Player Matchup

Seris
Seris
Bronze I
Batsdawnjr69
Seris
Bronze I
Level 50
Champion Stats
1W - 2L
1,462 SR
Queue Stats
42W - 57L
1,442 Elo+
Solo
Imani
Imani
Platinum I
QueenChow
Imani
Platinum I
Level 999
Champion Stats
18W - 12L
1,628 SR
Queue Stats
878W - 841L
1,591 Elo+
Party 1
Evie
Evie
Platinum II
Razék
Evie
Platinum II
Level 999
Champion Stats
28W - 15L
1,750 SR
Queue Stats
213W - 193L
1,549 Elo+
Party 1
Atlas
Atlas
Platinum III
Tacodebiscteck
Atlas
Platinum III
Level 999
Champion Stats
19W - 10L
1,737 SR
Queue Stats
395W - 346L
1,592 Elo+
Party 1
Barik
Barik
Silver I
TheMost-Savage
Barik
Silver I
Level 286
Champion Stats
50W - 47L
1,618 SR
Queue Stats
188W - 205L
1,458 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 667
1,639 SR
1,526 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 564
1,646 SR
1,518 Elo+
Vivian
Vivian
Platinum V
DEMONKING23
Vivian
Platinum V
Level 702
Champion Stats
6W - 9L
1,579 SR
Queue Stats
251W - 233L
1,492 Elo+
Solo
Fernando
Fernando
Platinum V
Danny_Boi_Az
Fernando
Platinum V
Level 999
Champion Stats
614W - 563L
1,619 SR
Queue Stats
1,941W - 1,902L
1,560 Elo+
Solo
Pip
Pip
Silver II
TrappyTheWombat
Pip
Silver II
Level 309
Champion Stats
12W - 18L
1,530 SR
Queue Stats
795W - 871L
1,476 Elo+
Solo
Inara
Inara
Gold I
mikdz
Inara
Gold I
Level 747
Champion Stats
127W - 114L
1,628 SR
Queue Stats
180W - 181L
1,556 Elo+
Solo
Saati
Saati
Gold III
rorke2138
Saati
Gold III
Level 62
Champion Stats
1W - 1L
1,876 SR
Queue Stats
38W - 34L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
0 / 6 / 16
3,112
283
7,198
25,262
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Imani
QueenChow
Imani
59
8 / 7 / 5
2,957
269
65,770
34,769
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Evie
Razék
Evie
59
12 / 6 / 6
3,024
275
52,260
38,332
0
Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

57
10 / 5 / 12
3,364
306
64,144
98,899
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

49
3 / 5 / 10
3,517
320
49,571
57,806
42,481
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Bans
KhanCassie
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
59
2 / 9 / 13
2,036
185
57,494
43,836
20,445
Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 0.7s after an enemy leaves its Reveal range.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Fernando
Danny_Boi_Az
Fernando
59
8 / 7 / 5
2,376
216
60,252
68,598
62,719
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
3 / 4 / 10
2,284
208
31,223
22,589
11,351
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Inara
mikdz
Inara
58
8 / 7 / 5
2,237
203
50,555
69,811
8,497
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
rorke2138
Saati
43
8 / 7 / 7
2,062
187
55,544
34,109
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
3m 4s
82
Kill Participation
69
33
Kills
29
29
Deaths
34
49
Assists
40
Player
Kills
Deaths
Assists
KDA
W
0
6
16
1.33
L
Vivian
2
9
13
0.94
L
Fernando
Danny_Boi_Az
Fernando
8
7
5
1.5
W
Imani
QueenChow
Imani
8
7
5
1.5
W
Evie
Razék
Evie
12
6
6
2.5
W
10
5
12
3.2
W
3
5
10
1.6
L
3
4
10
2
L
Inara
mikdz
Inara
8
7
5
1.5
L
Saati
rorke2138
Saati
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,943
Damage
255,068
255,068
Taken
238,943
42,481
Shielding
103,012
141,704
Healing
114,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
7,198
5,898
90,137
9,584
25,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Vivian
57,494
55,163
0
663
43,836
20,445
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
Danny_Boi_Az
Fernando
60,252
33,722
0
11,848
68,598
62,719
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Imani
QueenChow
Imani
65,770
46,690
0
4,751
34,769
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Evie
Razék
Evie
52,260
47,691
0
3,786
38,332
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
64,144
64,144
0
7,841
98,899
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
49,571
49,571
0
25,605
57,806
42,481
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
31,223
28,436
82,628
15,458
22,589
11,351
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
mikdz
Inara
50,555
38,287
0
2,976
69,811
8,497
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
rorke2138
Saati
55,544
46,421
0
637
34,109
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role