Player Matchup

Fernando
Fernando
Diamond II
JobApplication
Fernando
Diamond II
Level 44
Champion Stats
37W - 14L
1,829 SR
Queue Stats
48W - 20L
1,792 Elo+
Party 1
Saati
Saati
Platinum I
KONOOOOOO
Saati
Platinum I
Level 253
Champion Stats
71W - 69L
1,646 SR
Queue Stats
421W - 385L
1,635 Elo+
Solo
Lex
Lex
Diamond II
noizOverlord
Lex
Diamond II
Level 999
Champion Stats
8W - 14L
1,674 SR
Queue Stats
663W - 622L
1,658 Elo+
Party 1
Khan
Khan
Platinum II
zakariasaleh
Khan
Platinum II
Level 235
Champion Stats
17W - 24L
1,597 SR
Queue Stats
463W - 439L
1,635 Elo+
Solo
Io
Io
Platinum II
Ámsterdam
Io
Platinum II
Level 999
Champion Stats
0W - 2L
1,229 SR
Queue Stats
1,284W - 1,258L
1,568 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 506
1,595 SR
1,658 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 592
1,645 SR
1,612 Elo+
Jenos
Jenos
Diamond V
DeadlyDuty
Jenos
Diamond V
Level 711
Champion Stats
176W - 159L
1,620 SR
Queue Stats
813W - 758L
1,621 Elo+
Party 3
Azaan
Azaan
Diamond II
SchriftÂ
Azaan
Diamond II
Level 905
Champion Stats
64W - 49L
1,729 SR
Queue Stats
1,852W - 1,774L
1,631 Elo+
Party 3
Vora
Vora
Diamond II
SevenToGm
Vora
Diamond II
Level 53
Champion Stats
13W - 8L
1,741 SR
Queue Stats
57W - 43L
1,639 Elo+
Solo
Barik
Barik
Diamond V
XxRissayxX
Barik
Diamond V
Level 999
Champion Stats
21W - 21L
1,619 SR
Queue Stats
769W - 700L
1,580 Elo+
Party 2
Lian
Lian
Platinum I
bachoula69
Lian
Platinum I
Level 293
Champion Stats
12W - 13L
1,515 SR
Queue Stats
541W - 499L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
29
12 / 9 / 25
5,531
277
102,245
137,179
319,072
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Saati
KONOOOOOO
Saati
47
11 / 13 / 18
3,737
187
121,375
56,909
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

58
20 / 14 / 16
5,147
257
140,538
90,978
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

55
13 / 14 / 19
3,338
167
107,580
164,406
38,038
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
4 / 8 / 23
4,119
206
32,357
52,571
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Bans
AndroxusCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
MakoaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
55
2 / 7 / 34
5,500
275
19,553
33,780
0
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Azaan
SchriftÂ
Azaan
59
11 / 8 / 13
5,123
256
129,512
174,728
39,722
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Vora
38
20 / 14 / 15
5,524
276
140,735
93,689
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Barik
60
5 / 13 / 16
6,037
302
68,257
111,509
250,182
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
19 / 18 / 16
5,583
279
143,986
90,389
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 49s
Objective Time
11m 27s
161
Kill Participation
151
60
Kills
57
58
Deaths
60
101
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Jenos
2
7
34
2.71
L
Fernando
12
9
25
2.72
L
Saati
KONOOOOOO
Saati
11
13
18
1.54
W
Azaan
SchriftÂ
Azaan
11
8
13
2.19
W
Vora
20
14
15
1.96
W
Barik
5
13
16
1
W
19
18
16
1.5
L
20
14
16
2
L
13
14
19
1.61
L
4
8
23
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

504,095
Damage
502,043
502,043
Taken
504,095
357,110
Shielding
289,904
300,917
Healing
298,794
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
19,553
12,999
212,018
17,645
33,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
102,245
55,276
0
4,285
137,179
319,072
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Saati
KONOOOOOO
Saati
121,375
100,708
0
4,436
56,909
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
SchriftÂ
Azaan
129,512
105,866
0
40,970
174,728
39,722
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vora
140,735
100,201
0
13,702
93,689
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
68,257
68,257
0
5,928
111,509
250,182
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
143,986
134,465
0
8,531
90,389
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
140,538
127,836
0
3,394
90,978
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
107,580
105,288
13,717
34,032
164,406
38,038
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
32,357
30,265
206,515
34,538
52,571
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role