Player Matchup

Dredge
Dredge
Ginosu
Dredge
Level 999
Champion Stats
2,274W - 2,286L
1,571 SR
Queue Stats
2,297W - 2,329L
1,534 Elo+
Solo
Vora
Vora
cieplyziemnior
Vora
Level 34
Champion Stats
1W - 8L
1,459 SR
Queue Stats
39W - 51L
1,435 Elo+
Party 2
Moji
Moji
dragoma35
Moji
Level 999
Champion Stats
6W - 9L
1,520 SR
Queue Stats
1,807W - 1,797L
1,616 Elo+
Party 1
Lex
Lex
lembak
Lex
Level 134
Champion Stats
1W - 1L
1,730 SR
Queue Stats
39W - 51L
1,454 Elo+
Party 2
Azaan
Azaan
wwenom
Azaan
Level 632
Champion Stats
78W - 83L
1,622 SR
Queue Stats
685W - 677L
1,613 Elo+
Party 1
Team Averages
Level 560
1,580 SR
1,530 Elo+

VS

Team Averages
Level 223
1,571 SR
1,536 Elo+
Fernando
Fernando
DavidanCZ
Fernando
Level 160
Champion Stats
13W - 10L
1,610 SR
Queue Stats
538W - 497L
1,568 Elo+
Solo
Saati
Saati
MekurıN
Saati
Level 39
Champion Stats
14W - 18L
1,551 SR
Queue Stats
64W - 59L
1,524 Elo+
Party 3
Imani
Imani
jxmart
Imani
Level 67
Champion Stats
260W - 210L
1,637 SR
Queue Stats
328W - 306L
1,576 Elo+
Solo
Ruckus
Ruckus
killstrike43
Ruckus
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,470 Elo+
Party 3
Io
Io
xMarini
Io
Level 810
Champion Stats
18W - 14L
1,556 SR
Queue Stats
1,763W - 1,708L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Ginosu
Dredge
37
4 / 9 / 7
2,645
203
45,868
34,452
5,803
Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 4 Ammo for each enemy hit by Harpoon.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

14
2 / 6 / 15
2,538
195
34,942
27,652
1,856
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Moji
60
5 / 7 / 23
3,489
268
30,344
46,540
53,219

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Lex
lembak
Lex
44
19 / 9 / 8
5,277
406
81,133
53,399
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Azaan
wwenom
Azaan
59
10 / 3 / 17
3,763
289
81,675
106,765
84,247
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DavidanCZ
Fernando
54
8 / 6 / 7
1,773
136
51,895
99,936
116,018
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
MekurıN
Saati
25
7 / 13 / 9
3,235
249
56,472
43,626
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Grab and Go

Grab and Go

Generate 5 Ammo for each enemy hit with Blast Back.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Imani
jxmart
Imani
29
13 / 7 / 8
3,323
256
69,752
33,608
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Ruckus
38
4 / 7 / 13
2,846
219
52,758
51,607
20,084
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

58
2 / 7 / 8
2,959
228
37,931
45,185
560
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 6s
Objective Time
6m 40s
110
Kill Participation
79
40
Kills
34
34
Deaths
40
70
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Fernando
DavidanCZ
Fernando
8
6
7
1.92
L
Dredge
Ginosu
Dredge
4
9
7
0.83
W
Saati
MekurıN
Saati
7
13
9
0.88
L
2
6
15
1.58
L
Moji
5
7
23
2.36
W
Imani
jxmart
Imani
13
7
8
2.43
W
Ruckus
4
7
13
1.5
L
Lex
lembak
Lex
19
9
8
2.56
L
Azaan
wwenom
Azaan
10
3
17
6.17
W
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,962
Damage
268,808
268,808
Taken
273,962
145,125
Shielding
136,662
164,347
Healing
139,574
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DavidanCZ
Fernando
51,895
33,887
932
20,401
99,936
116,018

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
Ginosu
Dredge
45,868
44,868
0
828
34,452
5,803
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
MekurıN
Saati
56,472
53,741
0
751
43,626
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,942
30,246
0
6,208
27,652
1,856
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

L
Moji
30,344
30,344
76,899
27,851
46,540
53,219
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
jxmart
Imani
69,752
58,733
858
6,473
33,608
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
52,758
38,675
0
7,393
51,607
20,084
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lex
lembak
Lex
81,133
75,005
1,974
16,166
53,399
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Azaan
wwenom
Azaan
81,675
60,063
0
34,421
106,765
84,247
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
37,931
32,559
73,728
29,038
45,185
560
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role