Player Matchup

Barik
Barik
GlimBeam
Barik
Level 288
Champion Stats
63W - 60L
1,560 SR
Queue Stats
391W - 373L
1,501 Elo+
Party 1
Moji
Moji
aairmellow
Moji
Level 196
Champion Stats
32W - 31L
1,593 SR
Queue Stats
524W - 554L
1,495 Elo+
Party 2
Ying
Ying
culoconqueso
Ying
Level 188
Champion Stats
256W - 244L
1,567 SR
Queue Stats
528W - 584L
1,430 Elo+
Party 2
Drogoz
Drogoz
elmachucapapa
Drogoz
Level 193
Champion Stats
79W - 98L
1,542 SR
Queue Stats
555W - 622L
1,423 Elo+
Party 2
Ash
Ash
hyrulehero64
Ash
Level 499
Champion Stats
86W - 67L
1,588 SR
Queue Stats
750W - 781L
1,432 Elo+
Party 1
Team Averages
Level 273
1,570 SR
1,456 Elo+

VS

Team Averages
Level 190
1,492 SR
1,496 Elo+
Khan
Khan
ChosenDarkskin
Khan
Level 151
Champion Stats
19W - 23L
1,495 SR
Queue Stats
259W - 251L
1,496 Elo+
Party 3
Octavia
Octavia
ELEAVERDE07
Octavia
Level 414
Champion Stats
7W - 17L
1,385 SR
Queue Stats
769W - 822L
1,521 Elo+
Solo
Lillith
Lillith
GhettoEclipse
Lillith
Level 47
Champion Stats
4W - 3L
1,599 SR
Queue Stats
54W - 71L
1,436 Elo+
Solo
Furia
Furia
ShaeLoveee
Furia
Level 126
Champion Stats
60W - 54L
1,595 SR
Queue Stats
350W - 373L
1,517 Elo+
Solo
Sha Lin
Sha Lin
TreetrunkssTV
Sha Lin
Level 210
Champion Stats
6W - 9L
1,385 SR
Queue Stats
340W - 319L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
GlimBeam
Barik
55
10 / 9 / 20
4,641
258
96,026
97,227
180,768
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

55
26 / 19 / 9
1,618
90
116,587
91,265
54,782

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

51
1 / 11 / 29
3,805
211
61,240
48,386
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

51
10 / 19 / 4
2,940
163
39,609
68,491
0
Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 200.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
7 / 13 / 16
3,773
210
80,735
109,755
77,118
Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
13 / 11 / 24
4,669
259
68,251
109,351
17,961
Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Octavia
ELEAVERDE07
Octavia
53
4 / 12 / 23
4,109
228
50,468
73,341
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Lillith
28
10 / 10 / 33
4,622
257
76,905
60,177
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 50%, but set your maximum Ammo to 2.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Furia
39
3 / 12 / 32
4,575
254
42,116
76,705
28,745
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Sha Lin
59
41 / 9 / 14
6,445
358
177,384
74,623
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 28% for 3s after using Withdraw.

Level 4

Daring Escape

Daring Escape

Rapid Shot

Increase your Movement Speed by 10% for 3s after Rapid Shot ends.

Level 1

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 19s
Objective Time
13m 34s
132
Kill Participation
197
54
Kills
71
71
Deaths
54
78
Assists
126
Player
Kills
Deaths
Assists
KDA
W
13
11
24
2.27
W
Octavia
ELEAVERDE07
Octavia
4
12
23
1.29
W
Lillith
10
10
33
2.65
L
Barik
GlimBeam
Barik
10
9
20
2.22
W
Furia
3
12
32
1.58
W
Sha Lin
41
9
14
5.33
L
26
19
9
1.61
L
1
11
29
1.41
L
10
19
4
0.63
L
7
13
16
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

394,197
Damage
415,124
415,124
Taken
394,197
312,668
Shielding
46,706
185,242
Healing
182,307
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
68,251
61,918
4,718
12,375
109,351
17,961
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Octavia
ELEAVERDE07
Octavia
50,468
38,443
778
5,571
73,341
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Lillith
76,905
44,342
63,248
45
60,177
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
GlimBeam
Barik
96,026
96,026
0
38,262
97,227
180,768
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Furia
42,116
18,528
64,106
31,226
76,705
28,745
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
177,384
177,384
0
240
74,623
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
116,587
106,854
3,296
9,226
91,265
54,782
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,240
13,382
106,418
21,348
48,386
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
39,609
33,001
0
1,317
68,491
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
80,735
70,823
0
5,375
109,755
77,118
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role