Player Matchup

Fernando
Fernando
Masters
JobApplication
Fernando
Masters
Level 48
Champion Stats
37W - 14L
1,817 SR
Queue Stats
48W - 20L
1,777 Elo+
Party 1
Vora
Vora
Diamond II
KodemasterG
Vora
Diamond II
Level 747
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,830 Elo+
Solo
Lillith
Lillith
Platinum I
MojiForever
Lillith
Platinum I
Level 987
Champion Stats
5W - 4L
1,778 SR
Queue Stats
815W - 808L
1,592 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
mojmiljko49
Sha Lin
Diamond V
Level 451
Champion Stats
9W - 6L
1,728 SR
Queue Stats
698W - 662L
1,604 Elo+
Solo
Azaan
Azaan
Platinum I
neverrtryHater
Azaan
Platinum I
Level 46
Champion Stats
5W - 3L
1,585 SR
Queue Stats
36W - 35L
1,509 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 456
1,682 SR
1,662 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 504
1,632 SR
1,615 Elo+
Barik
Barik
Platinum III
ColeslawGaming
Barik
Platinum III
Level 128
Champion Stats
2W - 4L
1,569 SR
Queue Stats
95W - 101L
1,582 Elo+
Solo
Ash
Ash
Platinum II
Feyjan
Ash
Platinum II
Level 999
Champion Stats
43W - 59L
1,536 SR
Queue Stats
1,394W - 1,364L
1,574 Elo+
Solo
Saati
Saati
Platinum I
Friieren
Saati
Platinum I
Level 370
Champion Stats
7W - 4L
1,598 SR
Queue Stats
16W - 5L
1,682 Elo+
Solo
Jenos
Jenos
Platinum I
darkmercys2
Jenos
Platinum I
Level 319
Champion Stats
1W - 2L
1,793 SR
Queue Stats
39W - 44L
1,571 Elo+
Solo
Androxus
Androxus
Diamond III
ifupickmojiuare
Androxus
Diamond III
Level 703
Champion Stats
68W - 70L
1,662 SR
Queue Stats
1,754W - 1,716L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
29
5 / 0 / 8
2,657
332
47,626
45,532
75,067
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
6 / 5 / 10
2,536
317
63,677
27,340
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
MojiForever
Lillith
59
0 / 2 / 19
2,804
351
16,777
24,121
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Sha Lin
mojmiljko49
Sha Lin
56
7 / 4 / 11
2,458
307
45,790
25,607
0
Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

29
10 / 0 / 10
2,589
324
59,292
56,374
17,717
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 1.2000000000000002s.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Bans
ImaniCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
1 / 9 / 2
1,500
188
22,001
65,024
36,403
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ash
Feyjan
Ash
59
2 / 6 / 1
1,501
188
43,765
76,640
13,891
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Level 1

Saati
Friieren
Saati
56
6 / 3 / 1
1,728
216
60,623
22,936
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

52
0 / 3 / 9
1,825
228
7,820
22,202
7,432
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
59
2 / 7 / 2
1,362
170
44,765
46,360
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
1m 13s
86
Kill Participation
26
28
Kills
11
11
Deaths
28
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
L
Ash
Feyjan
Ash
2
6
1
0.42
L
Saati
Friieren
Saati
6
3
1
2.17
W
Fernando
5
0
8
9
W
6
5
10
2.2
W
Lillith
MojiForever
Lillith
0
2
19
4.75
L
0
3
9
1.5
L
Androxus
2
7
2
0.43
W
Sha Lin
mojmiljko49
Sha Lin
7
4
11
3.13
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

233,162
Damage
178,974
178,974
Taken
233,162
92,784
Shielding
57,726
125,784
Healing
121,811
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,001
22,001
0
4,289
65,024
36,403
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ash
Feyjan
Ash
43,765
40,495
0
2,602
76,640
13,891
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Friieren
Saati
60,623
53,584
0
0
22,936
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
47,626
25,247
0
3,693
45,532
75,067
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
63,677
46,518
0
7,307
27,340
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Lillith
MojiForever
Lillith
16,777
3,900
100,096
141
24,121
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
7,820
7,485
94,717
11,452
22,202
7,432
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Androxus
44,765
36,861
0
8,751
46,360
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Sha Lin
mojmiljko49
Sha Lin
45,790
41,187
0
1,361
25,607
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
59,292
52,361
0
13,186
56,374
17,717
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role