Player Matchup

Moji
Moji
Karla100
Moji
Level 296
Champion Stats
36W - 23L
1,717 SR
Queue Stats
926W - 683L
1,616 Elo+
Solo
Octavia
Octavia
LOULOUTTESUCREE
Octavia
Level 29
Champion Stats
2W - 0L
1,854 SR
Queue Stats
31W - 25L
1,495 Elo+
Solo
Grover
Grover
VERGILGHA100
Grover
Level 597
Champion Stats
1W - 2L
1,606 SR
Queue Stats
44W - 29L
1,637 Elo+
Solo
Vora
Vora
juaneltorombolo
Vora
Level 6
Champion Stats
3W - 0L
1,730 SR
Queue Stats
6W - 1L
1,654 Elo+
Party 1
Makoa
Makoa
mahoma123
Makoa
Level 11
Champion Stats
3W - 1L
1,730 SR
Queue Stats
9W - 2L
1,844 Elo+
Party 1
Team Averages
Level 188
1,727 SR
1,649 Elo+

VS

Team Averages
Level 41
1,525 SR
1,424 Elo+
Koga
Koga
CAKRA2121
Koga
Level 11
Champion Stats
1W - 2L
1,499 SR
Queue Stats
6W - 11L
1,404 Elo+
Solo
Ruckus
Ruckus
Ezelhoofd
Ruckus
Level 27
Champion Stats
1W - 3L
1,533 SR
Queue Stats
21W - 27L
1,489 Elo+
Solo
Tyra
Tyra
Maledermacher
Tyra
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,425 Elo+
Solo
Moji
Moji
SolarNocturne
Moji
Level 15
Champion Stats
2W - 5L
1,613 SR
Queue Stats
3W - 7L
1,382 Elo+
Solo
Kasumi
Kasumi
frucknegtor
Kasumi
Level 136
Champion Stats
0W - 2L
1,480 SR
Queue Stats
14W - 19L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
57
8 / 1 / 12
3,589
598
37,827
20,968
17,287

Level 4

Level 1

Level 2

Level 3

Level 5

Level 1

21
6 / 1 / 10
2,685
448
34,052
8,840
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 25% for 2.5s after activating Commanding Leap.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Level 1

Grover
51
7 / 1 / 17
3,541
590
22,765
19,508
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Level 1

5
9 / 3 / 9
3,137
523
30,426
16,943
1,459
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

Makoa
mahoma123
Makoa
10
5 / 2 / 9
3,180
530
15,342
39,180
38,672
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
10
0 / 8 / 1
2,263
377
13,201
21,175
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ruckus
Ezelhoofd
Ruckus
14
2 / 9 / 2
2,886
481
33,250
44,903
39,252
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

9
3 / 8 / 2
2,619
437
22,030
29,200
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

3
1 / 5 / 1
2,315
386
13,431
22,618
10,804

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Kasumi
53
2 / 5 / 2
2,607
435
23,527
22,516
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 56s
Objective Time
1m 26s
92
Kill Participation
16
35
Kills
8
8
Deaths
35
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Koga
0
8
1
0.06
L
Ruckus
Ezelhoofd
Ruckus
2
9
2
0.33
W
Moji
8
1
12
14
W
6
1
10
11
L
3
8
2
0.5
L
1
5
1
0.3
W
Grover
7
1
17
15.5
L
Kasumi
2
5
2
0.6
W
9
3
9
4.5
W
Makoa
mahoma123
Makoa
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,412
Damage
105,439
105,439
Taken
140,412
57,418
Shielding
50,056
72,392
Healing
28,438
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
13,201
13,201
330
3,656
21,175
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
Ezelhoofd
Ruckus
33,250
23,503
0
0
44,903
39,252
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
37,827
37,151
11,580
3,354
20,968
17,287
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
34,052
31,362
77
530
8,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,030
20,634
0
5,329
29,200
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,431
13,093
1,483
7,281
22,618
10,804
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
22,765
18,768
40,545
13,146
19,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
23,527
16,626
0
10,359
22,516
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,426
23,628
0
1,130
16,943
1,459
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Makoa
mahoma123
Makoa
15,342
13,947
0
2,030
39,180
38,672
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role