Player Matchup

Moji
Moji
Diamond III
ByBacıKatleden
Moji
Diamond III
Level 460
Champion Stats
14W - 14L
1,650 SR
Queue Stats
384W - 366L
1,620 Elo+
Solo
Inara
Inara
Platinum III
ColeslawGaming
Inara
Platinum III
Level 125
Champion Stats
4W - 3L
1,500 SR
Queue Stats
95W - 101L
1,597 Elo+
Solo
Azaan
Azaan
Platinum I
Inspirealist
Azaan
Platinum I
Level 569
Champion Stats
9W - 6L
1,657 SR
Queue Stats
134W - 127L
1,620 Elo+
Party 2
Lex
Lex
Diamond IV
Raulca25
Lex
Diamond IV
Level 999
Champion Stats
64W - 66L
1,663 SR
Queue Stats
1,300W - 1,263L
1,591 Elo+
Solo
Imani
Imani
Diamond III
Xuârs
Imani
Diamond III
Level 452
Champion Stats
4W - 5L
1,645 SR
Queue Stats
249W - 228L
1,621 Elo+
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 521
1,623 SR
1,610 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 691
1,716 SR
1,633 Elo+
Octavia
Octavia
Platinum I
DirpyKirby
Octavia
Platinum I
Level 999
Champion Stats
22W - 26L
1,714 SR
Queue Stats
191W - 163L
1,668 Elo+
Solo
Atlas
Atlas
Diamond V
Eradicate11
Atlas
Diamond V
Level 367
Champion Stats
5W - 3L
1,827 SR
Queue Stats
373W - 341L
1,602 Elo+
Party 1
Androxus
Androxus
Diamond II
R3DH0OD
Androxus
Diamond II
Level 999
Champion Stats
196W - 146L
1,754 SR
Queue Stats
429W - 381L
1,670 Elo+
Party 1
Jenos
Jenos
Diamond V
llkup
Jenos
Diamond V
Level 999
Champion Stats
167W - 160L
1,709 SR
Queue Stats
1,060W - 1,019L
1,661 Elo+
Solo
Barik
Barik
Platinum V
snipervpZ
Barik
Platinum V
Level 90
Champion Stats
9W - 8L
1,578 SR
Queue Stats
134W - 119L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 11 / 17
4,550
268
27,192
53,582
54,767

Level 2

Level 1

Level 5

Level 5

Level 2

Level 1

45
4 / 12 / 17
4,037
237
97,379
160,357
15,604
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
10 / 8 / 15
3,910
230
101,043
153,424
21,562
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

58
12 / 15 / 19
4,975
293
112,322
73,426
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Imani
Xuârs
Imani
59
14 / 8 / 12
4,063
239
155,198
51,890
700
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
EvieCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaFuria
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DirpyKirby
Octavia
59
17 / 10 / 16
4,822
284
173,672
91,960
0
Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

49
7 / 11 / 10
3,314
195
75,994
157,214
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
R3DH0OD
Androxus
60
15 / 14 / 12
4,117
242
120,546
89,993
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 4.8s after hitting an enemy with Defiance.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 10% for 3s after activating Nether Step.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Jenos
llkup
Jenos
59
5 / 4 / 40
4,968
292
33,404
31,246
15,791
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
snipervpZ
Barik
37
10 / 6 / 17
4,803
283
89,063
122,721
116,872
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
6m 14s
125
Kill Participation
149
45
Kills
54
54
Deaths
45
80
Assists
95
Player
Kills
Deaths
Assists
KDA
L
5
11
17
1.23
L
4
12
17
1.04
W
Octavia
DirpyKirby
Octavia
17
10
16
2.5
W
7
11
10
1.09
L
10
8
15
2.19
W
Androxus
R3DH0OD
Androxus
15
14
12
1.5
L
12
15
19
1.43
L
Imani
Xuârs
Imani
14
8
12
2.5
W
Jenos
llkup
Jenos
5
4
40
6.25
W
Barik
snipervpZ
Barik
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

493,134
Damage
492,679
492,679
Taken
493,134
92,633
Shielding
132,663
281,383
Healing
301,369
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,192
27,192
215,993
26,123
53,582
54,767
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
97,379
88,331
0
10,433
160,357
15,604
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
DirpyKirby
Octavia
173,672
159,476
5,188
6,935
91,960
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,994
75,994
572
25,152
157,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
101,043
84,840
0
22,925
153,424
21,562
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
R3DH0OD
Androxus
120,546
82,437
0
1,110
89,993
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
112,322
108,932
0
2,859
73,426
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Imani
Xuârs
Imani
155,198
136,711
0
3,050
51,890
700
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
llkup
Jenos
33,404
27,784
216,885
20,560
31,246
15,791
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Barik
snipervpZ
Barik
89,063
89,063
0
24,967
122,721
116,872
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role