Player Matchup

Vora
Vora
Asura2795
Vora
Level 327
Champion Stats
20W - 16L
1,601 SR
Queue Stats
900W - 878L
1,564 Elo+
Solo
Mal'Damba
Mal'Damba
JVHEAT
Mal'Damba
Level 999
Champion Stats
75W - 57L
1,655 SR
Queue Stats
2,480W - 2,027L
1,646 Elo+
Party 2
VII
VII
LABOSSDaOne
VII
Level 951
Champion Stats
19W - 16L
1,635 SR
Queue Stats
1,108W - 1,118L
1,650 Elo+
Solo
Fernando
Fernando
StiffSock50
Fernando
Level 246
Champion Stats
10W - 8L
1,773 SR
Queue Stats
86W - 85L
1,634 Elo+
Solo
Cassie
Cassie
tabaskiller
Cassie
Level 999
Champion Stats
25W - 34L
1,633 SR
Queue Stats
1,134W - 777L
1,660 Elo+
Party 2
Team Averages
Level 704
1,659 SR
1,631 Elo+

VS

Team Averages
Level 366
1,678 SR
1,598 Elo+
Grover
Grover
AndresG9h
Grover
Level 796
Champion Stats
28W - 37L
1,519 SR
Queue Stats
943W - 938L
1,634 Elo+
Solo
Mal'Damba
Mal'Damba
Jacquelíne
Mal'Damba
Level 63
Champion Stats
9W - 8L
1,664 SR
Queue Stats
139W - 110L
1,629 Elo+
Solo
Viktor
Viktor
THUNDERCLOUD27
Viktor
Level 702
Champion Stats
91W - 105L
1,578 SR
Queue Stats
1,922W - 1,959L
1,596 Elo+
Solo
Octavia
Octavia
vpr1incev
Octavia
Level 50
Champion Stats
6W - 4L
1,926 SR
Queue Stats
105W - 89L
1,562 Elo+
Party 1
Fernando
Fernando
vpr1ncessv
Fernando
Level 221
Champion Stats
40W - 37L
1,702 SR
Queue Stats
582W - 575L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
45
5 / 4 / 7
2,033
254
31,929
17,444
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
JVHEAT
Mal'Damba
60
1 / 2 / 15
2,229
279
11,712
9,232
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

60
4 / 4 / 5
2,072
259
21,955
13,981
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Fernando
StiffSock50
Fernando
54
2 / 1 / 7
2,743
343
27,180
37,564
60,846
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
59
13 / 5 / 7
2,682
335
73,775
34,262
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AndresG9h
Grover
59
0 / 10 / 5
1,266
158
5,585
35,884
0
Mal'Damba
Jacquelíne
Mal'Damba
37
0 / 2 / 8
1,619
202
11,767
9,331
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
8 / 3 / 6
2,116
265
46,084
38,289
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Octavia
vpr1incev
Octavia
38
6 / 7 / 3
1,587
198
25,758
23,648
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Fernando
vpr1ncessv
Fernando
33
2 / 3 / 7
1,805
226
23,289
59,399
49,543
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
2m 57s
66
Kill Participation
45
25
Kills
16
16
Deaths
25
41
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Grover
AndresG9h
Grover
0
10
5
0.25
W
Vora
5
4
7
2.13
W
Mal'Damba
JVHEAT
Mal'Damba
1
2
15
4.25
L
Mal'Damba
Jacquelíne
Mal'Damba
0
2
8
2
W
4
4
5
1.63
W
Fernando
StiffSock50
Fernando
2
1
7
5.5
L
8
3
6
3.67
W
Cassie
13
5
7
3.3
L
Octavia
vpr1incev
Octavia
6
7
3
1.07
L
Fernando
vpr1ncessv
Fernando
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,551
Damage
112,483
112,483
Taken
166,551
60,846
Shielding
49,543
67,541
Healing
91,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
AndresG9h
Grover
5,585
3,839
10,812
7,977
35,884
0
W
Vora
31,929
19,877
0
6,078
17,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
JVHEAT
Mal'Damba
11,712
6,952
45,882
4,129
9,232
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Mal'Damba
Jacquelíne
Mal'Damba
11,767
5,400
63,285
3,718
9,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
21,955
20,355
0
3,239
13,981
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
StiffSock50
Fernando
27,180
22,402
0
2,977
37,564
60,846
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
46,084
29,753
0
49
38,289
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Cassie
73,775
54,208
0
5,236
34,262
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
vpr1incev
Octavia
25,758
24,308
95
1,602
23,648
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
vpr1ncessv
Fernando
23,289
16,402
0
3,727
59,399
49,543
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role