Player Matchup

Ying
Ying
Gold V
Caitlison
Ying
Gold V
Level 162
Champion Stats
34W - 33L
1,673 SR
Queue Stats
379W - 375L
1,540 Elo+
Party 1
Rei
Rei
Platinum V
Diana2795
Rei
Platinum V
Level 361
Champion Stats
23W - 16L
1,502 SR
Queue Stats
53W - 47L
1,506 Elo+
Party 2
Saati
Saati
Platinum IV
FalcönXMX
Saati
Platinum IV
Level 999
Champion Stats
8W - 8L
1,529 SR
Queue Stats
560W - 545L
1,627 Elo+
Party 2
Fernando
Fernando
Gold II
R3dP4nd4L0ve
Fernando
Gold II
Level 122
Champion Stats
21W - 15L
1,741 SR
Queue Stats
143W - 113L
1,624 Elo+
Solo
Vora
Vora
Platinum II
Saterus1320
Vora
Platinum II
Level 51
Champion Stats
103W - 87L
1,647 SR
Queue Stats
118W - 116L
1,535 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 339
1,618 SR
1,566 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 749
1,690 SR
1,503 Elo+
Pip
Pip
Gold IV
AlekayCR
Pip
Gold IV
Level 591
Champion Stats
49W - 31L
1,553 SR
Queue Stats
257W - 261L
1,430 Elo+
Solo
Maeve
Maeve
Platinum III
Babajeeds
Maeve
Platinum III
Level 851
Champion Stats
62W - 79L
1,639 SR
Queue Stats
1,735W - 1,674L
1,485 Elo+
Solo
Terminus
Terminus
Gold I
Jccoffe
Terminus
Gold I
Level 999
Champion Stats
200W - 146L
1,624 SR
Queue Stats
1,977W - 2,006L
1,499 Elo+
Solo
Platinum II
TermToGM
Unknown
Platinum II
Level 304
Champion Stats
21W - 21L
2,040 SR
Queue Stats
815W - 749L
1,587 Elo+
Solo
Barik
Barik
Platinum IV
luisochoa78
Barik
Platinum IV
Level 999
Champion Stats
369W - 523L
1,593 SR
Queue Stats
2,384W - 2,271L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
51
1 / 1 / 14
2,324
232
9,274
24,428
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

41
1 / 0 / 22
3,200
320
19,998
23,021
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
58
20 / 2 / 8
3,293
329
97,736
44,072
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
R3dP4nd4L0ve
Fernando
51
2 / 2 / 14
3,035
304
37,263
56,198
43,325
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

20
13 / 3 / 9
2,665
267
57,933
26,296
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
DrogozCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
3 / 6 / 2
1,716
172
31,079
27,799
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Maeve
Babajeeds
Maeve
59
0 / 4 / 3
1,248
125
39,012
19,616
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 2s.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Terminus
Jccoffe
Terminus
58
2 / 10 / 1
1,783
178
35,110
81,222
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

TermToGM
Unknown
49
1 / 9 / 6
1,637
164
35,435
29,625
1,750

Level 3

Level 1

Level 3

Level 3

Level 5

Level 1

60
2 / 6 / 1
1,708
171
33,379
63,942
39,598
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
2m 14s
104
Kill Participation
21
37
Kills
8
8
Deaths
35
67
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Maeve
Babajeeds
Maeve
0
4
3
0.38
W
Ying
1
1
14
8
W
1
0
22
12
W
Saati
20
2
8
12
L
Terminus
Jccoffe
Terminus
2
10
1
0.25
W
Fernando
R3dP4nd4L0ve
Fernando
2
2
14
4.5
W
13
3
9
5.83
L
TermToGM
Unknown
1
9
6
0.44
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

222,204
Damage
174,015
174,015
Taken
222,204
43,325
Shielding
41,348
153,102
Healing
111,085
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,079
28,169
53,306
13,211
27,799
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
Babajeeds
Maeve
39,012
39,012
0
6,441
19,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
9,274
9,274
56,358
13,764
24,428
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,998
19,634
66,331
9,660
23,021
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
97,736
78,570
0
583
44,072
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Jccoffe
Terminus
35,110
28,710
0
10,782
81,222
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
R3dP4nd4L0ve
Fernando
37,263
20,800
0
0
56,198
43,325

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
57,933
42,146
0
6,406
26,296
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
TermToGM
Unknown
35,435
29,337
0
0
29,625
1,750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
33,379
33,379
0
27,345
63,942
39,598
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role