Player Matchup

Ash
Ash
Ainz465
Ash
Level 39
Champion Stats
2W - 1L
1,534 SR
Queue Stats
20W - 29L
1,433 Elo+
Solo
Moji
Moji
Awertaks
Moji
Level 24
Champion Stats
6W - 9L
1,453 SR
Queue Stats
13W - 26L
1,355 Elo+
Party 4
Barik
Barik
HolymonZ
Barik
Level 17
Champion Stats
3W - 0L
1,743 SR
Queue Stats
23W - 20L
1,482 Elo+
Party 1
Bomb King
Bomb King
Orangic
Bomb King
Level 76
Champion Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,296 Elo+
Party 1
Jenos
Jenos
P7ayboyCardi
Jenos
Level 31
Champion Stats
17W - 11L
1,642 SR
Queue Stats
36W - 27L
1,578 Elo+
Party 4
Team Averages
Level 37
1,574 SR
1,429 Elo+

VS

Team Averages
Level 25
1,474 SR
1,422 Elo+
Strix
Strix
Free2play39
Strix
Level 28
Champion Stats
6W - 12L
1,428 SR
Queue Stats
35W - 42L
1,510 Elo+
Solo
Vora
Vora
Krarlos_D
Vora
Level 38
Champion Stats
8W - 19L
1,461 SR
Queue Stats
22W - 43L
1,435 Elo+
Party 2
Androxus
Androxus
crackrr3
Androxus
Level 9
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,346 Elo+
Party 3
Ying
Ying
hugonzh44
Ying
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 3
Inara
Inara
kiged57
Inara
Level 28
Champion Stats
1W - 4L
1,482 SR
Queue Stats
14W - 31L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
15
5 / 1 / 12
3,733
622
36,017
30,494
18,153
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 0.6s.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Level 1

Moji
17
8 / 1 / 13
3,272
545
39,509
15,110
1,555

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Barik
HolymonZ
Barik
10
7 / 0 / 17
3,090
515
34,388
7,884
19,976
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bomb King
Orangic
Bomb King
45
19 / 2 / 4
3,130
522
44,339
16,379
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

11
4 / 0 / 25
2,998
500
19,944
15,769
1,940
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
1 / 4 / 0
815
136
14,308
23,108
0
Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 40%.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 2 Ammo every 2s.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Vora
24
1 / 7 / 0
2,287
381
17,572
24,184
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Androxus
crackrr3
Androxus
4
1 / 13 / 1
2,299
383
10,452
36,101
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Ying
14
0 / 8 / 1
2,355
393
16,171
33,545
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Inara
kiged57
Inara
16
1 / 11 / 1
2,955
493
27,133
57,259
16,346
Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
1m 58s
114
Kill Participation
7
43
Kills
4
4
Deaths
43
71
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ash
5
1
12
11
W
Moji
8
1
13
14.5
L
1
4
0
0.25
W
Barik
HolymonZ
Barik
7
0
17
15.5
L
Vora
1
7
0
0.14
W
Bomb King
Orangic
Bomb King
19
2
4
10.5
W
4
0
25
16.5
L
Androxus
crackrr3
Androxus
1
13
1
0.12
L
Ying
0
8
1
0.06
L
Inara
kiged57
Inara
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,197
Damage
85,636
85,636
Taken
174,197
41,624
Shielding
16,346
65,171
Healing
49,449
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ash
36,017
35,597
0
1,004
30,494
18,153
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Moji
39,509
39,509
20,000
4,741
15,110
1,555
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,308
13,481
0
8,125
23,108
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
HolymonZ
Barik
34,388
34,388
0
3,883
7,884
19,976
L
Vora
17,572
12,472
0
4,823
24,184
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Bomb King
Orangic
Bomb King
44,339
40,732
0
147
16,379
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
19,944
16,927
26,659
8,737
15,769
1,940

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
crackrr3
Androxus
10,452
5,645
0
1,539
36,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Ying
16,171
12,671
13,516
12,554
33,545
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
kiged57
Inara
27,133
18,833
0
8,892
57,259
16,346
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role