896
5,792
66,852
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
86,040
55,862
220
22,191
57,320
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role