Player Matchup

Seris
Seris
Beansnbacon4
Seris
Level 222
Champion Stats
14W - 10L
1,544 SR
Queue Stats
305W - 287L
1,541 Elo+
Party 1
Skye
Skye
Delta9295
Skye
Level 383
Champion Stats
36W - 36L
1,727 SR
Queue Stats
750W - 684L
1,630 Elo+
Party 1
Saati
Saati
WildKodiak24
Saati
Level 283
Champion Stats
6W - 1L
1,633 SR
Queue Stats
839W - 795L
1,582 Elo+
Party 1
Grohk
Grohk
thediddlyfidler
Grohk
Level 52
Champion Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,577 Elo+
Party 1
Terminus
Terminus
Ðarkseeker111
Terminus
Level 117
Champion Stats
28W - 15L
1,656 SR
Queue Stats
503W - 455L
1,671 Elo+
Party 1
Team Averages
Level 211
1,612 SR
1,600 Elo+

VS

Team Averages
Level 558
1,579 SR
1,594 Elo+
Tiberius
Tiberius
Chrono1111
Tiberius
Level 999
Champion Stats
1,041W - 905L
1,629 SR
Queue Stats
1,739W - 1,764L
1,624 Elo+
Solo
Dredge
Dredge
NEEEA
Dredge
Level 630
Champion Stats
2,616W - 2,473L
1,563 SR
Queue Stats
2,723W - 2,660L
1,541 Elo+
Solo
Vora
Vora
NyxStrife
Vora
Level 51
Champion Stats
23W - 16L
1,611 SR
Queue Stats
45W - 52L
1,532 Elo+
Solo
Mal'Damba
Mal'Damba
Thickenlooper
Mal'Damba
Level 111
Champion Stats
33W - 54L
1,490 SR
Queue Stats
223W - 210L
1,669 Elo+
Solo
Tyra
Tyra
xXLWSXxBuMpInG
Tyra
Level 999
Champion Stats
284W - 164L
1,603 SR
Queue Stats
2,190W - 2,165L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 8 / 19
3,839
256
45,387
45,362
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Skye
56
16 / 10 / 13
4,143
276
65,177
64,317
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
7 / 12 / 12
3,259
217
37,678
43,272
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

40
4 / 9 / 18
4,553
304
15,480
61,506
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 0.6s.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Terminus
49
7 / 9 / 14
3,896
260
81,746
133,222
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Chrono1111
Tiberius
59
15 / 9 / 10
3,400
227
97,255
61,121
3,130
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Dredge
NEEEA
Dredge
44
10 / 3 / 8
3,007
200
63,154
36,583
2,564
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Vora
21
6 / 12 / 12
2,485
166
52,297
49,113
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
Thickenlooper
Mal'Damba
30
2 / 8 / 15
2,860
191
40,615
39,828
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 5%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
19 / 11 / 15
3,686
246
94,358
58,823
0
Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 39s
Objective Time
4m 35s
119
Kill Participation
112
43
Kills
52
48
Deaths
43
76
Assists
60
Player
Kills
Deaths
Assists
KDA
W
9
8
19
2.31
L
Tiberius
Chrono1111
Tiberius
15
9
10
2.22
W
Skye
16
10
13
2.25
L
Dredge
NEEEA
Dredge
10
3
8
4.67
L
Vora
6
12
12
1
L
Mal'Damba
Thickenlooper
Mal'Damba
2
8
15
1.19
W
7
12
12
1.08
W
4
9
18
1.44
L
19
11
15
2.41
W
Terminus
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,468
Damage
347,679
347,679
Taken
245,468
0
Shielding
5,694
217,512
Healing
129,268
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
45,387
37,486
54,210
12,501
45,362
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
Chrono1111
Tiberius
97,255
67,020
0
17,404
61,121
3,130
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Skye
65,177
43,110
0
22,679
64,317
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
NEEEA
Dredge
63,154
37,559
1,241
17,792
36,583
2,564
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Vora
52,297
38,835
2,307
12,986
49,113
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Thickenlooper
Mal'Damba
40,615
17,968
58,161
19,179
39,828
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,678
29,799
0
2,543
43,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,480
10,540
63,040
29,045
61,506
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
94,358
67,973
0
198
58,823
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Terminus
81,746
12,078
0
33,494
133,222
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role