Player Matchup
VS
Match Stats
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 18%.
Level 3
Wanted
Agility
Regenerate 8 Ammo every 1s while Agility is active.
Level 2
Tenacious
Shadow Step
Heal for 120 after activating Shadow Step.
Level 3
Wind's Embrace
Agility
Heal for 60 every 1s while Agility is active.
Level 3
Criminal Record
Dragon Stance
Gain 14% Lifesteal while in Dragon Stance.
Level 4
Dragon Fangs
Dragon Stance
Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.
Level 1
Level 5
Level 1
Level 2
Level 2
Level 5
Level 1
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Sorceress
Weapon
Increase your Ultimate charge rate by 28%.
Level 4
Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Drain Life
Blast Shot
Heal for 75 over 2s for each enemy hit by Blast Shot.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Fatal Sign
Weapon
Increase your Reload Speed by 24% for 5s after getting an Elimination.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Predation
Armor
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Level 4
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Forged Alloy
Turret
Increase the Health of all your Turrets by 280.
Level 2
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Ritual Magic
Mending Spirits
Heal for 75 every 1s while Healing an ally with Mending Spirits.
Level 5
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 5%.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 1.6s.
Level 2
Otherworldly
Slither
Gain a 150-health Shield for 3s after Slither ends.
Level 2
Feed the Spirits
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Level 3
Level 5
Level 1
Level 5
Level 1
Level 1
Level 3
Level 5
Level 3
Level 3
Level 1
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.