Player Matchup

Strix
Strix
Angelus12may
Strix
Level 164
Champion Stats
29W - 29L
1,567 SR
Queue Stats
211W - 212L
1,521 Elo+
Solo
Drogoz
Drogoz
KaiserReach
Drogoz
Level 999
Champion Stats
53W - 55L
1,587 SR
Queue Stats
1,602W - 1,116L
1,697 Elo+
Party 1
Ying
Ying
PretãoDoVral
Ying
Level 999
Champion Stats
164W - 161L
1,593 SR
Queue Stats
3,455W - 3,292L
1,678 Elo+
Party 1
Viktor
Viktor
umBaseadão
Viktor
Level 702
Champion Stats
34W - 21L
1,719 SR
Queue Stats
731W - 522L
1,663 Elo+
Party 1
Barik
Barik
vinicinhoinho
Barik
Level 164
Champion Stats
28W - 17L
1,617 SR
Queue Stats
228W - 213L
1,527 Elo+
Solo
Team Averages
Level 606
1,617 SR
1,617 Elo+

VS

Team Averages
Level 605
1,561 SR
1,596 Elo+
Vora
Vora
EditeLinda
Vora
Level 621
Champion Stats
94W - 111L
1,609 SR
Queue Stats
871W - 848L
1,571 Elo+
Solo
Lian
Lian
GAJO
Lian
Level 477
Champion Stats
81W - 51L
1,701 SR
Queue Stats
770W - 740L
1,661 Elo+
Solo
Ying
Ying
MrPanD4
Ying
Level 120
Champion Stats
22W - 15L
1,629 SR
Queue Stats
150W - 141L
1,557 Elo+
Solo
Kasumi
Kasumi
Xerecreuza
Kasumi
Level 999
Champion Stats
28W - 30L
1,532 SR
Queue Stats
4,006W - 3,874L
1,618 Elo+
Solo
Makoa
Makoa
duduretarda
Makoa
Level 808
Champion Stats
1W - 1L
1,335 SR
Queue Stats
369W - 332L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
10 / 21 / 13
3,755
179
77,774
71,094
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 30% Lifesteal for 3s.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Drogoz
58
34 / 16 / 20
5,994
285
178,637
83,955
0
Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

54
5 / 13 / 49
4,991
238
32,218
63,436
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Viktor
59
31 / 14 / 29
5,919
282
183,489
83,020
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 30%.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
2 / 15 / 25
6,827
325
76,002
123,783
114,768
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
26 / 28 / 10
5,327
254
107,919
111,388
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Level 1

Lian
GAJO
Lian
60
19 / 13 / 21
5,825
277
141,237
85,933
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
MrPanD4
Ying
48
1 / 4 / 43
5,766
275
30,354
53,042
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
Xerecreuza
Kasumi
60
22 / 20 / 12
5,311
253
84,954
91,481
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
11 / 17 / 12
5,649
269
60,824
206,276
128,791
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 35s
Objective Time
12m 52s
218
Kill Participation
177
82
Kills
79
79
Deaths
82
136
Assists
98
Player
Kills
Deaths
Assists
KDA
L
10
21
13
0.79
W
26
28
10
1.11
W
Lian
GAJO
Lian
19
13
21
2.27
L
Drogoz
34
16
20
2.75
W
Ying
MrPanD4
Ying
1
4
43
5.63
L
5
13
49
2.27
W
Kasumi
Xerecreuza
Kasumi
22
20
12
1.4
W
11
17
12
1
L
Viktor
31
14
29
3.25
L
2
15
25
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

548,120
Damage
425,288
425,288
Taken
548,120
114,768
Shielding
128,791
211,322
Healing
281,649
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,774
75,348
0
4,676
71,094
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
107,919
68,696
947
15,474
111,388
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
Lian
GAJO
Lian
141,237
129,015
0
5,192
85,933
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
178,637
123,640
0
1,706
83,955
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
MrPanD4
Ying
30,354
30,354
196,420
40,688
53,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
32,218
32,218
130,522
32,237
63,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
Xerecreuza
Kasumi
84,954
58,609
2,004
18,768
91,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
60,824
57,358
0
2,156
206,276
128,791
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
183,489
90,130
0
3,521
83,020
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
76,002
76,002
0
38,660
123,783
114,768
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role