Player Matchup

Barik
Barik
Qualifying
H7_iMacarron
Barik
Qualifying
Level 214
Champion Stats
0W - 2L
1,730 SR
Queue Stats
7W - 10L
1,601 Elo+
Party 1
Jenos
Jenos
Platinum IV
OlyIzBeck
Jenos
Platinum IV
Level 888
Champion Stats
682W - 578L
1,660 SR
Queue Stats
2,012W - 2,012L
1,596 Elo+
Solo
Viktor
Viktor
Qualifying
PEPE_PEREZ_11
Viktor
Qualifying
Level 101
Champion Stats
4W - 5L
1,641 SR
Queue Stats
7W - 8L
1,845 Elo+
Party 1
Terminus
Terminus
Gold IV
kitnik228
Terminus
Gold IV
Level 66
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,390 Elo+
Solo
Lian
Lian
Platinum II
Рожки
Lian
Platinum II
Level 999
Champion Stats
6W - 10L
1,611 SR
Queue Stats
218W - 207L
1,564 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 454
1,628 SR
1,599 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 454
1,592 SR
1,625 Elo+
Ying
Ying
Platinum V
B2XcEpTeD
Ying
Platinum V
Level 412
Champion Stats
13W - 15L
1,608 SR
Queue Stats
141W - 126L
1,564 Elo+
Party 2
Tyra
Tyra
Platinum IV
PrClihciM
Tyra
Platinum IV
Level 372
Champion Stats
1W - 1L
1,519 SR
Queue Stats
191W - 141L
1,569 Elo+
Solo
Makoa
Makoa
Gold V
RyanBlack19
Makoa
Gold V
Level 228
Champion Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,846 Elo+
Party 2
Inara
Inara
Gold I
rishramesh008
Inara
Gold I
Level 999
Champion Stats
37W - 32L
1,622 SR
Queue Stats
539W - 508L
1,556 Elo+
Solo
Vora
Vora
Gold V
ÅñÞØÿÆ
Vora
Gold V
Level 259
Champion Stats
50W - 33L
1,711 SR
Queue Stats
162W - 124L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
0 / 7 / 3
1,802
200
36,993
73,901
88,891
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
OlyIzBeck
Jenos
58
0 / 8 / 7
2,221
247
14,299
19,498
9,493
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
4 / 11 / 2
1,911
212
62,890
38,876
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Terminus
kitnik228
Terminus
31
1 / 11 / 1
1,681
187
29,295
79,090
0
Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 300 for each enemy hit by Calamity Blast.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
4 / 9 / 2
1,989
221
82,018
39,360
0
Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Divine Right

Divine Right

Grace

Gain 25% Movement Speed for 3s after using Grace.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
CassieImani
Team 1 Score

1

VS

Team 2 Score

4

Bans
Khan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
51
0 / 1 / 23
3,239
360
7,078
20,826
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tyra
59
14 / 0 / 17
3,393
377
100,363
31,008
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

46
14 / 1 / 16
2,994
333
52,519
50,520
20,196
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

58
5 / 3 / 14
3,404
378
39,293
91,855
15,090
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

56
15 / 4 / 15
3,173
353
51,472
31,286
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
7m 10s
24
Kill Participation
133
9
Kills
48
46
Deaths
9
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ying
0
1
23
11.5
L
0
7
3
0.21
L
Jenos
OlyIzBeck
Jenos
0
8
7
0.44
L
4
11
2
0.45
W
Tyra
14
0
17
22.5
W
14
1
16
22
L
Terminus
kitnik228
Terminus
1
11
1
0.14
W
5
3
14
4
W
15
4
15
5.63
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,495
Damage
250,725
250,725
Taken
225,495
98,384
Shielding
35,286
103,600
Healing
166,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
7,078
7,078
129,371
17,777
20,826
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,993
36,993
0
14,468
73,901
88,891
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
OlyIzBeck
Jenos
14,299
9,857
65,152
2,136
19,498
9,493
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
62,890
32,085
0
9,209
38,876
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
100,363
55,615
0
1,657
31,008
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,519
49,246
0
4,239
50,520
20,196
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
kitnik228
Terminus
29,295
21,509
0
12,635
79,090
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
39,293
32,422
0
1,600
91,855
15,090
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,472
37,361
2,206
9,453
31,286
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
82,018
79,138
0
0
39,360
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role