Player Matchup

Ying
Ying
Platinum II
Annathalia
Ying
Platinum II
Level 200
Champion Stats
50W - 60L
1,587 SR
Queue Stats
265W - 241L
1,683 Elo+
Solo
Azaan
Azaan
Diamond III
Creeper9501
Azaan
Diamond III
Level 205
Champion Stats
87W - 58L
1,676 SR
Queue Stats
325W - 302L
1,631 Elo+
Solo
Talus
Talus
Diamond IV
Owenº
Talus
Diamond IV
Level 999
Champion Stats
15W - 17L
1,563 SR
Queue Stats
319W - 299L
1,625 Elo+
Solo
VII
VII
Platinum IV
ikisaki102
VII
Platinum IV
Level 64
Champion Stats
1W - 2L
1,591 SR
Queue Stats
13W - 16L
1,583 Elo+
Solo
Diamond IV
ÐMØŊ
Unknown
Diamond IV
Level 115
Champion Stats
6W - 2L
1,911 SR
Queue Stats
174W - 159L
1,618 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 317
1,666 SR
1,628 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 660
1,660 SR
1,652 Elo+
Barik
Barik
Platinum II
KOHbxOrOHb
Barik
Platinum II
Level 999
Champion Stats
90W - 76L
1,667 SR
Queue Stats
2,045W - 2,010L
1,586 Elo+
Solo
Maeve
Maeve
Diamond II
KodemasterG
Maeve
Diamond II
Level 747
Champion Stats
1W - 0L
1,785 SR
Queue Stats
7W - 1L
1,881 Elo+
Solo
Moji
Moji
Platinum I
MojiForever
Moji
Platinum I
Level 987
Champion Stats
194W - 111L
1,692 SR
Queue Stats
839W - 834L
1,603 Elo+
Solo
Ash
Ash
Platinum IV
PokeGengarKing
Ash
Platinum IV
Level 374
Champion Stats
3W - 4L
1,449 SR
Queue Stats
659W - 637L
1,593 Elo+
Solo
Saati
Saati
Diamond IV
newEnabulel
Saati
Diamond IV
Level 195
Champion Stats
20W - 15L
1,706 SR
Queue Stats
464W - 408L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 6 / 17
2,805
255
4,789
22,226
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

44
4 / 5 / 10
2,657
242
49,893
114,818
15,873
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 40%.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Talus
Owenº
Talus
59
13 / 5 / 3
2,617
238
42,809
45,736
0
Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.2s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

24
7 / 13 / 11
2,574
234
53,641
56,007
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Equivocate

Equivocate

Grappling Hook

Heal for 100 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

ÐMØŊ
Unknown
56
7 / 11 / 12
2,848
259
85,123
50,780
1,260

Level 1

Level 3

Level 1

Level 5

Level 5

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
48
6 / 6 / 10
3,255
296
44,165
54,781
85,908
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
17 / 4 / 10
3,460
315
103,036
38,467
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

59
0 / 8 / 20
2,924
266
16,596
31,924
39,845

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

56
5 / 8 / 12
2,842
258
57,535
80,938
37,195
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Level 1

41
12 / 6 / 11
3,161
287
68,235
30,145
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 10s
Objective Time
5m 19s
85
Kill Participation
103
32
Kills
40
40
Deaths
32
53
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
6
17
1.58
L
4
5
10
1.8
W
Barik
6
6
10
1.83
W
17
4
10
5.5
W
0
8
20
1.25
L
Talus
Owenº
Talus
13
5
3
2.9
W
5
8
12
1.38
L
7
13
11
0.96
W
12
6
11
2.92
L
ÐMØŊ
Unknown
7
11
12
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,255
Damage
289,567
289,567
Taken
236,255
17,133
Shielding
162,948
173,508
Healing
112,681
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
4,789
4,789
124,605
9,032
22,226
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
49,893
37,956
0
21,045
114,818
15,873
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
44,165
44,165
0
13,804
54,781
85,908
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
103,036
102,453
0
11,023
38,467
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
16,596
16,596
71,666
10,441
31,924
39,845
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Talus
Owenº
Talus
42,809
39,629
0
15,295
45,736
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
57,535
54,668
0
2,961
80,938
37,195
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
53,641
53,641
0
463
56,007
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
68,235
53,947
0
2,786
30,145
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

L
ÐMØŊ
Unknown
85,123
70,800
0
3,068
50,780
1,260
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role