Player Matchup
VS
Match Stats
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.
Level 5
My City
Grappling Hook
Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.
Level 1
Fragments
Armor
Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 3
Never Look
Armor
Increase your maximum Health by 100.
Level 2
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.
Level 4
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 1.5s.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Napalm
Fire Bomb
Activating Fire Bomb heals you for 200 over 2s.
Level 2
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 3s.
Level 3
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Spirited
Armor
Increase your maximum Health by 100
Level 2
Guts
Armor
Reduce your damage taken by 25% while at or below 40% Health.
Level 5
Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Team 1 Score
4
VS
Team 2 Score
2
Escape Artist
Weightless
Increase the duration of Weightless by 1.6s.
Level 4
From Above
Weightless
Reduces the Cooldown of Weightless by 3s.
Level 5
Smithereens
Explosive Flask
Generate 1 Ammo for each enemy hit by Explosive Flask.
Level 1
Acumen
Explosive Flask
Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.
Level 4
Refreshing Jog
Weightless
Heal for 60 every 1s while Weightless is active.
Level 1
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Firing Stance
Iron Sights
Increase your Movement Speed by 30% while using Iron Sights.
Level 3
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 45%.
Level 3
XL Mag
Weapon
Increase your maximum Ammo by 4.
Level 2
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4
Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3
Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4
The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
Level 1
Rain of Fire
Thrust
Consume 75% less Booster fuel for 5s after using Thrust.
Level 5
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 1.2s for each enemy hit with Fire Spit.
Level 1
Propel
Thrust
Restore 50% of your maximum Booster fuel after using Thrust.
Level 5
Fuel Tank
Armor
Increase your Booster fuel capacity by 30%.
Level 3
Altitude
Armor
Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 1
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.