Player Matchup

Ash
Ash
Hunters-killer90
Ash
Level 999
Champion Stats
64W - 64L
1,534 SR
Queue Stats
2,081W - 2,037L
1,588 Elo+
Solo
Fernando
Fernando
KingVakas
Fernando
Level 19
Champion Stats
20W - 6L
1,796 SR
Queue Stats
30W - 12L
1,552 Elo+
Party 1
Pip
Pip
PaladinsGoku
Pip
Level 999
Champion Stats
21W - 23L
1,470 SR
Queue Stats
716W - 743L
1,550 Elo+
Solo
Seris
Seris
TAMAH786
Seris
Level 999
Champion Stats
815W - 556L
1,602 SR
Queue Stats
2,902W - 2,862L
1,522 Elo+
Solo
Vora
Vora
amazeacrafter
Vora
Level 159
Champion Stats
7W - 5L
1,675 SR
Queue Stats
57W - 44L
1,544 Elo+
Party 1
Team Averages
Level 635
1,616 SR
1,551 Elo+

VS

Team Averages
Level 464
1,555 SR
1,527 Elo+
Vora
Vora
Alexa122372
Vora
Level 999
Champion Stats
5W - 11L
1,533 SR
Queue Stats
136W - 145L
1,503 Elo+
Party 2
Raum
Raum
Ataru93
Raum
Level 473
Champion Stats
56W - 33L
1,643 SR
Queue Stats
531W - 475L
1,528 Elo+
Solo
Makoa
Makoa
KeyFella
Makoa
Level 22
Champion Stats
3W - 10L
1,541 SR
Queue Stats
25W - 33L
1,543 Elo+
Party 2
Seris
Seris
OrganizedKing0
Seris
Level 35
Champion Stats
11W - 9L
1,591 SR
Queue Stats
43W - 44L
1,512 Elo+
Solo
Willo
Willo
experience56k
Willo
Level 793
Champion Stats
3W - 4L
1,467 SR
Queue Stats
134W - 149L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
12 / 10 / 9
3,907
244
93,876
104,814
73,811
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Thrive

Thrive

Shoulder Bash

Heal for 400 after hitting an enemy with Shoulder Bash.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 32%.

Level 4

Level 1

Fernando
KingVakas
Fernando
6
10 / 10 / 12
4,946
309
97,787
123,691
165,174
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 12 / 12
3,392
212
66,226
67,344
20,099
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Seris
TAMAH786
Seris
59
4 / 10 / 21
4,195
262
69,399
66,947
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Level 1

54
12 / 14 / 12
4,174
261
111,936
57,041
3,085
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
14 / 9 / 14
3,593
225
78,192
47,086
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Raum
Ataru93
Raum
56
5 / 8 / 36
4,407
275
108,390
185,802
8,420
Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Makoa
KeyFella
Makoa
16
3 / 6 / 11
3,379
211
53,679
99,981
66,036
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

17
15 / 8 / 22
3,859
241
82,155
59,796
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Level 1

60
19 / 10 / 14
3,928
246
97,421
44,295
0
Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 42s
Objective Time
8m 41s
106
Kill Participation
153
40
Kills
56
56
Deaths
41
66
Assists
97
Player
Kills
Deaths
Assists
KDA
L
14
9
14
2.33
L
Raum
Ataru93
Raum
5
8
36
2.88
W
12
10
9
1.65
L
Makoa
KeyFella
Makoa
3
6
11
1.42
W
Fernando
KingVakas
Fernando
10
10
12
1.6
L
15
8
22
3.25
W
2
12
12
0.67
W
Seris
TAMAH786
Seris
4
10
21
1.45
W
12
14
12
1.29
L
19
10
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,224
Damage
419,837
419,837
Taken
436,960
262,169
Shielding
74,456
230,541
Healing
171,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,192
51,007
0
5,559
47,086
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
Ataru93
Raum
108,390
78,169
47,604
30,849
185,802
8,420
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
93,876
84,596
0
5,010
104,814
73,811
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Makoa
KeyFella
Makoa
53,679
49,104
0
11,078
99,981
66,036
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
KingVakas
Fernando
97,787
70,259
0
5,088
123,691
165,174
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
82,155
68,585
43,329
29,561
59,796
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
66,226
62,618
37,765
29,629
67,344
20,099
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Seris
TAMAH786
Seris
69,399
54,487
100,619
35,492
66,947
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
111,936
85,227
2,856
14,082
57,041
3,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
97,421
73,675
933
2,981
44,295
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role