Player Matchup

Fernando
Fernando
DefnotMerc
Fernando
Level 246
Champion Stats
3W - 0L
1,783 SR
Queue Stats
131W - 134L
1,555 Elo+
Party 1
Evie
Evie
MaDmAX77
Evie
Level 25
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,307 Elo+
Party 2
Io
Io
Tentxcle
Io
Level 159
Champion Stats
14W - 12L
1,558 SR
Queue Stats
229W - 189L
1,521 Elo+
Party 1
Ying
Ying
TokyoTaurus18
Ying
Level 49
Champion Stats
14W - 9L
1,660 SR
Queue Stats
21W - 18L
1,551 Elo+
Party 2
Tiberius
Tiberius
tatooo87
Tiberius
Level 626
Champion Stats
71W - 77L
1,588 SR
Queue Stats
622W - 640L
1,535 Elo+
Solo
Team Averages
Level 221
1,618 SR
1,494 Elo+

VS

Team Averages
Level 43
1,550 SR
1,525 Elo+
Ying
Ying
LTBAND
Ying
Level 53
Champion Stats
2W - 2L
1,537 SR
Queue Stats
12W - 12L
1,532 Elo+
Party 3
Lian
Lian
MistyFish
Lian
Level 2
Champion Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Khan
Khan
PhoenyxPhyre71
Khan
Level 62
Champion Stats
13W - 19L
1,544 SR
Queue Stats
61W - 62L
1,531 Elo+
Solo
Seris
Seris
umcam__
Seris
Level 83
Champion Stats
104W - 69L
1,670 SR
Queue Stats
163W - 149L
1,546 Elo+
Solo
Vora
Vora
uwunicotineumu
Vora
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DefnotMerc
Fernando
57
3 / 8 / 19
4,282
306
42,774
116,948
145,403
Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Evie
11
9 / 7 / 9
4,225
302
67,286
34,773
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 6 Ammo after activating Ice Block.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

53
13 / 5 / 18
4,372
312
75,553
46,320
0
Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

19
3 / 9 / 23
3,786
270
32,291
59,238
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
tatooo87
Tiberius
51
16 / 9 / 14
4,418
316
109,783
47,290
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.4s for each enemy hit by Heavy Blade.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
LTBAND
Ying
35
8 / 4 / 19
3,350
239
55,403
40,188
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 30% while Dimensional Link is active.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Lian
1
11 / 8 / 9
3,069
219
58,457
50,761
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

40
6 / 10 / 13
2,911
208
48,220
119,233
25,786
Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Seris
umcam__
Seris
54
6 / 7 / 21
3,895
278
98,774
64,968
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 6.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Level 1

11
7 / 15 / 9
2,840
203
43,715
52,537
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 56s
Objective Time
6m 17s
127
Kill Participation
109
44
Kills
38
38
Deaths
44
83
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fernando
DefnotMerc
Fernando
3
8
19
1.56
L
Ying
LTBAND
Ying
8
4
19
4.38
W
Evie
9
7
9
1.93
L
Lian
11
8
9
1.94
L
6
10
13
1.25
W
13
5
18
4.4
W
3
9
23
1.61
W
Tiberius
tatooo87
Tiberius
16
9
14
2.56
L
Seris
umcam__
Seris
6
7
21
2.36
L
7
15
9
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

327,687
Damage
304,569
304,569
Taken
327,687
145,403
Shielding
25,786
188,151
Healing
202,021
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
DefnotMerc
Fernando
42,774
30,928
1,454
5,295
116,948
145,403
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

L
Ying
LTBAND
Ying
55,403
47,839
81,456
21,897
40,188
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Evie
67,286
64,206
0
3,145
34,773
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
58,457
54,691
1,516
3,655
50,761
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
48,220
40,658
8,243
14,732
119,233
25,786
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
75,553
67,771
67,744
16,823
46,320
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,291
32,291
64,731
22,970
59,238
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
tatooo87
Tiberius
109,783
73,105
0
5,989
47,290
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Seris
umcam__
Seris
98,774
81,777
47,079
19,843
64,968
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
43,715
33,123
0
3,600
52,537
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role