Player Matchup

Viktor
Viktor
GL762
Viktor
Level 6
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo
Maeve
Maeve
Gu3RR1nh4
Maeve
Level 573
Champion Stats
5W - 8L
1,538 SR
Queue Stats
436W - 446L
1,513 Elo+
Solo
Betty la Bomba
Betty la Bomba
Wesklaus
Betty la Bomba
Level 999
Champion Stats
222W - 193L
1,614 SR
Queue Stats
1,205W - 1,209L
1,572 Elo+
Solo
Ying
Ying
kkleber
Ying
Level 864
Champion Stats
251W - 236L
1,562 SR
Queue Stats
530W - 561L
1,571 Elo+
Solo
Fernando
Fernando
shelzxn
Fernando
Level 92
Champion Stats
11W - 5L
1,769 SR
Queue Stats
159W - 171L
1,531 Elo+
Solo
Team Averages
Level 507
1,597 SR
1,497 Elo+

VS

Team Averages
Level 303
1,628 SR
1,564 Elo+
Tiberius
Tiberius
Exsabarber
Tiberius
Level 999
Champion Stats
42W - 35L
1,647 SR
Queue Stats
957W - 979L
1,593 Elo+
Solo
Bomb King
Bomb King
GRFDGDFGFD
Bomb King
Level 95
Champion Stats
315W - 267L
1,614 SR
Queue Stats
354W - 330L
1,550 Elo+
Solo
Maeve
Maeve
Pep6zin
Maeve
Level 12
Champion Stats
2W - 1L
1,722 SR
Queue Stats
7W - 5L
1,616 Elo+
Solo
Jenos
Jenos
VitorCoutoo
Jenos
Level 383
Champion Stats
75W - 80L
1,539 SR
Queue Stats
1,273W - 1,300L
1,559 Elo+
Solo
Fernando
Fernando
ÓAZIDEIA
Fernando
Level 24
Champion Stats
4W - 2L
1,617 SR
Queue Stats
24W - 20L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
GL762
Viktor
6
0 / 4 / 1
823
137
5,701
11,761
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Maeve
Gu3RR1nh4
Maeve
59
4 / 3 / 0
1,094
182
20,996
12,853
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Betty la Bomba
Wesklaus
Betty la Bomba
59
1 / 5 / 1
903
151
29,000
16,977
0
He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.5s for each enemy hit by the initial and secondary explosions.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 30 for each use of Explosive Personality.

Level 1

Level 1

Ying
kkleber
Ying
58
0 / 5 / 0
992
165
12,336
21,226
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
shelzxn
Fernando
45
0 / 5 / 1
1,245
208
12,451
30,201
62,957
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Exsabarber
Tiberius
60
10 / 1 / 4
2,087
348
37,682
9,247
865
Primal Haste

Primal Haste

Combat Trance

Gain a 240-Health Shield for 4s after activating Combat Trance.

Level 4

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Beast-Slayer

Beast-Slayer

Armor

Gain a 150-Health Shield for 3s after falling to or below 50% Health.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Bomb King
GRFDGDFGFD
Bomb King
26
4 / 2 / 9
1,894
316
26,373
16,526
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Maeve
Pep6zin
Maeve
7
4 / 2 / 1
1,652
275
10,835
11,489
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

33
3 / 0 / 9
2,073
346
7,654
7,462
3,590
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
ÓAZIDEIA
Fernando
10
1 / 0 / 8
2,277
380
10,474
35,760
43,331
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
5m 5s
8
Kill Participation
53
5
Kills
22
22
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Exsabarber
Tiberius
10
1
4
12
L
Viktor
GL762
Viktor
0
4
1
0.13
W
Bomb King
GRFDGDFGFD
Bomb King
4
2
9
4.25
L
Maeve
Gu3RR1nh4
Maeve
4
3
0
1.33
W
Maeve
Pep6zin
Maeve
4
2
1
2.25
W
3
0
9
7.5
L
Betty la Bomba
Wesklaus
Betty la Bomba
1
5
1
0.3
L
Ying
kkleber
Ying
0
5
0
0
L
Fernando
shelzxn
Fernando
0
5
1
0.1
W
Fernando
ÓAZIDEIA
Fernando
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,484
Damage
93,018
93,018
Taken
80,484
62,957
Shielding
47,786
32,149
Healing
63,936
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Exsabarber
Tiberius
37,682
25,414
0
2,357
9,247
865
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Viktor
GL762
Viktor
5,701
3,143
0
2,421
11,761
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bomb King
GRFDGDFGFD
Bomb King
26,373
19,086
0
909
16,526
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Maeve
Gu3RR1nh4
Maeve
20,996
20,928
0
5,262
12,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
Pep6zin
Maeve
10,835
8,419
0
1,836
11,489
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,654
6,480
49,038
6,763
7,462
3,590
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Betty la Bomba
Wesklaus
Betty la Bomba
29,000
7,779
0
333
16,977
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
kkleber
Ying
12,336
3,103
12,272
10,228
21,226
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
shelzxn
Fernando
12,451
6,033
0
1,633
30,201
62,957
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
ÓAZIDEIA
Fernando
10,474
7,888
0
3,033
35,760
43,331
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role